public static ProdBCBattle Instantiate(ProdBCBattle prefab, Transform parent)
        {
            ProdBCBattle prodBCBattle = UnityEngine.Object.Instantiate(prefab);

            prodBCBattle.transform.parent = parent;
            prodBCBattle.transform.localScaleOne();
            prodBCBattle.transform.localPositionZero();
            return(prodBCBattle);
        }
        public static ProdBCBattle Instantiate(ProdBCBattle prefab, Transform parent)
        {
            ProdBCBattle prodBCBattle = Object.Instantiate <ProdBCBattle>(prefab);

            prodBCBattle.get_transform().set_parent(parent);
            prodBCBattle.get_transform().localScaleOne();
            prodBCBattle.get_transform().localPositionZero();
            return(prodBCBattle);
        }
Exemple #3
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        private IEnumerator CreateBCBattle(UniRx.IObserver <ProdBCBattle> observer)
        {
            if (_prodBCBattle == null)
            {
                _prodBCBattle = ProdBCBattle.Instantiate(((Component)BattleCutManager.GetPrefabFile().prefabProdBCBattle).GetComponent <ProdBCBattle>(), BattleCutManager.GetSharedPlase());
            }
            yield return(null);

            observer.OnNext(_prodBCBattle);
            observer.OnCompleted();
        }