public void Rolls20(int pins, int expected) { // arrange var bowling = new Game(); // act for (int i = 0; i < 20; i++) { bowling.Throw(pins); } // assert Assert.Equal(expected, bowling.TotalScore()); }
public void PerfectGame() { // arrange var bowling = new Katas.Bowling.Game(); // act for (int i = 0; i < 12; i++) { bowling.Throw(10); } // assert Assert.Equal(300, bowling.TotalScore()); }
public void MissWithRoll(int pins, int expected) { // arrange var bowling = new Katas.Bowling.Game(); // act for (int i = 0; i < 10; i++) { bowling.Throw(0); bowling.Throw(pins); } // assert Assert.Equal(expected, bowling.TotalScore()); }
public void Strike() { // arrange var bowling = new Katas.Bowling.Game(); // act bowling.Throw(10); bowling.Throw(3); bowling.Throw(4); // assert Assert.Equal(24, bowling.TotalScore()); }
public void Spare(int pins1, int pins2) { // arrange var bowling = new Katas.Bowling.Game(); // act bowling.Throw(pins1); bowling.Throw(pins2); bowling.Throw(3); // assert Assert.Equal(16, bowling.TotalScore()); }
public void Scoring_Strike() { // arrange var bowling = new Katas.Bowling.Game(); bowling.Throw(10); // act var score = bowling.TotalScore(); var scoreBoard = bowling.ScoreBoard(); // assert Assert.Equal(10, score); Assert.True(scoreBoard.StartsWith("Frame 1: 10 = X")); }
public void ScoreBoard_PerfectGame() { // arrange var bowling = new Katas.Bowling.Game(); for (int i = 0; i < 12; i++) { bowling.Throw(10); } // act and assert Assert.True(bowling.ScoreBoard().Contains("Frame 10: 300 = X X X")); }
public void Sample_Game() { // arrange var bowling = new Katas.Bowling.Game(); // act bowling.Throw(1); Assert.Equal(1, bowling.Frames[0].Score()); bowling.Throw(4); Assert.Equal(5, bowling.Frames[0].Score()); bowling.Throw(4); Assert.Equal(4, bowling.Frames[1].Score()); bowling.Throw(5); Assert.Equal(9, bowling.Frames[1].Score()); bowling.Throw(6); Assert.Equal(6, bowling.Frames[2].Score()); bowling.Throw(4); Assert.Equal(10, bowling.Frames[2].Score()); bowling.Throw(5); Assert.Equal(15, bowling.Frames[2].Score()); Assert.Equal(5, bowling.Frames[3].Score()); bowling.Throw(5); Assert.Equal(15, bowling.Frames[2].Score()); Assert.Equal(10, bowling.Frames[3].Score()); bowling.Throw(10); Assert.Equal(20, bowling.Frames[3].Score()); Assert.Equal(10, bowling.Frames[4].Score()); bowling.Throw(0); Assert.Equal(10, bowling.Frames[4].Score()); Assert.Equal(0, bowling.Frames[5].Score()); bowling.Throw(1); Assert.Equal(11, bowling.Frames[4].Score()); Assert.Equal(1, bowling.Frames[5].Score()); bowling.Throw(7); Assert.Equal(7, bowling.Frames[6].Score()); bowling.Throw(3); Assert.Equal(10, bowling.Frames[6].Score()); bowling.Throw(6); Assert.Equal(16, bowling.Frames[6].Score()); Assert.Equal(6, bowling.Frames[7].Score()); bowling.Throw(4); Assert.Equal(10, bowling.Frames[7].Score()); bowling.Throw(10); Assert.Equal(20, bowling.Frames[7].Score()); Assert.Equal(10, bowling.Frames[8].Score()); bowling.Throw(2); Assert.Equal(12, bowling.Frames[8].Score()); Assert.Equal(2, bowling.Frames[9].Score()); bowling.Throw(8); Assert.Equal(20, bowling.Frames[8].Score()); Assert.Equal(10, bowling.Frames[9].Score()); bowling.Throw(6); Assert.Equal(20, bowling.Frames[8].Score()); Assert.Equal(16, bowling.Frames[9].Score()); // assert Assert.Equal(133, bowling.TotalScore()); }