Exemple #1
0
 private bool InitMainProcess(object data)
 {
     DebugUtils.Log("RebellionOrganizeCtrl", string.Empty);
     _uiNavigation.SetNavigation(RebellionOrganizeMode.Main);
     _uiFleetSelector.isColliderEnabled = true;
     _uiParticipatingFleetSelector.isColliderEnabled = true;
     return(false);
 }
        public static UIRebellionNavigation Instantiate(UIRebellionNavigation prefab, Transform parent, CtrlRebellionOrganize.RebellionOrganizeMode iMode)
        {
            UIRebellionNavigation uIRebellionNavigation = Object.Instantiate <UIRebellionNavigation>(prefab);

            uIRebellionNavigation.get_transform().set_parent(parent);
            uIRebellionNavigation.get_transform().set_localPosition(uIRebellionNavigation._vHidePos);
            uIRebellionNavigation.get_transform().localScaleOne();
            uIRebellionNavigation.SetNavigation(iMode);
            return(uIRebellionNavigation);
        }
        public static UIRebellionNavigation Instantiate(UIRebellionNavigation prefab, Transform parent, CtrlRebellionOrganize.RebellionOrganizeMode iMode)
        {
            UIRebellionNavigation uIRebellionNavigation = UnityEngine.Object.Instantiate(prefab);

            uIRebellionNavigation.transform.parent        = parent;
            uIRebellionNavigation.transform.localPosition = uIRebellionNavigation._vHidePos;
            uIRebellionNavigation.transform.localScaleOne();
            uIRebellionNavigation.SetNavigation(iMode);
            return(uIRebellionNavigation);
        }