Exemple #1
0
 private void Update()
 {
     if (keyController != null && keyController.IsRun)
     {
         keyController.Update();
         if (ShikakuButtonAction != null && keyController.IsShikakuDown())
         {
             ShikakuButtonAction();
             ShikakuButtonAction = null;
             SoundUtils.PlaySE(SEFIleInfos.CommonEnter1);
             CloseDialog();
         }
         else if (BatuButtonAction != null && keyController.IsBatuDown())
         {
             BatuButtonAction();
             BatuButtonAction = null;
             SoundUtils.PlaySE(SEFIleInfos.CommonEnter1);
             CloseDialog();
         }
         else if ((keyController.IsMaruDown() || keyController.IsBatuDown()) && ShikakuButtonAction == null)
         {
             SoundUtils.PlaySE(SEFIleInfos.CommonEnter1);
             CloseDialog();
         }
     }
 }
 public void Update()
 {
     if (base.enabled && controllable && !moving && keyController != null)
     {
         if (keyController.IsLeftDown())
         {
             MovePrev();
         }
         else if (keyController.IsRightDown())
         {
             MoveNext();
         }
         else if (keyController.IsMaruDown())
         {
             Determine();
         }
     }
     if (moving)
     {
         Move();
     }
     if (radiusScaling)
     {
         DoScale();
     }
     if (dirty)
     {
         Reposition();
     }
 }