private static void Kill() { var target = TargetSelector.GetTarget(R.Range, DamageType.Physical); //By BestSNA if (Misc["KSR"].Cast <CheckBox>().CurrentValue) { if (target != null && target.Health < SpellDamage.Rmage(target)) { if (!target.IsInRange(_Player, R.Range) && R.IsReady()) { return; } { R.Cast(target); } } } }
private static void FlashR() { var flashtarget = TargetSelector.GetTarget(850 + 425, DamageType.Physical); if (flashtarget == null) { return; } var xpos = flashtarget.Position.Extend(flashtarget, 850); var target = TargetSelector.GetTarget(R.Range, DamageType.Physical); if (R.IsReady() && Flash.IsReady()) { if (flashtarget.IsValidTarget(850 + 425) && target.Health < SpellDamage.Rmage(target)) { Flash.Cast((Vector3)xpos); R.Cast(target); } } }
private static void FlashW() { var flashtarget = TargetSelector.GetTarget(850, DamageType.Physical); if (flashtarget == null) { return; } var xpos = flashtarget.Position.Extend(flashtarget, 850); var target = TargetSelector.GetTarget(W.Range, DamageType.Physical); var doF = W.GetPrediction(flashtarget).CastPosition; if (Misc["FW"].Cast <KeyBind>().CurrentValue) { if (W.IsReady() && Flash.IsReady()) { if (flashtarget.IsValidTarget(850) && target.Health < SpellDamage.Wmage(target)) { Flash.Cast((Vector3)xpos); W.Cast(doF); } } } }