private void ClickHandler(GameObject obj) { AlertIcon.SetActive(false); var msg = new CSSignLoad(); NetManager.SendMessage(msg); //WindowManager.Instance.Show<SignWindow>(true); }
public static void OnSignSuccess(ThriftSCMessage msg) { var sysmsg = msg.GetContent() as SCSignSucc; if (sysmsg != null) { PopTextManager.PopTip("今日签到成功!", false); WindowManager.Instance.Show<SignWindow>(false); var signmsg = new CSSignLoad(); NetManager.SendMessage(signmsg); GlobalWindowSoundController.Instance.PlayRewardSound(); } else { Logger.LogError("Notice list message should not be null."); } }