public static void Body_info(this Panel p) { // only show in mapview if (!MapView.MapIsEnabled) { return; } // only show if there is a selected body and that body is not the sun CelestialBody body = Lib.MapViewSelectedBody(); if (body == null || (Lib.IsSun(body) && !Features.Radiation)) { return; } // calculate radiation at body surface double surfaceRadiation = Radiation.ComputeSurface(body, Sim.GammaTransparency(body, 0.0)); // for all bodies except sun(s) if (!Lib.IsSun(body)) { CelestialBody mainSun; Vector3d sun_dir; double sun_dist; double solar_flux = Sim.SolarFluxAtBody(body, false, out mainSun, out sun_dir, out sun_dist); solar_flux *= Sim.AtmosphereFactor(body, 0.7071); // calculate simulation values double albedo_flux = Sim.AlbedoFlux(body, body.position + sun_dir * body.Radius); double body_flux = Sim.BodyFlux(body, 0.0); double total_flux = solar_flux + albedo_flux + body_flux + Sim.BackgroundFlux(); double temperature = body.atmosphere ? body.GetTemperature(0.0) : Sim.BlackBodyTemperature(total_flux); // calculate night-side temperature double total_flux_min = Sim.AlbedoFlux(body, body.position - sun_dir * body.Radius) + body_flux + Sim.BackgroundFlux(); double temperature_min = Sim.BlackBodyTemperature(total_flux_min); // surface panel string temperature_str = body.atmosphere ? Lib.HumanReadableTemp(temperature) : Lib.BuildString(Lib.HumanReadableTemp(temperature_min), " / ", Lib.HumanReadableTemp(temperature)); p.AddSection(Local.BodyInfo_SURFACE); //"SURFACE" p.AddContent(Local.BodyInfo_temperature, temperature_str); //"temperature" p.AddContent(Local.BodyInfo_solarflux, Lib.HumanReadableFlux(solar_flux)); //"solar flux" if (Features.Radiation) { p.AddContent(Local.BodyInfo_radiation, Lib.HumanReadableRadiation(surfaceRadiation)); //"radiation" } // atmosphere panel if (body.atmosphere) { p.AddSection(Local.BodyInfo_ATMOSPHERE); //"ATMOSPHERE" p.AddContent(Local.BodyInfo_breathable, Sim.Breathable(body) ? Local.BodyInfo_breathable_yes : Local.BodyInfo_breathable_no); //"breathable""yes""no" p.AddContent(Local.BodyInfo_lightabsorption, Lib.HumanReadablePerc(1.0 - Sim.AtmosphereFactor(body, 0.7071))); //"light absorption" if (Features.Radiation) { p.AddContent(Local.BodyInfo_gammaabsorption, Lib.HumanReadablePerc(1.0 - Sim.GammaTransparency(body, 0.0))); //"gamma absorption" } } } // radiation panel if (Features.Radiation) { p.AddSection(Local.BodyInfo_RADIATION); //"RADIATION" string inner, outer, pause; double activity, cycle; RadiationLevels(body, out inner, out outer, out pause, out activity, out cycle); if (Storm.sun_observation_quality > 0.5 && activity > -1) { string title = Local.BodyInfo_solaractivity; //"solar activity" if (Storm.sun_observation_quality > 0.7) { title = Lib.BuildString(title, ": ", Lib.Color(Local.BodyInfo_stormcycle.Format(Lib.HumanReadableDuration(cycle)), Lib.Kolor.LightGrey)); // <<1>> cycle } p.AddContent(title, Lib.HumanReadablePerc(activity)); } if (Storm.sun_observation_quality > 0.8) { p.AddContent(Local.BodyInfo_radiationonsurface, Lib.HumanReadableRadiation(surfaceRadiation)); //"radiation on surface:" } p.AddContent(Lib.BuildString(Local.BodyInfo_innerbelt, " ", Lib.Color(inner, Lib.Kolor.LightGrey)), //"inner belt: " Radiation.show_inner ? Lib.Color(Local.BodyInfo_show, Lib.Kolor.Green) : Lib.Color(Local.BodyInfo_hide, Lib.Kolor.Red), string.Empty, () => p.Toggle(ref Radiation.show_inner)); //"show""hide" p.AddContent(Lib.BuildString(Local.BodyInfo_outerbelt, " ", Lib.Color(outer, Lib.Kolor.LightGrey)), //"outer belt: " Radiation.show_outer ? Lib.Color(Local.BodyInfo_show, Lib.Kolor.Green) : Lib.Color(Local.BodyInfo_hide, Lib.Kolor.Red), string.Empty, () => p.Toggle(ref Radiation.show_outer)); //"show""hide" p.AddContent(Lib.BuildString(Local.BodyInfo_magnetopause, " ", Lib.Color(pause, Lib.Kolor.LightGrey)), //"magnetopause: " Radiation.show_pause ? Lib.Color(Local.BodyInfo_show, Lib.Kolor.Green) : Lib.Color(Local.BodyInfo_hide, Lib.Kolor.Red), string.Empty, () => p.Toggle(ref Radiation.show_pause)); //"show""hide" } // explain the user how to toggle the BodyInfo window p.AddContent(string.Empty); p.AddContent("<i>" + Local.BodyInfo_BodyInfoToggleHelp.Format("<b>B</b>") + "</i>"); //"Press <<1>> to open this window again" // set metadata p.Title(Lib.BuildString(Lib.Ellipsis(body.bodyName, Styles.ScaleStringLength(24)), " ", Lib.Color(Local.BodyInfo_title, Lib.Kolor.LightGrey))); //"BODY INFO" }