protected override void Awake() { base.Awake(); masterVolumeSettings = new MasterVolumeSettings(); foreach (var p in preloadAudioClipNames) { GetAudioClip(p); } }
protected override void Awake() { base.Awake(); enable = new RegisterBoolParameter("AudioManagerEnable", true); masterVolumeSettings = new MasterVolumeSettings(); foreach (var p in preloadAudioClipNames) { GetAudioClip(p); } }