Exemple #1
0
 /// <remarks>
 ///  Add a given KPlotPoint to the object's list of points.
 ///  @overload
 /// <param> name="p" pointer to the KPlotPoint to add.
 ///      </param></remarks>        <short>    Add a given KPlotPoint to the object's list of points.</short>
 public void AddPoint(KPlotPoint p)
 {
     interceptor.Invoke("addPoint#", "addPoint(KPlotPoint*)", typeof(void), typeof(KPlotPoint), p);
 }
Exemple #2
0
 /// <remarks>
 ///  Place an object label optimally in the plot.  This function will
 ///  attempt to place the label as close as it can to the point to which 
 ///  the label belongs, while avoiding overlap with regions of the plot 
 ///  that have been masked. 
 ///  @note You should not normally call this function directly.
 ///  It is called internally in KPlotObject.Draw().
 /// <param> name="painter" Pointer to the painter on which to draw the label
 /// </param><param> name="pp" pointer to the KPlotPoint whose label is to be drawn.
 ///      </param></remarks>        <short>    Place an object label optimally in the plot.</short>
 public void PlaceLabel(QPainter painter, KPlotPoint pp)
 {
     interceptor.Invoke("placeLabel##", "placeLabel(QPainter*, KPlotPoint*)", typeof(void), typeof(QPainter), painter, typeof(KPlotPoint), pp);
 }