public void laneClear() { var minions = ObjectManager.Get <Obj_AI_Minion>().Where(minion => minion.IsValid() && Player.Instance.IsInAutoAttackRange(minion)).FirstOrDefault(); if (minions == null) { return; } if (KindredSpells.privQ.IsReady() && KindredMenu.useQlc()) { Player.CastSpell(SpellSlot.Q, Game.CursorPos); } if (KindredSpells.privW.IsReady() && KindredMenu.useWlc()) { KindredSpells.privW.Cast(minions); } if (KindredSpells.privE.IsReady() && KindredMenu.useElc()) { KindredSpells.privE.Cast(minions); } }