public void Initialize() { for (int i = 0; i < _numberOfNeurons; i++) { var neuron = new Neuron(_numberOfInputs); neuron.InitializeWeights(); Neurons[i] = neuron; } }
public Layer(int numberOfNeurons, int numberOfInputs) { _numberOfNeurons = numberOfNeurons; _numberOfInputs = numberOfInputs; Neurons = new Neuron[_numberOfNeurons]; }