/// <summary>
        /// Handles the keepalive packets every minute to remain in the server
        /// </summary>
        private void KeepAlive(Object adrr)
        {
            while (!stop)
            {
                try
                {
                    Thread.Sleep(1000 * 30);
                    KeepAliveInstruction ki = new KeepAliveInstruction();
                    List<KailleraInstruction> alive = new List<KailleraInstruction>();
                    alive.Add(ki);
                    IPEndPoint adr = (IPEndPoint)adrr;
                    log.Info("Sending keepalive packer to " + adr.ToString() + "with seq number " + ki.serial.ToString());
                    //Race condition here, should lock to prevent it
                    if (stop) break;
                    UDPMessenger.SendMessages(alive, adr, client);
                }
                catch (ThreadInterruptedException)
                {
                    break;
                }
            }

        }
 /// <summary>
 /// Only here for debugging purposes, not used otherwise.  
 /// </summary>
 /// <param name="sender"></param>
 /// <param name="e"></param>
 public void KeepAliveSameThread(object sender, ElapsedEventArgs e)
 {
     KeepAliveInstruction ki = new KeepAliveInstruction();
     List<KailleraInstruction> alive = new List<KailleraInstruction>();
     alive.Add(ki);
     log.Info("Sending keepalive packer to " + ip.ToString() + "with seq number " + ki.serial.ToString());
     UDPMessenger.SendMessages(alive, ip, client);
 }