Exemple #1
0
        public static ushort FindConnactableSegment(ushort endNodeID, ushort segmentID0, out Vector2 hitPoint)
        {
            hitPoint = Vector2.zero;
            var  flags = endNodeID.ToNode().m_flags;
            bool b     = flags.IsFlagSet(NetNode.Flags.End | NetNode.Flags.Bend);

            b &= endNodeID.ToNode().Info.CanConnectPath(); //flags.IsFlagSet(NetNode.Flags.OnGround);
            if (!b)
            {
                return(0);
            }

            Vector2 dir          = -GetSegmentDir(segmentID0, endNodeID).ToCS2D();
            Vector3 pos          = endNodeID.ToNode().m_position;
            Vector2 start        = pos.ToCS2D();
            float   max_distance = 16 * MPU;
            float   min_distance = max_distance + MathUtil.Epsilon;
            ushort  ret          = 0;

            foreach (ushort segmentID in ScanDirSegment(start, dir, max_distance))
            {
                if (IsNodeTooCloseToSegment(endNodeID, segmentID))
                {
                    Log.Debug($"segment:{segmentID} was ignored because it is too close to endNodeID:{endNodeID}");
                    continue;
                }

                bool onGround = segmentID.ToSegment().Info.m_netAI is RoadAI;
                if (!onGround)
                {
                    Log.Debug($"segment:{segmentID} was ignored because it is not on ground");
                    continue;
                }

                segmentID.ToSegment().GetClosestPositionAndDirection(pos, out Vector3 hit, out Vector3 _);
                Vector2 _hitPoint = hit.ToCS2D();

                Vector2 diff     = _hitPoint - start;
                float   angle    = UnsignedAngleRad(dir, diff) * Mathf.Rad2Deg;
                float   distance = diff.magnitude;
                //Log.Debug($"segmentID={segmentID} angle={angle} distance={distance}");

                if (angle >= 45)
                {
                    Log.Debug($"segment:{segmentID} was ignored its angle is too much: {angle} degrees");
                    continue;
                }
                if (distance >= min_distance)
                {
                    Log.Debug($"segment:{segmentID} was ignored distance>min_distance");
                    continue;
                }

                ret          = segmentID;
                hitPoint     = _hitPoint;
                min_distance = distance;
            }

            return(ret);
        }
        /// <summary>
        /// this is called to make necessary changes to the node to handle external changes
        /// </summary>
        private void Refresh()
        {
            if (HelpersExtensions.VERBOSE)
            {
                Log.Debug("SegmentEndData.Refresh() for this\n" + Environment.StackTrace);
            }

            if (!CanModifyOffset())
            {
                //Log.Debug("SegmentEndData.Refresh(): setting CornerOffset = DefaultCornerOffset");
                CornerOffset = DefaultCornerOffset;
            }
            if (!CanModifyFlatJunctions())
            {
                FlatJunctions = DefaultFlatJunctions;
            }
            if (!CanModifyTwist())
            {
                Twist = DefaultTwist;
            }
            if (!CanModifyCorners())
            {
                DeltaSlopeAngleDeg = 0;
                Stretch            = EmbankmentAngleDeg = 0;
            }
            if (!FlatJunctions)
            {
                Twist = false;
            }
        }
        public SegmentEndData(ushort segmentID, ushort nodeID)
        {
            NodeID    = nodeID;
            SegmentID = segmentID;

            Calculate();
            CornerOffset  = DefaultCornerOffset;
            FlatJunctions = DefaultFlatJunctions;
            Twist         = DefaultTwist;
            if (VERBOSE)
            {
                Log.Debug($"SegmentEndData() Direction={Direction} Slope={SlopeAngleDeg}");
            }
            Assert(IsDefault(),
                   $"\n{CornerOffset} == {DefaultCornerOffset} error = 0.1\n" +
                   $"DeltaSlopeAngleDeg:{DeltaSlopeAngleDeg} == 0;" +
                   $"Stretch:{Stretch} == 0; " +
                   $"EmbankmentAngleDeg:{EmbankmentAngleDeg} == 0; \n" +
                   $"LeftCorner.IsDefault():{LeftCorner.IsDefault()} " +
                   $"RightCorner.IsDefault():{RightCorner.IsDefault()} \n" +
                   $"FlatJunctions:{FlatJunctions} == {DefaultFlatJunctions} " +
                   $"Twist:{Twist} == {DefaultTwist} \n" +
                   $"NoCrossings:{NoCrossings} == false; " +
                   $"NoMarkings:{NoMarkings} == false; " +
                   $"NoJunctionTexture:{NoJunctionTexture} == false; " +
                   $"NoJunctionProps:{NoJunctionProps} == false; " +
                   $"NoTLProps:{NoTLProps} == false "
                   );

            Update();
        }
 public void Update()
 {
     if (VERBOSE)
     {
         var st = new StackTrace(fNeedFileInfo: true);
         Log.Debug(this + "\n" + st.ToStringPretty());
     }
     NetManager.instance.UpdateNode(NodeID);
 }
Exemple #5
0
        // pass in segmentID for the sake of MOM lane problem.
        public void UpdateLane(LaneData lane, ushort segmentID)
        {
            Assertion.AssertEqual(LaneData.LaneID, lane.LaneID, "lane id");
            if (lane.Lane.m_segment != 0 && lane.Lane.m_segment != segmentID)
            {
                Log.Error($"lane segment mismatch: {LaneData} parentSegment:{segmentID}");
            }
            lane.Lane.m_segment = segmentID; // fix MOM lane issue

            try {
                LaneData = lane;

                bool parkingAllowed = LaneData.LaneInfo.m_laneType == NetInfo.LaneType.Parking;
                if (PMan != null)
                {
                    parkingAllowed &= PMan.IsParkingAllowed(LaneData.SegmentID, LaneData.LaneInfo.m_finalDirection);
                }
                m_flags = m_flags.SetFlags(Flags.ParkingAllowed, parkingAllowed);

                ExtVehicleType mask = 0;
                if (VRMan != null)
                {
                    mask = VRMan.GetAllowedVehicleTypes(
                        segmentId: segmentID,
                        segmentInfo: segmentID.ToSegment().Info,
                        laneIndex: (uint)LaneData.LaneIndex,
                        laneInfo: LaneData.LaneInfo,
                        busLaneMode: VehicleRestrictionsMode.Configured);
                }

                m_flags = m_flags.SetFlags(Flags.Car, VRMan.IsPassengerCarAllowed(mask));
                m_flags = m_flags.SetFlags(Flags.SOS, VRMan.IsEmergencyAllowed(mask));
                m_flags = m_flags.SetFlags(Flags.Bus, VRMan.IsBusAllowed(mask));
                m_flags = m_flags.SetFlags(Flags.CargoTruck, VRMan.IsCargoTruckAllowed(mask));
                m_flags = m_flags.SetFlags(Flags.Taxi, VRMan.IsTaxiAllowed(mask));
                m_flags = m_flags.SetFlags(Flags.Service, VRMan.IsServiceAllowed(mask));
                m_flags = m_flags.SetFlags(Flags.CargoTrain, VRMan.IsCargoTrainAllowed(mask));
                m_flags = m_flags.SetFlags(Flags.PassengerTrain, VRMan.IsPassengerTrainAllowed(mask));

                if (SLMan != null)
                {
                    SpeedLimit = (SLMan as SpeedLimitManager).GetGameSpeedLimit(LaneData.LaneID);
                }
                else
                {
                    SpeedLimit = lane.LaneInfo.m_speedLimit;
                }

                //TODO lane connections

                //Log.Debug("NetLaneExt.UpdateLane() result: " + this);
            } catch (Exception ex) {
                Log.Exception(ex, this.ToString(), false);
                throw ex;
            }
        }
Exemple #6
0
        public void UpdateAllFlags()
        {
            if (!NetUtil.IsSegmentValid(SegmentID))
            {
                if (SegmentID.ToSegment().m_flags.IsFlagSet(NetSegment.Flags.Created))
                {
                    Log.Debug("Skip updating invalid segment:" + SegmentID);
                }
                return;
            }
            if (Log.VERBOSE)
            {
                Log.Debug($"NetSegmentExt.UpdateAllFlags() called. SegmentID={SegmentID}" /*Environment.StackTrace*/, false);
            }
            try {
                bool  parkingLeft  = false;
                bool  parkingRight = false;
                float speed0       = -1;

                bool uniformSpeed = true;
                foreach (LaneData lane in NetUtil.IterateSegmentLanes(SegmentID))
                {
                    ref NetLaneExt laneExt = ref NetworkExtensionManager.Instance.LaneBuffer[lane.LaneID];
                    laneExt.UpdateLane(lane, SegmentID);
                    if (laneExt.m_flags.IsFlagSet(NetLaneExt.Flags.ParkingAllowed))
                    {
                        if (lane.LeftSide)
                        {
                            parkingLeft = true;
                        }
                        else
                        {
                            parkingRight = true;
                        }
                    }
                    if (lane.LaneInfo.m_laneType.IsFlagSet(SpeedLimitManager.LANE_TYPES) &&
                        lane.LaneInfo.m_vehicleType.IsFlagSet(SpeedLimitManager.VEHICLE_TYPES))
                    {
                        if (speed0 == -1)
                        {
                            speed0 = laneExt.SpeedLimit;
                        }
                        else
                        {
                            uniformSpeed &= laneExt.SpeedLimit == speed0;
                        }
                    }
                }

                m_flags = m_flags.SetFlags(Flags.ParkingAllowedLeft, parkingLeft);
                m_flags = m_flags.SetFlags(Flags.ParkingAllowedRight, parkingRight);
                m_flags = m_flags.SetFlags(Flags.UniformSpeedLimit, uniformSpeed);
                m_flags = m_flags.SetFlags(Flags.LeftHandTraffic, NetUtil.LHT);


                TMPEHelpers.GetMaxSpeedLimit(SegmentID, out ForwardSpeedLimit, out BackwardSpeedLimit);

                Curve = CalculateCurve();

                Start.UpdateFlags();
                Start.UpdateDirections();

                End.UpdateFlags();
                End.UpdateDirections();

                if (Log.VERBOSE)
                {
                    Log.Debug($"NetSegmentExt.UpdateAllFlags() succeeded for {this}" /*Environment.StackTrace*/, false);
                }
            } catch (Exception ex) {