public override void MoveSet() { base.MoveSet(); time = Random.Range(100, 150); this.transform.Rotate(0f, 180f, 0f); movementRun.MoveStart(run, speed, time); }
public override void MoveSet() { base.MoveSet(); angle = Random.Range(-90, 90); time = Random.Range(25, 100); this.transform.Rotate(0f, angle, 0f); movementIdle.MoveStart(idle, speed, time); }