public abstract bool IsCloseTo(ClosestObject other);
        public bool IsCloseTo(ClosestObject other)
        {
            SharedEdge o = (SharedEdge)other;

            return(mEdgeVertexIndex == o.mEdgeVertexIndex);
        }
Exemple #3
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        public override bool IsCloseTo(ClosestObject other)
        {
            MeshEdge o = (MeshEdge)other;

            return(IsPartialEqual(o.mPointIndex));
        }
        public bool IsCloseTo(ClosestObject other)
        {
            EdgeObject oth = (EdgeObject)other;

            return(mEdge.PartialEqual(oth.mEdge));
        }
Exemple #5
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 public override bool IsCloseTo(ClosestObject other)
 {
     // to do
     return(false);
 }