private IEnumerator CoLoad(string url)
        {
            if (_loaderMode == LoaderMode.Sync)
            {
                Bytes = KResourceModule.LoadAssetsSync(url);
            }
            else
            {
                string _fullUrl;
                var    getResPathType = KResourceModule.GetResourceFullPath(url, _loaderMode == LoaderMode.Async, out _fullUrl);
                if (getResPathType == KResourceModule.GetResourceFullPathType.Invalid)
                {
                    Log.Error("[HotBytesLoader]Error Path: {0}", url);
                    OnFinish(null);
                    yield break;
                }

                _wwwLoader = KWWWLoader.Load(_fullUrl);
                while (!_wwwLoader.IsCompleted)
                {
                    Progress = _wwwLoader.Progress;
                    yield return(null);
                }

                if (!_wwwLoader.IsSuccess)
                {
                    //if (AssetBundlerLoaderErrorEvent != null)
                    //{
                    //    AssetBundlerLoaderErrorEvent(this);
                    //}
                    Log.Error("[HotBytesLoader]Error Load WWW: {0}", url);
                    OnFinish(null);
                    yield break;
                }
#if UNITY_2018_1_OR_NEWER //TODO 换成WebRequst
                //Bytes = _wwwLoader.Www.downloadHandler.data;
                Bytes = _wwwLoader.Www.bytes;
#else
                Bytes = _wwwLoader.Www.bytes;
#endif
            }

            OnFinish(Bytes);
        }