public static UIFleetInfos Instantiate(UIFleetInfos prefab, Transform parent, Vector3 pos, List <ShipModel_BattleAll> ships) { UIFleetInfos uIFleetInfos = Object.Instantiate <UIFleetInfos>(prefab); uIFleetInfos.get_transform().set_parent(parent); uIFleetInfos.get_transform().localScaleOne(); uIFleetInfos.get_transform().set_localPosition(pos); uIFleetInfos.Init(ships); return(uIFleetInfos); }
public static UIFleetInfos Instantiate(UIFleetInfos prefab, Transform parent, Vector3 pos, List <ShipModel_BattleAll> ships) { UIFleetInfos uIFleetInfos = Object.Instantiate(prefab); uIFleetInfos.transform.parent = parent; uIFleetInfos.transform.localScaleOne(); uIFleetInfos.transform.localPosition = pos; uIFleetInfos.Init(ships); return(uIFleetInfos); }