private void OnDestroy() { uiMapManager = null; infoManager = null; areaManager = null; mapCamera = null; overView = null; overCamera = null; commonDialog = null; character = null; howToStrategy = null; }
private void OnDestroy() { this.uiMapManager = null; this.infoManager = null; this.areaManager = null; this.mapCamera = null; this.overView = null; this.overCamera = null; this.commonDialog = null; this.character = null; this.howToStrategy = null; }