Exemple #1
0
        public IDictionary <TrackingMarker, Point3D> Convert2DTrackingPointsTo3DTrackingPoints(
            IDictionary <TrackingMarker, Point2D> trackingPoints2D,
            DepthFormat dFormat, ICollection <short> depthShorts, ColourFormat cFormat)
        {
            var kdFormat = FormatConvertor.ConvertToKinect(dFormat);
            var kcFormat = FormatConvertor.ConvertToKinect(cFormat);

            var dShorts = depthShorts.ToArray();

            // HACK!!!!!!!!!!!!!!!!
            return(_ConvertColourPointsToWorldPoints(trackingPoints2D, kdFormat, dShorts, kcFormat));
        }
Exemple #2
0
        public ICollection <Point3D> GeneratePointCloud(DepthFormat dFormat, ICollection <short> depthShorts,
                                                        ColourFormat cFormat, ICollection <byte> colourPixels)
        {
            var kdFormat = FormatConvertor.ConvertToKinect(dFormat);
            var kcFormat = FormatConvertor.ConvertToKinect(cFormat);

            var dWidth = FormatConvertor.PixelWidth(kdFormat);
            var cWidth = FormatConvertor.PixelWidth(kcFormat);

            var points = new List <Point3D>();
            var d      = depthShorts.ToArray();
            var c      = colourPixels.ToArray();

            for (int i = 0; i < d.Length; i++)
            {
                var depth = (short)(d[i] >> 3);
                if (depth < 0)
                {
                    continue;
                }
                var dip = new DepthImagePoint()
                {
                    Depth = depth,
                    X     = i % dWidth,
                    Y     = i / dWidth
                };
                var skel = this.mapper.MapDepthPointToSkeletonPoint(kdFormat, dip);

                var cip    = this.mapper.MapDepthPointToColorPoint(kdFormat, dip, kcFormat);
                var cIndex = 4 * (cip.X + cip.Y * cWidth);
                if (cIndex > c.Length || cIndex < 0)
                {
                    continue;
                }
                var r = c[cIndex + 2];
                var g = c[cIndex + 1];
                var b = c[cIndex];
                points.Add(new Point3D(skel.X, skel.Y, skel.Z, r, g, b));
            }

            return(points);
        }
 public SensorManager(DepthFormat dFormat, ColourFormat cFormat)
 {
     this.desiredDepthFormat         = FormatConvertor.ConvertToKinect(dFormat);
     this.desiredColourFormat        = FormatConvertor.ConvertToKinect(cFormat);
     this.frameReadyEventsRegistered = false;
 }