public override void callPropertysSetMethods() { ScriptModule sm = EntityDef.moduledefs["Chat"]; Dictionary <UInt16, Property> pdatas = sm.idpropertys; FRIEND_LIST oldval_friends = friends; Property prop_friends = pdatas[4]; if (prop_friends.isBase()) { if (owner.inited && !owner.inWorld) { onFriendsChanged(oldval_friends); } } else { if (owner.inWorld) { if (prop_friends.isOwnerOnly() && !owner.isPlayer()) { } else { onFriendsChanged(oldval_friends); } } } }
public override void callPropertysSetMethods() { ScriptModule sm = EntityDef.moduledefs["Operation"]; Dictionary <UInt16, Property> pdatas = sm.idpropertys; Int32 oldval_heroID = heroID; Property prop_heroID = pdatas[4]; if (prop_heroID.isBase()) { if (owner.inited && !owner.inWorld) { onHeroIDChanged(oldval_heroID); } } else { if (owner.inWorld) { if (prop_heroID.isOwnerOnly() && !owner.isPlayer()) { } else { onHeroIDChanged(oldval_heroID); } } } }
public override void callPropertysSetMethods() { ScriptModule sm = EntityDef.moduledefs["FrameSyncReport"]; Dictionary <UInt16, Property> pdatas = sm.idpropertys; SByte oldval_seatNo = seatNo; Property prop_seatNo = pdatas[4]; if (prop_seatNo.isBase()) { if (owner.inited && !owner.inWorld) { onSeatNoChanged(oldval_seatNo); } } else { if (owner.inWorld) { if (prop_seatNo.isOwnerOnly() && !owner.isPlayer()) { } else { onSeatNoChanged(oldval_seatNo); } } } }
public override void callPropertysSetMethods() { ScriptModule sm = EntityDef.moduledefs["Operation"]; Dictionary <UInt16, Property> pdatas = sm.idpropertys; Int32 oldval_lossScore = lossScore; Property prop_lossScore = pdatas[4]; if (prop_lossScore.isBase()) { if (owner.inited && !owner.inWorld) { onLossScoreChanged(oldval_lossScore); } } else { if (owner.inWorld) { if (prop_lossScore.isOwnerOnly() && !owner.isPlayer()) { } else { onLossScoreChanged(oldval_lossScore); } } } Int32 oldval_winScore = winScore; Property prop_winScore = pdatas[5]; if (prop_winScore.isBase()) { if (owner.inited && !owner.inWorld) { onWinScoreChanged(oldval_winScore); } } else { if (owner.inWorld) { if (prop_winScore.isOwnerOnly() && !owner.isPlayer()) { } else { onWinScoreChanged(oldval_winScore); } } } }
public override void callPropertysSetMethods() { ScriptModule sm = EntityDef.moduledefs["Room"]; Dictionary <UInt16, Property> pdatas = sm.idpropertys; Vector3 oldval_direction = direction; Property prop_direction = pdatas[2]; if (prop_direction.isBase()) { if (inited && !inWorld) { onDirectionChanged(oldval_direction); } } else { if (inWorld) { if (prop_direction.isOwnerOnly() && !isPlayer()) { } else { onDirectionChanged(oldval_direction); } } } Vector3 oldval_position = position; Property prop_position = pdatas[1]; if (prop_position.isBase()) { if (inited && !inWorld) { onPositionChanged(oldval_position); } } else { if (inWorld) { if (prop_position.isOwnerOnly() && !isPlayer()) { } else { onPositionChanged(oldval_position); } } } }
public override void callPropertysSetMethods() { ScriptModule sm = EntityDef.moduledefs["TestNoBase"]; Dictionary <UInt16, Property> pdatas = sm.idpropertys; Int32 oldval_own = own; Property prop_own = pdatas[4]; if (prop_own.isBase()) { if (owner.inited && !owner.inWorld) { onOwnChanged(oldval_own); } } else { if (owner.inWorld) { if (prop_own.isOwnerOnly() && !owner.isPlayer()) { } else { onOwnChanged(oldval_own); } } } Int32 oldval_state = state; Property prop_state = pdatas[5]; if (prop_state.isBase()) { if (owner.inited && !owner.inWorld) { onStateChanged(oldval_state); } } else { if (owner.inWorld) { if (prop_state.isOwnerOnly() && !owner.isPlayer()) { } else { onStateChanged(oldval_state); } } } }
public override void callPropertysSetMethods() { ScriptModule sm = EntityDef.moduledefs["Monster"]; Dictionary <UInt16, Property> pdatas = sm.idpropertys; Int32 oldval_HP = HP; Property prop_HP = pdatas[4]; if (prop_HP.isBase()) { if (inited && !inWorld) { onHPChanged(oldval_HP); } } else { if (inWorld) { if (prop_HP.isOwnerOnly() && !isPlayer()) { } else { onHPChanged(oldval_HP); } } } Int32 oldval_HP_Max = HP_Max; Property prop_HP_Max = pdatas[5]; if (prop_HP_Max.isBase()) { if (inited && !inWorld) { onHP_MaxChanged(oldval_HP_Max); } } else { if (inWorld) { if (prop_HP_Max.isOwnerOnly() && !isPlayer()) { } else { onHP_MaxChanged(oldval_HP_Max); } } } Int32 oldval_MP = MP; Property prop_MP = pdatas[6]; if (prop_MP.isBase()) { if (inited && !inWorld) { onMPChanged(oldval_MP); } } else { if (inWorld) { if (prop_MP.isOwnerOnly() && !isPlayer()) { } else { onMPChanged(oldval_MP); } } } Int32 oldval_MP_Max = MP_Max; Property prop_MP_Max = pdatas[7]; if (prop_MP_Max.isBase()) { if (inited && !inWorld) { onMP_MaxChanged(oldval_MP_Max); } } else { if (inWorld) { if (prop_MP_Max.isOwnerOnly() && !isPlayer()) { } else { onMP_MaxChanged(oldval_MP_Max); } } } Vector3 oldval_direction = direction; Property prop_direction = pdatas[2]; if (prop_direction.isBase()) { if (inited && !inWorld) { onDirectionChanged(oldval_direction); } } else { if (inWorld) { if (prop_direction.isOwnerOnly() && !isPlayer()) { } else { onDirectionChanged(oldval_direction); } } } UInt32 oldval_entityNO = entityNO; Property prop_entityNO = pdatas[8]; if (prop_entityNO.isBase()) { if (inited && !inWorld) { onEntityNOChanged(oldval_entityNO); } } else { if (inWorld) { if (prop_entityNO.isOwnerOnly() && !isPlayer()) { } else { onEntityNOChanged(oldval_entityNO); } } } Int32 oldval_forbids = forbids; Property prop_forbids = pdatas[9]; if (prop_forbids.isBase()) { if (inited && !inWorld) { onForbidsChanged(oldval_forbids); } } else { if (inWorld) { if (prop_forbids.isOwnerOnly() && !isPlayer()) { } else { onForbidsChanged(oldval_forbids); } } } UInt32 oldval_modelID = modelID; Property prop_modelID = pdatas[10]; if (prop_modelID.isBase()) { if (inited && !inWorld) { onModelIDChanged(oldval_modelID); } } else { if (inWorld) { if (prop_modelID.isOwnerOnly() && !isPlayer()) { } else { onModelIDChanged(oldval_modelID); } } } Byte oldval_modelScale = modelScale; Property prop_modelScale = pdatas[11]; if (prop_modelScale.isBase()) { if (inited && !inWorld) { onModelScaleChanged(oldval_modelScale); } } else { if (inWorld) { if (prop_modelScale.isOwnerOnly() && !isPlayer()) { } else { onModelScaleChanged(oldval_modelScale); } } } Byte oldval_moveSpeed = moveSpeed; Property prop_moveSpeed = pdatas[12]; if (prop_moveSpeed.isBase()) { if (inited && !inWorld) { onMoveSpeedChanged(oldval_moveSpeed); } } else { if (inWorld) { if (prop_moveSpeed.isOwnerOnly() && !isPlayer()) { } else { onMoveSpeedChanged(oldval_moveSpeed); } } } string oldval_name = name; Property prop_name = pdatas[13]; if (prop_name.isBase()) { if (inited && !inWorld) { onNameChanged(oldval_name); } } else { if (inWorld) { if (prop_name.isOwnerOnly() && !isPlayer()) { } else { onNameChanged(oldval_name); } } } Vector3 oldval_position = position; Property prop_position = pdatas[1]; if (prop_position.isBase()) { if (inited && !inWorld) { onPositionChanged(oldval_position); } } else { if (inWorld) { if (prop_position.isOwnerOnly() && !isPlayer()) { } else { onPositionChanged(oldval_position); } } } SByte oldval_state = state; Property prop_state = pdatas[14]; if (prop_state.isBase()) { if (inited && !inWorld) { onStateChanged(oldval_state); } } else { if (inWorld) { if (prop_state.isOwnerOnly() && !isPlayer()) { } else { onStateChanged(oldval_state); } } } Byte oldval_subState = subState; Property prop_subState = pdatas[15]; if (prop_subState.isBase()) { if (inited && !inWorld) { onSubStateChanged(oldval_subState); } } else { if (inWorld) { if (prop_subState.isOwnerOnly() && !isPlayer()) { } else { onSubStateChanged(oldval_subState); } } } UInt32 oldval_uid = uid; Property prop_uid = pdatas[16]; if (prop_uid.isBase()) { if (inited && !inWorld) { onUidChanged(oldval_uid); } } else { if (inWorld) { if (prop_uid.isOwnerOnly() && !isPlayer()) { } else { onUidChanged(oldval_uid); } } } UInt32 oldval_utype = utype; Property prop_utype = pdatas[17]; if (prop_utype.isBase()) { if (inited && !inWorld) { onUtypeChanged(oldval_utype); } } else { if (inWorld) { if (prop_utype.isOwnerOnly() && !isPlayer()) { } else { onUtypeChanged(oldval_utype); } } } }
public override void callPropertysSetMethods() { ScriptModule sm = EntityDef.moduledefs["Account"]; Dictionary <UInt16, Property> pdatas = sm.idpropertys; Vector3 oldval_direction = direction; Property prop_direction = pdatas[2]; if (prop_direction.isBase()) { if (inited && !inWorld) { onDirectionChanged(oldval_direction); } } else { if (inWorld) { if (prop_direction.isOwnerOnly() && !isPlayer()) { } else { onDirectionChanged(oldval_direction); } } } UInt32 oldval_goldBase = goldBase; Property prop_goldBase = pdatas[4]; if (prop_goldBase.isBase()) { if (inited && !inWorld) { onGoldBaseChanged(oldval_goldBase); } } else { if (inWorld) { if (prop_goldBase.isOwnerOnly() && !isPlayer()) { } else { onGoldBaseChanged(oldval_goldBase); } } } Byte oldval_index = index; Property prop_index = pdatas[5]; if (prop_index.isBase()) { if (inited && !inWorld) { onIndexChanged(oldval_index); } } else { if (inWorld) { if (prop_index.isOwnerOnly() && !isPlayer()) { } else { onIndexChanged(oldval_index); } } } Byte oldval_isReady = isReady; Property prop_isReady = pdatas[6]; if (prop_isReady.isBase()) { if (inited && !inWorld) { onIsReadyChanged(oldval_isReady); } } else { if (inWorld) { if (prop_isReady.isOwnerOnly() && !isPlayer()) { } else { onIsReadyChanged(oldval_isReady); } } } string oldval_playernameBase = playernameBase; Property prop_playernameBase = pdatas[7]; if (prop_playernameBase.isBase()) { if (inited && !inWorld) { onPlayernameBaseChanged(oldval_playernameBase); } } else { if (inWorld) { if (prop_playernameBase.isOwnerOnly() && !isPlayer()) { } else { onPlayernameBaseChanged(oldval_playernameBase); } } } string oldval_playernameCell = playernameCell; Property prop_playernameCell = pdatas[8]; if (prop_playernameCell.isBase()) { if (inited && !inWorld) { onPlayernameCellChanged(oldval_playernameCell); } } else { if (inWorld) { if (prop_playernameCell.isOwnerOnly() && !isPlayer()) { } else { onPlayernameCellChanged(oldval_playernameCell); } } } Vector3 oldval_position = position; Property prop_position = pdatas[1]; if (prop_position.isBase()) { if (inited && !inWorld) { onPositionChanged(oldval_position); } } else { if (inWorld) { if (prop_position.isOwnerOnly() && !isPlayer()) { } else { onPositionChanged(oldval_position); } } } }
public override void callPropertysSetMethods() { ScriptModule sm = EntityDef.moduledefs[className]; Dictionary <UInt16, Property> pdatas = sm.idpropertys; UInt16 oldval_anYeYiYangGold = anYeYiYangGold; Property prop_anYeYiYangGold = pdatas[3]; if (prop_anYeYiYangGold.isBase()) { if (inited && !inWorld) { onAnYeYiYangGoldChanged(oldval_anYeYiYangGold); } } else { if (inWorld) { if (prop_anYeYiYangGold.isOwnerOnly() && !isPlayer()) { } else { onAnYeYiYangGoldChanged(oldval_anYeYiYangGold); } } } string oldval_animState = animState; Property prop_animState = pdatas[4]; if (prop_animState.isBase()) { if (inited && !inWorld) { onAnimStateChanged(oldval_animState); } } else { if (inWorld) { if (prop_animState.isOwnerOnly() && !isPlayer()) { } else { onAnimStateChanged(oldval_animState); } } } Vector3 oldval_direction = direction; Property prop_direction = pdatas[1]; if (prop_direction.isBase()) { if (inited && !inWorld) { onDirectionChanged(oldval_direction); } } else { if (inWorld) { if (prop_direction.isOwnerOnly() && !isPlayer()) { } else { onDirectionChanged(oldval_direction); } } } UInt16 oldval_goldNum = goldNum; Property prop_goldNum = pdatas[5]; if (prop_goldNum.isBase()) { if (inited && !inWorld) { onGoldNumChanged(oldval_goldNum); } } else { if (inWorld) { if (prop_goldNum.isOwnerOnly() && !isPlayer()) { } else { onGoldNumChanged(oldval_goldNum); } } } UInt16 oldval_jiaSuGold = jiaSuGold; Property prop_jiaSuGold = pdatas[6]; if (prop_jiaSuGold.isBase()) { if (inited && !inWorld) { onJiaSuGoldChanged(oldval_jiaSuGold); } } else { if (inWorld) { if (prop_jiaSuGold.isOwnerOnly() && !isPlayer()) { } else { onJiaSuGoldChanged(oldval_jiaSuGold); } } } UInt16 oldval_keepJiaSuTime = keepJiaSuTime; Property prop_keepJiaSuTime = pdatas[7]; if (prop_keepJiaSuTime.isBase()) { if (inited && !inWorld) { onKeepJiaSuTimeChanged(oldval_keepJiaSuTime); } } else { if (inWorld) { if (prop_keepJiaSuTime.isOwnerOnly() && !isPlayer()) { } else { onKeepJiaSuTimeChanged(oldval_keepJiaSuTime); } } } float oldval_moveSpeed = moveSpeed; Property prop_moveSpeed = pdatas[8]; if (prop_moveSpeed.isBase()) { if (inited && !inWorld) { onMoveSpeedChanged(oldval_moveSpeed); } } else { if (inWorld) { if (prop_moveSpeed.isOwnerOnly() && !isPlayer()) { } else { onMoveSpeedChanged(oldval_moveSpeed); } } } string oldval_name = name; Property prop_name = pdatas[9]; if (prop_name.isBase()) { if (inited && !inWorld) { onNameChanged(oldval_name); } } else { if (inWorld) { if (prop_name.isOwnerOnly() && !isPlayer()) { } else { onNameChanged(oldval_name); } } } UInt16 oldval_nanShangJiaNanGold = nanShangJiaNanGold; Property prop_nanShangJiaNanGold = pdatas[10]; if (prop_nanShangJiaNanGold.isBase()) { if (inited && !inWorld) { onNanShangJiaNanGoldChanged(oldval_nanShangJiaNanGold); } } else { if (inWorld) { if (prop_nanShangJiaNanGold.isOwnerOnly() && !isPlayer()) { } else { onNanShangJiaNanGoldChanged(oldval_nanShangJiaNanGold); } } } Vector3 oldval_position = position; Property prop_position = pdatas[0]; if (prop_position.isBase()) { if (inited && !inWorld) { onPositionChanged(oldval_position); } } else { if (inWorld) { if (prop_position.isOwnerOnly() && !isPlayer()) { } else { onPositionChanged(oldval_position); } } } Byte oldval_track = track; Property prop_track = pdatas[11]; if (prop_track.isBase()) { if (inited && !inWorld) { onTrackChanged(oldval_track); } } else { if (inWorld) { if (prop_track.isOwnerOnly() && !isPlayer()) { } else { onTrackChanged(oldval_track); } } } UInt16 oldval_xiaCiYiDingGold = xiaCiYiDingGold; Property prop_xiaCiYiDingGold = pdatas[12]; if (prop_xiaCiYiDingGold.isBase()) { if (inited && !inWorld) { onXiaCiYiDingGoldChanged(oldval_xiaCiYiDingGold); } } else { if (inWorld) { if (prop_xiaCiYiDingGold.isOwnerOnly() && !isPlayer()) { } else { onXiaCiYiDingGoldChanged(oldval_xiaCiYiDingGold); } } } }
public override void callPropertysSetMethods() { ScriptModule sm = EntityDef.moduledefs["SpaceDuplicate"]; Dictionary <UInt16, Property> pdatas = sm.idpropertys; Vector3 oldval_direction = direction; Property prop_direction = pdatas[2]; if (prop_direction.isBase()) { if (inited && !inWorld) { onDirectionChanged(oldval_direction); } } else { if (inWorld) { if (prop_direction.isOwnerOnly() && !isPlayer()) { } else { onDirectionChanged(oldval_direction); } } } UInt32 oldval_modelID = modelID; Property prop_modelID = pdatas[4]; if (prop_modelID.isBase()) { if (inited && !inWorld) { onModelIDChanged(oldval_modelID); } } else { if (inWorld) { if (prop_modelID.isOwnerOnly() && !isPlayer()) { } else { onModelIDChanged(oldval_modelID); } } } Byte oldval_modelScale = modelScale; Property prop_modelScale = pdatas[5]; if (prop_modelScale.isBase()) { if (inited && !inWorld) { onModelScaleChanged(oldval_modelScale); } } else { if (inWorld) { if (prop_modelScale.isOwnerOnly() && !isPlayer()) { } else { onModelScaleChanged(oldval_modelScale); } } } string oldval_name = name; Property prop_name = pdatas[6]; if (prop_name.isBase()) { if (inited && !inWorld) { onNameChanged(oldval_name); } } else { if (inWorld) { if (prop_name.isOwnerOnly() && !isPlayer()) { } else { onNameChanged(oldval_name); } } } Vector3 oldval_position = position; Property prop_position = pdatas[1]; if (prop_position.isBase()) { if (inited && !inWorld) { onPositionChanged(oldval_position); } } else { if (inWorld) { if (prop_position.isOwnerOnly() && !isPlayer()) { } else { onPositionChanged(oldval_position); } } } UInt32 oldval_uid = uid; Property prop_uid = pdatas[7]; if (prop_uid.isBase()) { if (inited && !inWorld) { onUidChanged(oldval_uid); } } else { if (inWorld) { if (prop_uid.isOwnerOnly() && !isPlayer()) { } else { onUidChanged(oldval_uid); } } } UInt32 oldval_utype = utype; Property prop_utype = pdatas[8]; if (prop_utype.isBase()) { if (inited && !inWorld) { onUtypeChanged(oldval_utype); } } else { if (inWorld) { if (prop_utype.isOwnerOnly() && !isPlayer()) { } else { onUtypeChanged(oldval_utype); } } } }
public override void callPropertysSetMethods() { ScriptModule sm = EntityDef.moduledefs["Room"]; Dictionary <UInt16, Property> pdatas = sm.idpropertys; Vector3 oldval_direction = direction; Property prop_direction = pdatas[2]; if (prop_direction.isBase()) { if (inited && !inWorld) { onDirectionChanged(oldval_direction); } } else { if (inWorld) { if (prop_direction.isOwnerOnly() && !isPlayer()) { } else { onDirectionChanged(oldval_direction); } } } Int32 oldval_gameMupe = gameMupe; Property prop_gameMupe = pdatas[4]; if (prop_gameMupe.isBase()) { if (inited && !inWorld) { onGameMupeChanged(oldval_gameMupe); } } else { if (inWorld) { if (prop_gameMupe.isOwnerOnly() && !isPlayer()) { } else { onGameMupeChanged(oldval_gameMupe); } } } Vector3 oldval_position = position; Property prop_position = pdatas[1]; if (prop_position.isBase()) { if (inited && !inWorld) { onPositionChanged(oldval_position); } } else { if (inWorld) { if (prop_position.isOwnerOnly() && !isPlayer()) { } else { onPositionChanged(oldval_position); } } } Int64 oldval_roomId = roomId; Property prop_roomId = pdatas[5]; if (prop_roomId.isBase()) { if (inited && !inWorld) { onRoomIdChanged(oldval_roomId); } } else { if (inWorld) { if (prop_roomId.isOwnerOnly() && !isPlayer()) { } else { onRoomIdChanged(oldval_roomId); } } } Byte oldval_roomType = roomType; Property prop_roomType = pdatas[6]; if (prop_roomType.isBase()) { if (inited && !inWorld) { onRoomTypeChanged(oldval_roomType); } } else { if (inWorld) { if (prop_roomType.isOwnerOnly() && !isPlayer()) { } else { onRoomTypeChanged(oldval_roomType); } } } }
public override void callPropertysSetMethods() { ScriptModule sm = EntityDef.moduledefs["Avatar"]; Dictionary <UInt16, Property> pdatas = sm.idpropertys; component1.callPropertysSetMethods(); Vector3 oldval_direction = direction; Property prop_direction = pdatas[2]; if (prop_direction.isBase()) { if (inited && !inWorld) { onDirectionChanged(oldval_direction); } } else { if (inWorld) { if (prop_direction.isOwnerOnly() && !isPlayer()) { } else { onDirectionChanged(oldval_direction); } } } Byte oldval_modelID = modelID; Property prop_modelID = pdatas[5]; if (prop_modelID.isBase()) { if (inited && !inWorld) { onModelIDChanged(oldval_modelID); } } else { if (inWorld) { if (prop_modelID.isOwnerOnly() && !isPlayer()) { } else { onModelIDChanged(oldval_modelID); } } } string oldval_name = name; Property prop_name = pdatas[6]; if (prop_name.isBase()) { if (inited && !inWorld) { onNameChanged(oldval_name); } } else { if (inWorld) { if (prop_name.isOwnerOnly() && !isPlayer()) { } else { onNameChanged(oldval_name); } } } Vector3 oldval_position = position; Property prop_position = pdatas[1]; if (prop_position.isBase()) { if (inited && !inWorld) { onPositionChanged(oldval_position); } } else { if (inWorld) { if (prop_position.isOwnerOnly() && !isPlayer()) { } else { onPositionChanged(oldval_position); } } } }
public override void callPropertysSetMethods() { ScriptModule sm = EntityDef.moduledefs["City"]; Dictionary<UInt16, Property> pdatas = sm.idpropertys; Int64 oldval_BusinessDvelopment = BusinessDvelopment; Property prop_BusinessDvelopment = pdatas[4]; if(prop_BusinessDvelopment.isBase()) { if(inited && !inWorld) onBusinessDvelopmentChanged(oldval_BusinessDvelopment); } else { if(inWorld) { if(prop_BusinessDvelopment.isOwnerOnly() && !isPlayer()) { } else { onBusinessDvelopmentChanged(oldval_BusinessDvelopment); } } } Byte oldval_CityCountry = CityCountry; Property prop_CityCountry = pdatas[5]; if(prop_CityCountry.isBase()) { if(inited && !inWorld) onCityCountryChanged(oldval_CityCountry); } else { if(inWorld) { if(prop_CityCountry.isOwnerOnly() && !isPlayer()) { } else { onCityCountryChanged(oldval_CityCountry); } } } UInt32 oldval_CityID = CityID; Property prop_CityID = pdatas[6]; if(prop_CityID.isBase()) { if(inited && !inWorld) onCityIDChanged(oldval_CityID); } else { if(inWorld) { if(prop_CityID.isOwnerOnly() && !isPlayer()) { } else { onCityIDChanged(oldval_CityID); } } } string oldval_CityName = CityName; Property prop_CityName = pdatas[7]; if(prop_CityName.isBase()) { if(inited && !inWorld) onCityNameChanged(oldval_CityName); } else { if(inWorld) { if(prop_CityName.isOwnerOnly() && !isPlayer()) { } else { onCityNameChanged(oldval_CityName); } } } Byte oldval_CityType = CityType; Property prop_CityType = pdatas[8]; if(prop_CityType.isBase()) { if(inited && !inWorld) onCityTypeChanged(oldval_CityType); } else { if(inWorld) { if(prop_CityType.isOwnerOnly() && !isPlayer()) { } else { onCityTypeChanged(oldval_CityType); } } } Int64 oldval_MilitaryDvelopment = MilitaryDvelopment; Property prop_MilitaryDvelopment = pdatas[9]; if(prop_MilitaryDvelopment.isBase()) { if(inited && !inWorld) onMilitaryDvelopmentChanged(oldval_MilitaryDvelopment); } else { if(inWorld) { if(prop_MilitaryDvelopment.isOwnerOnly() && !isPlayer()) { } else { onMilitaryDvelopmentChanged(oldval_MilitaryDvelopment); } } } CITY_SELL_GOODS_LIST oldval_SellGoodsList = SellGoodsList; Property prop_SellGoodsList = pdatas[10]; if(prop_SellGoodsList.isBase()) { if(inited && !inWorld) onSellGoodsListChanged(oldval_SellGoodsList); } else { if(inWorld) { if(prop_SellGoodsList.isOwnerOnly() && !isPlayer()) { } else { onSellGoodsListChanged(oldval_SellGoodsList); } } } Vector3 oldval_direction = direction; Property prop_direction = pdatas[2]; if(prop_direction.isBase()) { if(inited && !inWorld) onDirectionChanged(oldval_direction); } else { if(inWorld) { if(prop_direction.isOwnerOnly() && !isPlayer()) { } else { onDirectionChanged(oldval_direction); } } } Vector3 oldval_position = position; Property prop_position = pdatas[1]; if(prop_position.isBase()) { if(inited && !inWorld) onPositionChanged(oldval_position); } else { if(inWorld) { if(prop_position.isOwnerOnly() && !isPlayer()) { } else { onPositionChanged(oldval_position); } } } }
public override void callPropertysSetMethods() { ScriptModule sm = EntityDef.moduledefs["Avatar"]; Dictionary <UInt16, Property> pdatas = sm.idpropertys; Vector3 oldval_direction = direction; Property prop_direction = pdatas[2]; if (prop_direction.isBase()) { if (inited && !inWorld) { onDirectionChanged(oldval_direction); } } else { if (inWorld) { if (prop_direction.isOwnerOnly() && !isPlayer()) { } else { onDirectionChanged(oldval_direction); } } } Byte oldval_level = level; Property prop_level = pdatas[4]; if (prop_level.isBase()) { if (inited && !inWorld) { onLevelChanged(oldval_level); } } else { if (inWorld) { if (prop_level.isOwnerOnly() && !isPlayer()) { } else { onLevelChanged(oldval_level); } } } Int32 oldval_mass = mass; Property prop_mass = pdatas[5]; if (prop_mass.isBase()) { if (inited && !inWorld) { onMassChanged(oldval_mass); } } else { if (inWorld) { if (prop_mass.isOwnerOnly() && !isPlayer()) { } else { onMassChanged(oldval_mass); } } } Byte oldval_modelID = modelID; Property prop_modelID = pdatas[6]; if (prop_modelID.isBase()) { if (inited && !inWorld) { onModelIDChanged(oldval_modelID); } } else { if (inWorld) { if (prop_modelID.isOwnerOnly() && !isPlayer()) { } else { onModelIDChanged(oldval_modelID); } } } float oldval_modelScale = modelScale; Property prop_modelScale = pdatas[7]; if (prop_modelScale.isBase()) { if (inited && !inWorld) { onModelScaleChanged(oldval_modelScale); } } else { if (inWorld) { if (prop_modelScale.isOwnerOnly() && !isPlayer()) { } else { onModelScaleChanged(oldval_modelScale); } } } float oldval_moveSpeed = moveSpeed; Property prop_moveSpeed = pdatas[8]; if (prop_moveSpeed.isBase()) { if (inited && !inWorld) { onMoveSpeedChanged(oldval_moveSpeed); } } else { if (inWorld) { if (prop_moveSpeed.isOwnerOnly() && !isPlayer()) { } else { onMoveSpeedChanged(oldval_moveSpeed); } } } string oldval_name = name; Property prop_name = pdatas[9]; if (prop_name.isBase()) { if (inited && !inWorld) { onNameChanged(oldval_name); } } else { if (inWorld) { if (prop_name.isOwnerOnly() && !isPlayer()) { } else { onNameChanged(oldval_name); } } } Vector3 oldval_position = position; Property prop_position = pdatas[1]; if (prop_position.isBase()) { if (inited && !inWorld) { onPositionChanged(oldval_position); } } else { if (inWorld) { if (prop_position.isOwnerOnly() && !isPlayer()) { } else { onPositionChanged(oldval_position); } } } SByte oldval_state = state; Property prop_state = pdatas[10]; if (prop_state.isBase()) { if (inited && !inWorld) { onStateChanged(oldval_state); } } else { if (inWorld) { if (prop_state.isOwnerOnly() && !isPlayer()) { } else { onStateChanged(oldval_state); } } } }
public override void callPropertysSetMethods() { ScriptModule sm = EntityDef.moduledefs["Chess"]; Dictionary <UInt16, Property> pdatas = sm.idpropertys; UInt64 oldval_chess_attack = chess_attack; Property prop_chess_attack = pdatas[4]; if (prop_chess_attack.isBase()) { if (inited && !inWorld) { onChess_attackChanged(oldval_chess_attack); } } else { if (inWorld) { if (prop_chess_attack.isOwnerOnly() && !isPlayer()) { } else { onChess_attackChanged(oldval_chess_attack); } } } UInt64 oldval_chess_defense = chess_defense; Property prop_chess_defense = pdatas[5]; if (prop_chess_defense.isBase()) { if (inited && !inWorld) { onChess_defenseChanged(oldval_chess_defense); } } else { if (inWorld) { if (prop_chess_defense.isOwnerOnly() && !isPlayer()) { } else { onChess_defenseChanged(oldval_chess_defense); } } } UInt64 oldval_chess_id = chess_id; Property prop_chess_id = pdatas[6]; if (prop_chess_id.isBase()) { if (inited && !inWorld) { onChess_idChanged(oldval_chess_id); } } else { if (inWorld) { if (prop_chess_id.isOwnerOnly() && !isPlayer()) { } else { onChess_idChanged(oldval_chess_id); } } } UInt64 oldval_chess_index_x = chess_index_x; Property prop_chess_index_x = pdatas[7]; if (prop_chess_index_x.isBase()) { if (inited && !inWorld) { onChess_index_xChanged(oldval_chess_index_x); } } else { if (inWorld) { if (prop_chess_index_x.isOwnerOnly() && !isPlayer()) { } else { onChess_index_xChanged(oldval_chess_index_x); } } } UInt64 oldval_chess_index_z = chess_index_z; Property prop_chess_index_z = pdatas[8]; if (prop_chess_index_z.isBase()) { if (inited && !inWorld) { onChess_index_zChanged(oldval_chess_index_z); } } else { if (inWorld) { if (prop_chess_index_z.isOwnerOnly() && !isPlayer()) { } else { onChess_index_zChanged(oldval_chess_index_z); } } } UInt64 oldval_chess_level = chess_level; Property prop_chess_level = pdatas[9]; if (prop_chess_level.isBase()) { if (inited && !inWorld) { onChess_levelChanged(oldval_chess_level); } } else { if (inWorld) { if (prop_chess_level.isOwnerOnly() && !isPlayer()) { } else { onChess_levelChanged(oldval_chess_level); } } } string oldval_chess_name = chess_name; Property prop_chess_name = pdatas[10]; if (prop_chess_name.isBase()) { if (inited && !inWorld) { onChess_nameChanged(oldval_chess_name); } } else { if (inWorld) { if (prop_chess_name.isOwnerOnly() && !isPlayer()) { } else { onChess_nameChanged(oldval_chess_name); } } } UInt64 oldval_chess_owner_player = chess_owner_player; Property prop_chess_owner_player = pdatas[11]; if (prop_chess_owner_player.isBase()) { if (inited && !inWorld) { onChess_owner_playerChanged(oldval_chess_owner_player); } } else { if (inWorld) { if (prop_chess_owner_player.isOwnerOnly() && !isPlayer()) { } else { onChess_owner_playerChanged(oldval_chess_owner_player); } } } Vector3 oldval_direction = direction; Property prop_direction = pdatas[2]; if (prop_direction.isBase()) { if (inited && !inWorld) { onDirectionChanged(oldval_direction); } } else { if (inWorld) { if (prop_direction.isOwnerOnly() && !isPlayer()) { } else { onDirectionChanged(oldval_direction); } } } UInt64 oldval_max_hp = max_hp; Property prop_max_hp = pdatas[12]; if (prop_max_hp.isBase()) { if (inited && !inWorld) { onMax_hpChanged(oldval_max_hp); } } else { if (inWorld) { if (prop_max_hp.isOwnerOnly() && !isPlayer()) { } else { onMax_hpChanged(oldval_max_hp); } } } Vector3 oldval_position = position; Property prop_position = pdatas[1]; if (prop_position.isBase()) { if (inited && !inWorld) { onPositionChanged(oldval_position); } } else { if (inWorld) { if (prop_position.isOwnerOnly() && !isPlayer()) { } else { onPositionChanged(oldval_position); } } } }
public override void callPropertysSetMethods() { ScriptModule sm = EntityDef.moduledefs["Avatar"]; Dictionary <UInt16, Property> pdatas = sm.idpropertys; Byte oldval_CrystalAvaliable = CrystalAvaliable; Property prop_CrystalAvaliable = pdatas[4]; if (prop_CrystalAvaliable.isBase()) { if (inited && !inWorld) { onCrystalAvaliableChanged(oldval_CrystalAvaliable); } } else { if (inWorld) { if (prop_CrystalAvaliable.isOwnerOnly() && !isPlayer()) { } else { onCrystalAvaliableChanged(oldval_CrystalAvaliable); } } } Byte oldval_CrystalSum = CrystalSum; Property prop_CrystalSum = pdatas[5]; if (prop_CrystalSum.isBase()) { if (inited && !inWorld) { onCrystalSumChanged(oldval_CrystalSum); } } else { if (inWorld) { if (prop_CrystalSum.isOwnerOnly() && !isPlayer()) { } else { onCrystalSumChanged(oldval_CrystalSum); } } } Int16 oldval_HP = HP; Property prop_HP = pdatas[6]; if (prop_HP.isBase()) { if (inited && !inWorld) { onHPChanged(oldval_HP); } } else { if (inWorld) { if (prop_HP.isOwnerOnly() && !isPlayer()) { } else { onHPChanged(oldval_HP); } } } string oldval_NameA = NameA; Property prop_NameA = pdatas[7]; if (prop_NameA.isBase()) { if (inited && !inWorld) { onNameAChanged(oldval_NameA); } } else { if (inWorld) { if (prop_NameA.isOwnerOnly() && !isPlayer()) { } else { onNameAChanged(oldval_NameA); } } } Byte oldval_RoleType = RoleType; Property prop_RoleType = pdatas[8]; if (prop_RoleType.isBase()) { if (inited && !inWorld) { onRoleTypeChanged(oldval_RoleType); } } else { if (inWorld) { if (prop_RoleType.isOwnerOnly() && !isPlayer()) { } else { onRoleTypeChanged(oldval_RoleType); } } } Byte oldval_Situation = Situation; Property prop_Situation = pdatas[9]; if (prop_Situation.isBase()) { if (inited && !inWorld) { onSituationChanged(oldval_Situation); } } else { if (inWorld) { if (prop_Situation.isOwnerOnly() && !isPlayer()) { } else { onSituationChanged(oldval_Situation); } } } UInt16 oldval_armor = armor; Property prop_armor = pdatas[10]; if (prop_armor.isBase()) { if (inited && !inWorld) { onArmorChanged(oldval_armor); } } else { if (inWorld) { if (prop_armor.isOwnerOnly() && !isPlayer()) { } else { onArmorChanged(oldval_armor); } } } UInt16 oldval_att = att; Property prop_att = pdatas[11]; if (prop_att.isBase()) { if (inited && !inWorld) { onAttChanged(oldval_att); } } else { if (inWorld) { if (prop_att.isOwnerOnly() && !isPlayer()) { } else { onAttChanged(oldval_att); } } } UInt16 oldval_attSum = attSum; Property prop_attSum = pdatas[12]; if (prop_attSum.isBase()) { if (inited && !inWorld) { onAttSumChanged(oldval_attSum); } } else { if (inWorld) { if (prop_attSum.isOwnerOnly() && !isPlayer()) { } else { onAttSumChanged(oldval_attSum); } } } UInt32 oldval_cardID = cardID; Property prop_cardID = pdatas[13]; if (prop_cardID.isBase()) { if (inited && !inWorld) { onCardIDChanged(oldval_cardID); } } else { if (inWorld) { if (prop_cardID.isOwnerOnly() && !isPlayer()) { } else { onCardIDChanged(oldval_cardID); } } } UInt16 oldval_cost = cost; Property prop_cost = pdatas[14]; if (prop_cost.isBase()) { if (inited && !inWorld) { onCostChanged(oldval_cost); } } else { if (inWorld) { if (prop_cost.isOwnerOnly() && !isPlayer()) { } else { onCostChanged(oldval_cost); } } } Vector3 oldval_direction = direction; Property prop_direction = pdatas[2]; if (prop_direction.isBase()) { if (inited && !inWorld) { onDirectionChanged(oldval_direction); } } else { if (inWorld) { if (prop_direction.isOwnerOnly() && !isPlayer()) { } else { onDirectionChanged(oldval_direction); } } } Byte oldval_frozen = frozen; Property prop_frozen = pdatas[15]; if (prop_frozen.isBase()) { if (inited && !inWorld) { onFrozenChanged(oldval_frozen); } } else { if (inWorld) { if (prop_frozen.isOwnerOnly() && !isPlayer()) { } else { onFrozenChanged(oldval_frozen); } } } Byte oldval_immune = immune; Property prop_immune = pdatas[16]; if (prop_immune.isBase()) { if (inited && !inWorld) { onImmuneChanged(oldval_immune); } } else { if (inWorld) { if (prop_immune.isOwnerOnly() && !isPlayer()) { } else { onImmuneChanged(oldval_immune); } } } Byte oldval_isAbled = isAbled; Property prop_isAbled = pdatas[17]; if (prop_isAbled.isBase()) { if (inited && !inWorld) { onIsAbledChanged(oldval_isAbled); } } else { if (inWorld) { if (prop_isAbled.isOwnerOnly() && !isPlayer()) { } else { onIsAbledChanged(oldval_isAbled); } } } Byte oldval_isDivineShield = isDivineShield; Property prop_isDivineShield = pdatas[18]; if (prop_isDivineShield.isBase()) { if (inited && !inWorld) { onIsDivineShieldChanged(oldval_isDivineShield); } } else { if (inWorld) { if (prop_isDivineShield.isOwnerOnly() && !isPlayer()) { } else { onIsDivineShieldChanged(oldval_isDivineShield); } } } Byte oldval_isRush = isRush; Property prop_isRush = pdatas[19]; if (prop_isRush.isBase()) { if (inited && !inWorld) { onIsRushChanged(oldval_isRush); } } else { if (inWorld) { if (prop_isRush.isOwnerOnly() && !isPlayer()) { } else { onIsRushChanged(oldval_isRush); } } } Byte oldval_isStealth = isStealth; Property prop_isStealth = pdatas[20]; if (prop_isStealth.isBase()) { if (inited && !inWorld) { onIsStealthChanged(oldval_isStealth); } } else { if (inWorld) { if (prop_isStealth.isOwnerOnly() && !isPlayer()) { } else { onIsStealthChanged(oldval_isStealth); } } } Byte oldval_isTaunt = isTaunt; Property prop_isTaunt = pdatas[21]; if (prop_isTaunt.isBase()) { if (inited && !inWorld) { onIsTauntChanged(oldval_isTaunt); } } else { if (inWorld) { if (prop_isTaunt.isOwnerOnly() && !isPlayer()) { } else { onIsTauntChanged(oldval_isTaunt); } } } Byte oldval_isWindfury = isWindfury; Property prop_isWindfury = pdatas[22]; if (prop_isWindfury.isBase()) { if (inited && !inWorld) { onIsWindfuryChanged(oldval_isWindfury); } } else { if (inWorld) { if (prop_isWindfury.isOwnerOnly() && !isPlayer()) { } else { onIsWindfuryChanged(oldval_isWindfury); } } } Byte oldval_maxHP = maxHP; Property prop_maxHP = pdatas[23]; if (prop_maxHP.isBase()) { if (inited && !inWorld) { onMaxHPChanged(oldval_maxHP); } } else { if (inWorld) { if (prop_maxHP.isOwnerOnly() && !isPlayer()) { } else { onMaxHPChanged(oldval_maxHP); } } } Byte oldval_playerID = playerID; Property prop_playerID = pdatas[24]; if (prop_playerID.isBase()) { if (inited && !inWorld) { onPlayerIDChanged(oldval_playerID); } } else { if (inWorld) { if (prop_playerID.isOwnerOnly() && !isPlayer()) { } else { onPlayerIDChanged(oldval_playerID); } } } string oldval_pos = pos; Property prop_pos = pdatas[25]; if (prop_pos.isBase()) { if (inited && !inWorld) { onPosChanged(oldval_pos); } } else { if (inWorld) { if (prop_pos.isOwnerOnly() && !isPlayer()) { } else { onPosChanged(oldval_pos); } } } Vector3 oldval_position = position; Property prop_position = pdatas[1]; if (prop_position.isBase()) { if (inited && !inWorld) { onPositionChanged(oldval_position); } } else { if (inWorld) { if (prop_position.isOwnerOnly() && !isPlayer()) { } else { onPositionChanged(oldval_position); } } } UInt16 oldval_type = type; Property prop_type = pdatas[26]; if (prop_type.isBase()) { if (inited && !inWorld) { onTypeChanged(oldval_type); } } else { if (inWorld) { if (prop_type.isOwnerOnly() && !isPlayer()) { } else { onTypeChanged(oldval_type); } } } }
public override void callPropertysSetMethods() { ScriptModule sm = EntityDef.moduledefs["Avatar"]; Dictionary <UInt16, Property> pdatas = sm.idpropertys; UInt32 oldval_Die_Count = Die_Count; Property prop_Die_Count = pdatas[4]; if (prop_Die_Count.isBase()) { if (inited && !inWorld) { onDie_CountChanged(oldval_Die_Count); } } else { if (inWorld) { if (prop_Die_Count.isOwnerOnly() && !isPlayer()) { } else { onDie_CountChanged(oldval_Die_Count); } } } Int32 oldval_EXP = EXP; Property prop_EXP = pdatas[5]; if (prop_EXP.isBase()) { if (inited && !inWorld) { onEXPChanged(oldval_EXP); } } else { if (inWorld) { if (prop_EXP.isOwnerOnly() && !isPlayer()) { } else { onEXPChanged(oldval_EXP); } } } Int32 oldval_EXP_Max = EXP_Max; Property prop_EXP_Max = pdatas[6]; if (prop_EXP_Max.isBase()) { if (inited && !inWorld) { onEXP_MaxChanged(oldval_EXP_Max); } } else { if (inWorld) { if (prop_EXP_Max.isOwnerOnly() && !isPlayer()) { } else { onEXP_MaxChanged(oldval_EXP_Max); } } } Int32 oldval_HP = HP; Property prop_HP = pdatas[7]; if (prop_HP.isBase()) { if (inited && !inWorld) { onHPChanged(oldval_HP); } } else { if (inWorld) { if (prop_HP.isOwnerOnly() && !isPlayer()) { } else { onHPChanged(oldval_HP); } } } Int32 oldval_HP_Max = HP_Max; Property prop_HP_Max = pdatas[8]; if (prop_HP_Max.isBase()) { if (inited && !inWorld) { onHP_MaxChanged(oldval_HP_Max); } } else { if (inWorld) { if (prop_HP_Max.isOwnerOnly() && !isPlayer()) { } else { onHP_MaxChanged(oldval_HP_Max); } } } UInt32 oldval_Kill_Count = Kill_Count; Property prop_Kill_Count = pdatas[9]; if (prop_Kill_Count.isBase()) { if (inited && !inWorld) { onKill_CountChanged(oldval_Kill_Count); } } else { if (inWorld) { if (prop_Kill_Count.isOwnerOnly() && !isPlayer()) { } else { onKill_CountChanged(oldval_Kill_Count); } } } Int32 oldval_MP = MP; Property prop_MP = pdatas[10]; if (prop_MP.isBase()) { if (inited && !inWorld) { onMPChanged(oldval_MP); } } else { if (inWorld) { if (prop_MP.isOwnerOnly() && !isPlayer()) { } else { onMPChanged(oldval_MP); } } } Int32 oldval_MP_Max = MP_Max; Property prop_MP_Max = pdatas[11]; if (prop_MP_Max.isBase()) { if (inited && !inWorld) { onMP_MaxChanged(oldval_MP_Max); } } else { if (inWorld) { if (prop_MP_Max.isOwnerOnly() && !isPlayer()) { } else { onMP_MaxChanged(oldval_MP_Max); } } } UInt32 oldval_Rank = Rank; Property prop_Rank = pdatas[12]; if (prop_Rank.isBase()) { if (inited && !inWorld) { onRankChanged(oldval_Rank); } } else { if (inWorld) { if (prop_Rank.isOwnerOnly() && !isPlayer()) { } else { onRankChanged(oldval_Rank); } } } Int32 oldval_Round = Round; Property prop_Round = pdatas[13]; if (prop_Round.isBase()) { if (inited && !inWorld) { onRoundChanged(oldval_Round); } } else { if (inWorld) { if (prop_Round.isOwnerOnly() && !isPlayer()) { } else { onRoundChanged(oldval_Round); } } } Int32 oldval_Round_Max = Round_Max; Property prop_Round_Max = pdatas[14]; if (prop_Round_Max.isBase()) { if (inited && !inWorld) { onRound_MaxChanged(oldval_Round_Max); } } else { if (inWorld) { if (prop_Round_Max.isOwnerOnly() && !isPlayer()) { } else { onRound_MaxChanged(oldval_Round_Max); } } } UInt32 oldval_Score = Score; Property prop_Score = pdatas[15]; if (prop_Score.isBase()) { if (inited && !inWorld) { onScoreChanged(oldval_Score); } } else { if (inWorld) { if (prop_Score.isOwnerOnly() && !isPlayer()) { } else { onScoreChanged(oldval_Score); } } } UInt16 oldval_cruiseSpeed = cruiseSpeed; Property prop_cruiseSpeed = pdatas[16]; if (prop_cruiseSpeed.isBase()) { if (inited && !inWorld) { onCruiseSpeedChanged(oldval_cruiseSpeed); } } else { if (inWorld) { if (prop_cruiseSpeed.isOwnerOnly() && !isPlayer()) { } else { onCruiseSpeedChanged(oldval_cruiseSpeed); } } } Vector3 oldval_direction = direction; Property prop_direction = pdatas[2]; if (prop_direction.isBase()) { if (inited && !inWorld) { onDirectionChanged(oldval_direction); } } else { if (inWorld) { if (prop_direction.isOwnerOnly() && !isPlayer()) { } else { onDirectionChanged(oldval_direction); } } } UInt16 oldval_level = level; Property prop_level = pdatas[17]; if (prop_level.isBase()) { if (inited && !inWorld) { onLevelChanged(oldval_level); } } else { if (inWorld) { if (prop_level.isOwnerOnly() && !isPlayer()) { } else { onLevelChanged(oldval_level); } } } UInt32 oldval_modelID = modelID; Property prop_modelID = pdatas[18]; if (prop_modelID.isBase()) { if (inited && !inWorld) { onModelIDChanged(oldval_modelID); } } else { if (inWorld) { if (prop_modelID.isOwnerOnly() && !isPlayer()) { } else { onModelIDChanged(oldval_modelID); } } } Byte oldval_modelScale = modelScale; Property prop_modelScale = pdatas[19]; if (prop_modelScale.isBase()) { if (inited && !inWorld) { onModelScaleChanged(oldval_modelScale); } } else { if (inWorld) { if (prop_modelScale.isOwnerOnly() && !isPlayer()) { } else { onModelScaleChanged(oldval_modelScale); } } } UInt16 oldval_moveSpeed = moveSpeed; Property prop_moveSpeed = pdatas[20]; if (prop_moveSpeed.isBase()) { if (inited && !inWorld) { onMoveSpeedChanged(oldval_moveSpeed); } } else { if (inWorld) { if (prop_moveSpeed.isOwnerOnly() && !isPlayer()) { } else { onMoveSpeedChanged(oldval_moveSpeed); } } } string oldval_name = name; Property prop_name = pdatas[21]; if (prop_name.isBase()) { if (inited && !inWorld) { onNameChanged(oldval_name); } } else { if (inWorld) { if (prop_name.isOwnerOnly() && !isPlayer()) { } else { onNameChanged(oldval_name); } } } Vector3 oldval_position = position; Property prop_position = pdatas[1]; if (prop_position.isBase()) { if (inited && !inWorld) { onPositionChanged(oldval_position); } } else { if (inWorld) { if (prop_position.isOwnerOnly() && !isPlayer()) { } else { onPositionChanged(oldval_position); } } } UInt32 oldval_spaceUType = spaceUType; Property prop_spaceUType = pdatas[22]; if (prop_spaceUType.isBase()) { if (inited && !inWorld) { onSpaceUTypeChanged(oldval_spaceUType); } } else { if (inWorld) { if (prop_spaceUType.isOwnerOnly() && !isPlayer()) { } else { onSpaceUTypeChanged(oldval_spaceUType); } } } SByte oldval_state = state; Property prop_state = pdatas[23]; if (prop_state.isBase()) { if (inited && !inWorld) { onStateChanged(oldval_state); } } else { if (inWorld) { if (prop_state.isOwnerOnly() && !isPlayer()) { } else { onStateChanged(oldval_state); } } } UInt32 oldval_uid = uid; Property prop_uid = pdatas[24]; if (prop_uid.isBase()) { if (inited && !inWorld) { onUidChanged(oldval_uid); } } else { if (inWorld) { if (prop_uid.isOwnerOnly() && !isPlayer()) { } else { onUidChanged(oldval_uid); } } } UInt32 oldval_utype = utype; Property prop_utype = pdatas[25]; if (prop_utype.isBase()) { if (inited && !inWorld) { onUtypeChanged(oldval_utype); } } else { if (inWorld) { if (prop_utype.isOwnerOnly() && !isPlayer()) { } else { onUtypeChanged(oldval_utype); } } } }
public override void callPropertysSetMethods() { ScriptModule sm = EntityDef.moduledefs[className]; Dictionary <UInt16, Property> pdatas = sm.idpropertys; FRIEND_INFO_LIST oldval_Friend_list = Friend_list; Property prop_Friend_list = pdatas[3]; if (prop_Friend_list.isBase()) { if (inited && !inWorld) { onFriend_listChanged(oldval_Friend_list); } } else { if (inWorld) { if (prop_Friend_list.isOwnerOnly() && !isPlayer()) { } else { onFriend_listChanged(oldval_Friend_list); } } } UInt16 oldval_Icon = Icon; Property prop_Icon = pdatas[4]; if (prop_Icon.isBase()) { if (inited && !inWorld) { onIconChanged(oldval_Icon); } } else { if (inWorld) { if (prop_Icon.isOwnerOnly() && !isPlayer()) { } else { onIconChanged(oldval_Icon); } } } Byte oldval_Level = Level; Property prop_Level = pdatas[5]; if (prop_Level.isBase()) { if (inited && !inWorld) { onLevelChanged(oldval_Level); } } else { if (inWorld) { if (prop_Level.isOwnerOnly() && !isPlayer()) { } else { onLevelChanged(oldval_Level); } } } string oldval_Name = Name; Property prop_Name = pdatas[6]; if (prop_Name.isBase()) { if (inited && !inWorld) { onNameChanged(oldval_Name); } } else { if (inWorld) { if (prop_Name.isOwnerOnly() && !isPlayer()) { } else { onNameChanged(oldval_Name); } } } Vector3 oldval_direction = direction; Property prop_direction = pdatas[1]; if (prop_direction.isBase()) { if (inited && !inWorld) { onDirectionChanged(oldval_direction); } } else { if (inWorld) { if (prop_direction.isOwnerOnly() && !isPlayer()) { } else { onDirectionChanged(oldval_direction); } } } Vector3 oldval_position = position; Property prop_position = pdatas[0]; if (prop_position.isBase()) { if (inited && !inWorld) { onPositionChanged(oldval_position); } } else { if (inWorld) { if (prop_position.isOwnerOnly() && !isPlayer()) { } else { onPositionChanged(oldval_position); } } } }
public override void callPropertysSetMethods() { ScriptModule sm = EntityDef.moduledefs["Avatar"]; Dictionary <UInt16, Property> pdatas = sm.idpropertys; Int32 oldval_HP = HP; Property prop_HP = pdatas[4]; if (prop_HP.isBase()) { if (inited && !inWorld) { onHPChanged(oldval_HP); } } else { if (inWorld) { if (prop_HP.isOwnerOnly() && !isPlayer()) { } else { onHPChanged(oldval_HP); } } } Int32 oldval_HP_Max = HP_Max; Property prop_HP_Max = pdatas[5]; if (prop_HP_Max.isBase()) { if (inited && !inWorld) { onHP_MaxChanged(oldval_HP_Max); } } else { if (inWorld) { if (prop_HP_Max.isOwnerOnly() && !isPlayer()) { } else { onHP_MaxChanged(oldval_HP_Max); } } } Int32 oldval_MP = MP; Property prop_MP = pdatas[6]; if (prop_MP.isBase()) { if (inited && !inWorld) { onMPChanged(oldval_MP); } } else { if (inWorld) { if (prop_MP.isOwnerOnly() && !isPlayer()) { } else { onMPChanged(oldval_MP); } } } Int32 oldval_MP_Max = MP_Max; Property prop_MP_Max = pdatas[7]; if (prop_MP_Max.isBase()) { if (inited && !inWorld) { onMP_MaxChanged(oldval_MP_Max); } } else { if (inWorld) { if (prop_MP_Max.isOwnerOnly() && !isPlayer()) { } else { onMP_MaxChanged(oldval_MP_Max); } } } component1.callPropertysSetMethods(); component2.callPropertysSetMethods(); component3.callPropertysSetMethods(); Vector3 oldval_direction = direction; Property prop_direction = pdatas[2]; if (prop_direction.isBase()) { if (inited && !inWorld) { onDirectionChanged(oldval_direction); } } else { if (inWorld) { if (prop_direction.isOwnerOnly() && !isPlayer()) { } else { onDirectionChanged(oldval_direction); } } } Int32 oldval_forbids = forbids; Property prop_forbids = pdatas[11]; if (prop_forbids.isBase()) { if (inited && !inWorld) { onForbidsChanged(oldval_forbids); } } else { if (inWorld) { if (prop_forbids.isOwnerOnly() && !isPlayer()) { } else { onForbidsChanged(oldval_forbids); } } } UInt32 oldval_lastSpaceUType = lastSpaceUType; Property prop_lastSpaceUType = pdatas[12]; if (prop_lastSpaceUType.isBase()) { if (inited && !inWorld) { onLastSpaceUTypeChanged(oldval_lastSpaceUType); } } else { if (inWorld) { if (prop_lastSpaceUType.isOwnerOnly() && !isPlayer()) { } else { onLastSpaceUTypeChanged(oldval_lastSpaceUType); } } } UInt16 oldval_level = level; Property prop_level = pdatas[13]; if (prop_level.isBase()) { if (inited && !inWorld) { onLevelChanged(oldval_level); } } else { if (inWorld) { if (prop_level.isOwnerOnly() && !isPlayer()) { } else { onLevelChanged(oldval_level); } } } UInt32 oldval_modelID = modelID; Property prop_modelID = pdatas[14]; if (prop_modelID.isBase()) { if (inited && !inWorld) { onModelIDChanged(oldval_modelID); } } else { if (inWorld) { if (prop_modelID.isOwnerOnly() && !isPlayer()) { } else { onModelIDChanged(oldval_modelID); } } } Byte oldval_modelScale = modelScale; Property prop_modelScale = pdatas[15]; if (prop_modelScale.isBase()) { if (inited && !inWorld) { onModelScaleChanged(oldval_modelScale); } } else { if (inWorld) { if (prop_modelScale.isOwnerOnly() && !isPlayer()) { } else { onModelScaleChanged(oldval_modelScale); } } } Byte oldval_moveSpeed = moveSpeed; Property prop_moveSpeed = pdatas[16]; if (prop_moveSpeed.isBase()) { if (inited && !inWorld) { onMoveSpeedChanged(oldval_moveSpeed); } } else { if (inWorld) { if (prop_moveSpeed.isOwnerOnly() && !isPlayer()) { } else { onMoveSpeedChanged(oldval_moveSpeed); } } } string oldval_name = name; Property prop_name = pdatas[17]; if (prop_name.isBase()) { if (inited && !inWorld) { onNameChanged(oldval_name); } } else { if (inWorld) { if (prop_name.isOwnerOnly() && !isPlayer()) { } else { onNameChanged(oldval_name); } } } UInt16 oldval_own_val = own_val; Property prop_own_val = pdatas[18]; if (prop_own_val.isBase()) { if (inited && !inWorld) { onOwn_valChanged(oldval_own_val); } } else { if (inWorld) { if (prop_own_val.isOwnerOnly() && !isPlayer()) { } else { onOwn_valChanged(oldval_own_val); } } } Vector3 oldval_position = position; Property prop_position = pdatas[1]; if (prop_position.isBase()) { if (inited && !inWorld) { onPositionChanged(oldval_position); } } else { if (inWorld) { if (prop_position.isOwnerOnly() && !isPlayer()) { } else { onPositionChanged(oldval_position); } } } UInt32 oldval_spaceUType = spaceUType; Property prop_spaceUType = pdatas[19]; if (prop_spaceUType.isBase()) { if (inited && !inWorld) { onSpaceUTypeChanged(oldval_spaceUType); } } else { if (inWorld) { if (prop_spaceUType.isOwnerOnly() && !isPlayer()) { } else { onSpaceUTypeChanged(oldval_spaceUType); } } } SByte oldval_state = state; Property prop_state = pdatas[20]; if (prop_state.isBase()) { if (inited && !inWorld) { onStateChanged(oldval_state); } } else { if (inWorld) { if (prop_state.isOwnerOnly() && !isPlayer()) { } else { onStateChanged(oldval_state); } } } Byte oldval_subState = subState; Property prop_subState = pdatas[21]; if (prop_subState.isBase()) { if (inited && !inWorld) { onSubStateChanged(oldval_subState); } } else { if (inWorld) { if (prop_subState.isOwnerOnly() && !isPlayer()) { } else { onSubStateChanged(oldval_subState); } } } UInt32 oldval_uid = uid; Property prop_uid = pdatas[22]; if (prop_uid.isBase()) { if (inited && !inWorld) { onUidChanged(oldval_uid); } } else { if (inWorld) { if (prop_uid.isOwnerOnly() && !isPlayer()) { } else { onUidChanged(oldval_uid); } } } UInt32 oldval_utype = utype; Property prop_utype = pdatas[23]; if (prop_utype.isBase()) { if (inited && !inWorld) { onUtypeChanged(oldval_utype); } } else { if (inWorld) { if (prop_utype.isOwnerOnly() && !isPlayer()) { } else { onUtypeChanged(oldval_utype); } } } }
public override void callPropertysSetMethods() { ScriptModule sm = EntityDef.moduledefs["Avatar"]; Dictionary <UInt16, Property> pdatas = sm.idpropertys; Int32 oldval_HP = HP; Property prop_HP = pdatas[4]; if (prop_HP.isBase()) { if (inited && !inWorld) { onHPChanged(oldval_HP); } } else { if (inWorld) { if (prop_HP.isOwnerOnly() && !isPlayer()) { } else { onHPChanged(oldval_HP); } } } Int32 oldval_HP_Max = HP_Max; Property prop_HP_Max = pdatas[5]; if (prop_HP_Max.isBase()) { if (inited && !inWorld) { onHP_MaxChanged(oldval_HP_Max); } } else { if (inWorld) { if (prop_HP_Max.isOwnerOnly() && !isPlayer()) { } else { onHP_MaxChanged(oldval_HP_Max); } } } Int32 oldval_MP = MP; Property prop_MP = pdatas[6]; if (prop_MP.isBase()) { if (inited && !inWorld) { onMPChanged(oldval_MP); } } else { if (inWorld) { if (prop_MP.isOwnerOnly() && !isPlayer()) { } else { onMPChanged(oldval_MP); } } } Int32 oldval_MP_Max = MP_Max; Property prop_MP_Max = pdatas[7]; if (prop_MP_Max.isBase()) { if (inited && !inWorld) { onMP_MaxChanged(oldval_MP_Max); } } else { if (inWorld) { if (prop_MP_Max.isOwnerOnly() && !isPlayer()) { } else { onMP_MaxChanged(oldval_MP_Max); } } } Int32 oldval_attack_Max = attack_Max; Property prop_attack_Max = pdatas[8]; if (prop_attack_Max.isBase()) { if (inited && !inWorld) { onAttack_MaxChanged(oldval_attack_Max); } } else { if (inWorld) { if (prop_attack_Max.isOwnerOnly() && !isPlayer()) { } else { onAttack_MaxChanged(oldval_attack_Max); } } } Int32 oldval_attack_Min = attack_Min; Property prop_attack_Min = pdatas[9]; if (prop_attack_Min.isBase()) { if (inited && !inWorld) { onAttack_MinChanged(oldval_attack_Min); } } else { if (inWorld) { if (prop_attack_Min.isOwnerOnly() && !isPlayer()) { } else { onAttack_MinChanged(oldval_attack_Min); } } } Int32 oldval_defence = defence; Property prop_defence = pdatas[10]; if (prop_defence.isBase()) { if (inited && !inWorld) { onDefenceChanged(oldval_defence); } } else { if (inWorld) { if (prop_defence.isOwnerOnly() && !isPlayer()) { } else { onDefenceChanged(oldval_defence); } } } Int32 oldval_dexterity = dexterity; Property prop_dexterity = pdatas[11]; if (prop_dexterity.isBase()) { if (inited && !inWorld) { onDexterityChanged(oldval_dexterity); } } else { if (inWorld) { if (prop_dexterity.isOwnerOnly() && !isPlayer()) { } else { onDexterityChanged(oldval_dexterity); } } } Vector3 oldval_direction = direction; Property prop_direction = pdatas[2]; if (prop_direction.isBase()) { if (inited && !inWorld) { onDirectionChanged(oldval_direction); } } else { if (inWorld) { if (prop_direction.isOwnerOnly() && !isPlayer()) { } else { onDirectionChanged(oldval_direction); } } } Int32 oldval_dodge = dodge; Property prop_dodge = pdatas[12]; if (prop_dodge.isBase()) { if (inited && !inWorld) { onDodgeChanged(oldval_dodge); } } else { if (inWorld) { if (prop_dodge.isOwnerOnly() && !isPlayer()) { } else { onDodgeChanged(oldval_dodge); } } } ITEM_INFO_LIST oldval_equipItemList = equipItemList; Property prop_equipItemList = pdatas[13]; if (prop_equipItemList.isBase()) { if (inited && !inWorld) { onEquipItemListChanged(oldval_equipItemList); } } else { if (inWorld) { if (prop_equipItemList.isOwnerOnly() && !isPlayer()) { } else { onEquipItemListChanged(oldval_equipItemList); } } } Int32 oldval_equipWeapon = equipWeapon; Property prop_equipWeapon = pdatas[14]; if (prop_equipWeapon.isBase()) { if (inited && !inWorld) { onEquipWeaponChanged(oldval_equipWeapon); } } else { if (inWorld) { if (prop_equipWeapon.isOwnerOnly() && !isPlayer()) { } else { onEquipWeaponChanged(oldval_equipWeapon); } } } UInt64 oldval_exp = exp; Property prop_exp = pdatas[15]; if (prop_exp.isBase()) { if (inited && !inWorld) { onExpChanged(oldval_exp); } } else { if (inWorld) { if (prop_exp.isOwnerOnly() && !isPlayer()) { } else { onExpChanged(oldval_exp); } } } Int32 oldval_forbids = forbids; Property prop_forbids = pdatas[16]; if (prop_forbids.isBase()) { if (inited && !inWorld) { onForbidsChanged(oldval_forbids); } } else { if (inWorld) { if (prop_forbids.isOwnerOnly() && !isPlayer()) { } else { onForbidsChanged(oldval_forbids); } } } ITEM_INFO_LIST oldval_itemList = itemList; Property prop_itemList = pdatas[17]; if (prop_itemList.isBase()) { if (inited && !inWorld) { onItemListChanged(oldval_itemList); } } else { if (inWorld) { if (prop_itemList.isOwnerOnly() && !isPlayer()) { } else { onItemListChanged(oldval_itemList); } } } UInt16 oldval_level = level; Property prop_level = pdatas[18]; if (prop_level.isBase()) { if (inited && !inWorld) { onLevelChanged(oldval_level); } } else { if (inWorld) { if (prop_level.isOwnerOnly() && !isPlayer()) { } else { onLevelChanged(oldval_level); } } } UInt32 oldval_modelID = modelID; Property prop_modelID = pdatas[19]; if (prop_modelID.isBase()) { if (inited && !inWorld) { onModelIDChanged(oldval_modelID); } } else { if (inWorld) { if (prop_modelID.isOwnerOnly() && !isPlayer()) { } else { onModelIDChanged(oldval_modelID); } } } Byte oldval_modelScale = modelScale; Property prop_modelScale = pdatas[20]; if (prop_modelScale.isBase()) { if (inited && !inWorld) { onModelScaleChanged(oldval_modelScale); } } else { if (inWorld) { if (prop_modelScale.isOwnerOnly() && !isPlayer()) { } else { onModelScaleChanged(oldval_modelScale); } } } UInt64 oldval_money = money; Property prop_money = pdatas[21]; if (prop_money.isBase()) { if (inited && !inWorld) { onMoneyChanged(oldval_money); } } else { if (inWorld) { if (prop_money.isOwnerOnly() && !isPlayer()) { } else { onMoneyChanged(oldval_money); } } } Byte oldval_moveSpeed = moveSpeed; Property prop_moveSpeed = pdatas[22]; if (prop_moveSpeed.isBase()) { if (inited && !inWorld) { onMoveSpeedChanged(oldval_moveSpeed); } } else { if (inWorld) { if (prop_moveSpeed.isOwnerOnly() && !isPlayer()) { } else { onMoveSpeedChanged(oldval_moveSpeed); } } } string oldval_name = name; Property prop_name = pdatas[23]; if (prop_name.isBase()) { if (inited && !inWorld) { onNameChanged(oldval_name); } } else { if (inWorld) { if (prop_name.isOwnerOnly() && !isPlayer()) { } else { onNameChanged(oldval_name); } } } Vector3 oldval_position = position; Property prop_position = pdatas[1]; if (prop_position.isBase()) { if (inited && !inWorld) { onPositionChanged(oldval_position); } } else { if (inWorld) { if (prop_position.isOwnerOnly() && !isPlayer()) { } else { onPositionChanged(oldval_position); } } } Int32 oldval_rating = rating; Property prop_rating = pdatas[24]; if (prop_rating.isBase()) { if (inited && !inWorld) { onRatingChanged(oldval_rating); } } else { if (inWorld) { if (prop_rating.isOwnerOnly() && !isPlayer()) { } else { onRatingChanged(oldval_rating); } } } Byte oldval_roleTypeCell = roleTypeCell; Property prop_roleTypeCell = pdatas[25]; if (prop_roleTypeCell.isBase()) { if (inited && !inWorld) { onRoleTypeCellChanged(oldval_roleTypeCell); } } else { if (inWorld) { if (prop_roleTypeCell.isOwnerOnly() && !isPlayer()) { } else { onRoleTypeCellChanged(oldval_roleTypeCell); } } } UInt32 oldval_spaceUType = spaceUType; Property prop_spaceUType = pdatas[26]; if (prop_spaceUType.isBase()) { if (inited && !inWorld) { onSpaceUTypeChanged(oldval_spaceUType); } } else { if (inWorld) { if (prop_spaceUType.isOwnerOnly() && !isPlayer()) { } else { onSpaceUTypeChanged(oldval_spaceUType); } } } Int32 oldval_stamina = stamina; Property prop_stamina = pdatas[27]; if (prop_stamina.isBase()) { if (inited && !inWorld) { onStaminaChanged(oldval_stamina); } } else { if (inWorld) { if (prop_stamina.isOwnerOnly() && !isPlayer()) { } else { onStaminaChanged(oldval_stamina); } } } SByte oldval_state = state; Property prop_state = pdatas[28]; if (prop_state.isBase()) { if (inited && !inWorld) { onStateChanged(oldval_state); } } else { if (inWorld) { if (prop_state.isOwnerOnly() && !isPlayer()) { } else { onStateChanged(oldval_state); } } } Int32 oldval_strength = strength; Property prop_strength = pdatas[29]; if (prop_strength.isBase()) { if (inited && !inWorld) { onStrengthChanged(oldval_strength); } } else { if (inWorld) { if (prop_strength.isOwnerOnly() && !isPlayer()) { } else { onStrengthChanged(oldval_strength); } } } Byte oldval_subState = subState; Property prop_subState = pdatas[30]; if (prop_subState.isBase()) { if (inited && !inWorld) { onSubStateChanged(oldval_subState); } } else { if (inWorld) { if (prop_subState.isOwnerOnly() && !isPlayer()) { } else { onSubStateChanged(oldval_subState); } } } UInt32 oldval_uid = uid; Property prop_uid = pdatas[31]; if (prop_uid.isBase()) { if (inited && !inWorld) { onUidChanged(oldval_uid); } } else { if (inWorld) { if (prop_uid.isOwnerOnly() && !isPlayer()) { } else { onUidChanged(oldval_uid); } } } UInt32 oldval_utype = utype; Property prop_utype = pdatas[32]; if (prop_utype.isBase()) { if (inited && !inWorld) { onUtypeChanged(oldval_utype); } } else { if (inWorld) { if (prop_utype.isOwnerOnly() && !isPlayer()) { } else { onUtypeChanged(oldval_utype); } } } }
public override void callPropertysSetMethods() { ScriptModule sm = EntityDef.moduledefs[className]; Dictionary <UInt16, Property> pdatas = sm.idpropertys; Vector3 oldval_direction = direction; Property prop_direction = pdatas[1]; if (prop_direction.isBase()) { if (inited && !inWorld) { onDirectionChanged(oldval_direction); } } else { if (inWorld) { if (prop_direction.isOwnerOnly() && !isPlayer()) { } else { onDirectionChanged(oldval_direction); } } } Vector3 oldval_position = position; Property prop_position = pdatas[0]; if (prop_position.isBase()) { if (inited && !inWorld) { onPositionChanged(oldval_position); } } else { if (inWorld) { if (prop_position.isOwnerOnly() && !isPlayer()) { } else { onPositionChanged(oldval_position); } } } string oldval_roleName = roleName; Property prop_roleName = pdatas[3]; if (prop_roleName.isBase()) { if (inited && !inWorld) { onRoleNameChanged(oldval_roleName); } } else { if (inWorld) { if (prop_roleName.isOwnerOnly() && !isPlayer()) { } else { onRoleNameChanged(oldval_roleName); } } } UInt16 oldval_roleType = roleType; Property prop_roleType = pdatas[4]; if (prop_roleType.isBase()) { if (inited && !inWorld) { onRoleTypeChanged(oldval_roleType); } } else { if (inWorld) { if (prop_roleType.isOwnerOnly() && !isPlayer()) { } else { onRoleTypeChanged(oldval_roleType); } } } }
public override void callPropertysSetMethods() { ScriptModule sm = EntityDef.moduledefs[className]; Dictionary <UInt16, Property> pdatas = sm.idpropertys; Vector3 oldval_direction = direction; Property prop_direction = pdatas[1]; if (prop_direction.isBase()) { if (inited && !inWorld) { onDirectionChanged(oldval_direction); } } else { if (inWorld) { if (prop_direction.isOwnerOnly() && !isPlayer()) { } else { onDirectionChanged(oldval_direction); } } } List <Int32> oldval_hiddenCards = hiddenCards; Property prop_hiddenCards = pdatas[3]; if (prop_hiddenCards.isBase()) { if (inited && !inWorld) { onHiddenCardsChanged(oldval_hiddenCards); } } else { if (inWorld) { if (prop_hiddenCards.isOwnerOnly() && !isPlayer()) { } else { onHiddenCardsChanged(oldval_hiddenCards); } } } List <Int32> oldval_hiddenCardsOpen = hiddenCardsOpen; Property prop_hiddenCardsOpen = pdatas[4]; if (prop_hiddenCardsOpen.isBase()) { if (inited && !inWorld) { onHiddenCardsOpenChanged(oldval_hiddenCardsOpen); } } else { if (inWorld) { if (prop_hiddenCardsOpen.isOwnerOnly() && !isPlayer()) { } else { onHiddenCardsOpenChanged(oldval_hiddenCardsOpen); } } } Int16 oldval_highestPoint = highestPoint; Property prop_highestPoint = pdatas[5]; if (prop_highestPoint.isBase()) { if (inited && !inWorld) { onHighestPointChanged(oldval_highestPoint); } } else { if (inWorld) { if (prop_highestPoint.isOwnerOnly() && !isPlayer()) { } else { onHighestPointChanged(oldval_highestPoint); } } } string oldval_intro = intro; Property prop_intro = pdatas[6]; if (prop_intro.isBase()) { if (inited && !inWorld) { onIntroChanged(oldval_intro); } } else { if (inWorld) { if (prop_intro.isOwnerOnly() && !isPlayer()) { } else { onIntroChanged(oldval_intro); } } } Int16 oldval_isGameOver = isGameOver; Property prop_isGameOver = pdatas[7]; if (prop_isGameOver.isBase()) { if (inited && !inWorld) { onIsGameOverChanged(oldval_isGameOver); } } else { if (inWorld) { if (prop_isGameOver.isOwnerOnly() && !isPlayer()) { } else { onIsGameOverChanged(oldval_isGameOver); } } } Int16 oldval_isPlaying = isPlaying; Property prop_isPlaying = pdatas[8]; if (prop_isPlaying.isBase()) { if (inited && !inWorld) { onIsPlayingChanged(oldval_isPlaying); } } else { if (inWorld) { if (prop_isPlaying.isOwnerOnly() && !isPlayer()) { } else { onIsPlayingChanged(oldval_isPlaying); } } } Int16 oldval_landlordIndex = landlordIndex; Property prop_landlordIndex = pdatas[9]; if (prop_landlordIndex.isBase()) { if (inited && !inWorld) { onLandlordIndexChanged(oldval_landlordIndex); } } else { if (inWorld) { if (prop_landlordIndex.isOwnerOnly() && !isPlayer()) { } else { onLandlordIndexChanged(oldval_landlordIndex); } } } List <Int32> oldval_lastPlayCards = lastPlayCards; Property prop_lastPlayCards = pdatas[10]; if (prop_lastPlayCards.isBase()) { if (inited && !inWorld) { onLastPlayCardsChanged(oldval_lastPlayCards); } } else { if (inWorld) { if (prop_lastPlayCards.isOwnerOnly() && !isPlayer()) { } else { onLastPlayCardsChanged(oldval_lastPlayCards); } } } Int16 oldval_lastPlayIndex = lastPlayIndex; Property prop_lastPlayIndex = pdatas[11]; if (prop_lastPlayIndex.isBase()) { if (inited && !inWorld) { onLastPlayIndexChanged(oldval_lastPlayIndex); } } else { if (inWorld) { if (prop_lastPlayIndex.isOwnerOnly() && !isPlayer()) { } else { onLastPlayIndexChanged(oldval_lastPlayIndex); } } } string oldval_name = name; Property prop_name = pdatas[12]; if (prop_name.isBase()) { if (inited && !inWorld) { onNameChanged(oldval_name); } } else { if (inWorld) { if (prop_name.isOwnerOnly() && !isPlayer()) { } else { onNameChanged(oldval_name); } } } Int16 oldval_openCard = openCard; Property prop_openCard = pdatas[13]; if (prop_openCard.isBase()) { if (inited && !inWorld) { onOpenCardChanged(oldval_openCard); } } else { if (inWorld) { if (prop_openCard.isOwnerOnly() && !isPlayer()) { } else { onOpenCardChanged(oldval_openCard); } } } Int16 oldval_playIndex = playIndex; Property prop_playIndex = pdatas[14]; if (prop_playIndex.isBase()) { if (inited && !inWorld) { onPlayIndexChanged(oldval_playIndex); } } else { if (inWorld) { if (prop_playIndex.isOwnerOnly() && !isPlayer()) { } else { onPlayIndexChanged(oldval_playIndex); } } } Vector3 oldval_position = position; Property prop_position = pdatas[0]; if (prop_position.isBase()) { if (inited && !inWorld) { onPositionChanged(oldval_position); } } else { if (inWorld) { if (prop_position.isOwnerOnly() && !isPlayer()) { } else { onPositionChanged(oldval_position); } } } Int32 oldval_raiseIndex = raiseIndex; Property prop_raiseIndex = pdatas[15]; if (prop_raiseIndex.isBase()) { if (inited && !inWorld) { onRaiseIndexChanged(oldval_raiseIndex); } } else { if (inWorld) { if (prop_raiseIndex.isOwnerOnly() && !isPlayer()) { } else { onRaiseIndexChanged(oldval_raiseIndex); } } } UInt64 oldval_roomKey = roomKey; Property prop_roomKey = pdatas[16]; if (prop_roomKey.isBase()) { if (inited && !inWorld) { onRoomKeyChanged(oldval_roomKey); } } else { if (inWorld) { if (prop_roomKey.isOwnerOnly() && !isPlayer()) { } else { onRoomKeyChanged(oldval_roomKey); } } } SEATS_INFO oldval_seatsData = seatsData; Property prop_seatsData = pdatas[17]; if (prop_seatsData.isBase()) { if (inited && !inWorld) { onSeatsDataChanged(oldval_seatsData); } } else { if (inWorld) { if (prop_seatsData.isOwnerOnly() && !isPlayer()) { } else { onSeatsDataChanged(oldval_seatsData); } } } }
public override void callPropertysSetMethods() { ScriptModule sm = EntityDef.moduledefs["Account"]; Dictionary <UInt16, Property> pdatas = sm.idpropertys; Vector3 oldval_direction = direction; Property prop_direction = pdatas[2]; if (prop_direction.isBase()) { if (inited && !inWorld) { onDirectionChanged(oldval_direction); } } else { if (inWorld) { if (prop_direction.isOwnerOnly() && !isPlayer()) { } else { onDirectionChanged(oldval_direction); } } } Byte oldval_isNewPlayer = isNewPlayer; Property prop_isNewPlayer = pdatas[4]; if (prop_isNewPlayer.isBase()) { if (inited && !inWorld) { onIsNewPlayerChanged(oldval_isNewPlayer); } } else { if (inWorld) { if (prop_isNewPlayer.isOwnerOnly() && !isPlayer()) { } else { onIsNewPlayerChanged(oldval_isNewPlayer); } } } UInt16 oldval_playerID = playerID; Property prop_playerID = pdatas[5]; if (prop_playerID.isBase()) { if (inited && !inWorld) { onPlayerIDChanged(oldval_playerID); } } else { if (inWorld) { if (prop_playerID.isOwnerOnly() && !isPlayer()) { } else { onPlayerIDChanged(oldval_playerID); } } } UInt16 oldval_playerID_base = playerID_base; Property prop_playerID_base = pdatas[6]; if (prop_playerID_base.isBase()) { if (inited && !inWorld) { onPlayerID_baseChanged(oldval_playerID_base); } } else { if (inWorld) { if (prop_playerID_base.isOwnerOnly() && !isPlayer()) { } else { onPlayerID_baseChanged(oldval_playerID_base); } } } string oldval_playerName = playerName; Property prop_playerName = pdatas[7]; if (prop_playerName.isBase()) { if (inited && !inWorld) { onPlayerNameChanged(oldval_playerName); } } else { if (inWorld) { if (prop_playerName.isOwnerOnly() && !isPlayer()) { } else { onPlayerNameChanged(oldval_playerName); } } } string oldval_playerName_base = playerName_base; Property prop_playerName_base = pdatas[8]; if (prop_playerName_base.isBase()) { if (inited && !inWorld) { onPlayerName_baseChanged(oldval_playerName_base); } } else { if (inWorld) { if (prop_playerName_base.isOwnerOnly() && !isPlayer()) { } else { onPlayerName_baseChanged(oldval_playerName_base); } } } Vector3 oldval_position = position; Property prop_position = pdatas[1]; if (prop_position.isBase()) { if (inited && !inWorld) { onPositionChanged(oldval_position); } } else { if (inWorld) { if (prop_position.isOwnerOnly() && !isPlayer()) { } else { onPositionChanged(oldval_position); } } } }
public override void callPropertysSetMethods() { ScriptModule sm = EntityDef.moduledefs["Account"]; Dictionary <UInt16, Property> pdatas = sm.idpropertys; CARDGROUP_INFO_LIST oldval_CardGroupList = CardGroupList; Property prop_CardGroupList = pdatas[4]; if (prop_CardGroupList.isBase()) { if (inited && !inWorld) { onCardGroupListChanged(oldval_CardGroupList); } } else { if (inWorld) { if (prop_CardGroupList.isOwnerOnly() && !isPlayer()) { } else { onCardGroupListChanged(oldval_CardGroupList); } } } CARD_LIST oldval_CardList = CardList; Property prop_CardList = pdatas[5]; if (prop_CardList.isBase()) { if (inited && !inWorld) { onCardListChanged(oldval_CardList); } } else { if (inWorld) { if (prop_CardList.isOwnerOnly() && !isPlayer()) { } else { onCardListChanged(oldval_CardList); } } } Int32 oldval_Gold = Gold; Property prop_Gold = pdatas[6]; if (prop_Gold.isBase()) { if (inited && !inWorld) { onGoldChanged(oldval_Gold); } } else { if (inWorld) { if (prop_Gold.isOwnerOnly() && !isPlayer()) { } else { onGoldChanged(oldval_Gold); } } } Int32 oldval_Kabao = Kabao; Property prop_Kabao = pdatas[7]; if (prop_Kabao.isBase()) { if (inited && !inWorld) { onKabaoChanged(oldval_Kabao); } } else { if (inWorld) { if (prop_Kabao.isOwnerOnly() && !isPlayer()) { } else { onKabaoChanged(oldval_Kabao); } } } Int16 oldval_Level = Level; Property prop_Level = pdatas[8]; if (prop_Level.isBase()) { if (inited && !inWorld) { onLevelChanged(oldval_Level); } } else { if (inWorld) { if (prop_Level.isOwnerOnly() && !isPlayer()) { } else { onLevelChanged(oldval_Level); } } } string oldval_Name = Name; Property prop_Name = pdatas[9]; if (prop_Name.isBase()) { if (inited && !inWorld) { onNameChanged(oldval_Name); } } else { if (inWorld) { if (prop_Name.isOwnerOnly() && !isPlayer()) { } else { onNameChanged(oldval_Name); } } } Vector3 oldval_direction = direction; Property prop_direction = pdatas[2]; if (prop_direction.isBase()) { if (inited && !inWorld) { onDirectionChanged(oldval_direction); } } else { if (inWorld) { if (prop_direction.isOwnerOnly() && !isPlayer()) { } else { onDirectionChanged(oldval_direction); } } } Vector3 oldval_position = position; Property prop_position = pdatas[1]; if (prop_position.isBase()) { if (inited && !inWorld) { onPositionChanged(oldval_position); } } else { if (inWorld) { if (prop_position.isOwnerOnly() && !isPlayer()) { } else { onPositionChanged(oldval_position); } } } }
public override void callPropertysSetMethods() { ScriptModule sm = EntityDef.moduledefs["Room"]; Dictionary <UInt16, Property> pdatas = sm.idpropertys; Byte oldval_RoomType = RoomType; Property prop_RoomType = pdatas[4]; if (prop_RoomType.isBase()) { if (inited && !inWorld) { onRoomTypeChanged(oldval_RoomType); } } else { if (inWorld) { if (prop_RoomType.isOwnerOnly() && !isPlayer()) { } else { onRoomTypeChanged(oldval_RoomType); } } } Byte oldval_cur_turn = cur_turn; Property prop_cur_turn = pdatas[5]; if (prop_cur_turn.isBase()) { if (inited && !inWorld) { onCur_turnChanged(oldval_cur_turn); } } else { if (inWorld) { if (prop_cur_turn.isOwnerOnly() && !isPlayer()) { } else { onCur_turnChanged(oldval_cur_turn); } } } Vector3 oldval_direction = direction; Property prop_direction = pdatas[2]; if (prop_direction.isBase()) { if (inited && !inWorld) { onDirectionChanged(oldval_direction); } } else { if (inWorld) { if (prop_direction.isOwnerOnly() && !isPlayer()) { } else { onDirectionChanged(oldval_direction); } } } Byte oldval_numOfMJ = numOfMJ; Property prop_numOfMJ = pdatas[6]; if (prop_numOfMJ.isBase()) { if (inited && !inWorld) { onNumOfMJChanged(oldval_numOfMJ); } } else { if (inWorld) { if (prop_numOfMJ.isOwnerOnly() && !isPlayer()) { } else { onNumOfMJChanged(oldval_numOfMJ); } } } Byte oldval_playerMaxCount = playerMaxCount; Property prop_playerMaxCount = pdatas[7]; if (prop_playerMaxCount.isBase()) { if (inited && !inWorld) { onPlayerMaxCountChanged(oldval_playerMaxCount); } } else { if (inWorld) { if (prop_playerMaxCount.isOwnerOnly() && !isPlayer()) { } else { onPlayerMaxCountChanged(oldval_playerMaxCount); } } } Vector3 oldval_position = position; Property prop_position = pdatas[1]; if (prop_position.isBase()) { if (inited && !inWorld) { onPositionChanged(oldval_position); } } else { if (inWorld) { if (prop_position.isOwnerOnly() && !isPlayer()) { } else { onPositionChanged(oldval_position); } } } ROOM_PUBLIC_INFO oldval_public_roomInfo = public_roomInfo; Property prop_public_roomInfo = pdatas[8]; if (prop_public_roomInfo.isBase()) { if (inited && !inWorld) { onPublic_roomInfoChanged(oldval_public_roomInfo); } } else { if (inWorld) { if (prop_public_roomInfo.isOwnerOnly() && !isPlayer()) { } else { onPublic_roomInfoChanged(oldval_public_roomInfo); } } } UInt64 oldval_roomKey = roomKey; Property prop_roomKey = pdatas[9]; if (prop_roomKey.isBase()) { if (inited && !inWorld) { onRoomKeyChanged(oldval_roomKey); } } else { if (inWorld) { if (prop_roomKey.isOwnerOnly() && !isPlayer()) { } else { onRoomKeyChanged(oldval_roomKey); } } } }
public override void callPropertysSetMethods() { ScriptModule sm = EntityDef.moduledefs["Account"]; Dictionary <UInt16, Property> pdatas = sm.idpropertys; Int16 oldval_CampType = CampType; Property prop_CampType = pdatas[4]; if (prop_CampType.isBase()) { if (inited && !inWorld) { onCampTypeChanged(oldval_CampType); } } else { if (inWorld) { if (prop_CampType.isOwnerOnly() && !isPlayer()) { } else { onCampTypeChanged(oldval_CampType); } } } CHESS_INFO_LIST oldval_MineChess = MineChess; Property prop_MineChess = pdatas[5]; if (prop_MineChess.isBase()) { if (inited && !inWorld) { onMineChessChanged(oldval_MineChess); } } else { if (inWorld) { if (prop_MineChess.isOwnerOnly() && !isPlayer()) { } else { onMineChessChanged(oldval_MineChess); } } } string oldval_RoleName = RoleName; Property prop_RoleName = pdatas[6]; if (prop_RoleName.isBase()) { if (inited && !inWorld) { onRoleNameChanged(oldval_RoleName); } } else { if (inWorld) { if (prop_RoleName.isOwnerOnly() && !isPlayer()) { } else { onRoleNameChanged(oldval_RoleName); } } } Int16 oldval_RoleType = RoleType; Property prop_RoleType = pdatas[7]; if (prop_RoleType.isBase()) { if (inited && !inWorld) { onRoleTypeChanged(oldval_RoleType); } } else { if (inWorld) { if (prop_RoleType.isOwnerOnly() && !isPlayer()) { } else { onRoleTypeChanged(oldval_RoleType); } } } Vector3 oldval_direction = direction; Property prop_direction = pdatas[2]; if (prop_direction.isBase()) { if (inited && !inWorld) { onDirectionChanged(oldval_direction); } } else { if (inWorld) { if (prop_direction.isOwnerOnly() && !isPlayer()) { } else { onDirectionChanged(oldval_direction); } } } Vector3 oldval_position = position; Property prop_position = pdatas[1]; if (prop_position.isBase()) { if (inited && !inWorld) { onPositionChanged(oldval_position); } } else { if (inWorld) { if (prop_position.isOwnerOnly() && !isPlayer()) { } else { onPositionChanged(oldval_position); } } } }
public override void callPropertysSetMethods() { ScriptModule sm = EntityDef.moduledefs["Smash"]; Dictionary <UInt16, Property> pdatas = sm.idpropertys; Vector3 oldval_direction = direction; Property prop_direction = pdatas[2]; if (prop_direction.isBase()) { if (inited && !inWorld) { onDirectionChanged(oldval_direction); } } else { if (inWorld) { if (prop_direction.isOwnerOnly() && !isPlayer()) { } else { onDirectionChanged(oldval_direction); } } } Byte oldval_modelID = modelID; Property prop_modelID = pdatas[4]; if (prop_modelID.isBase()) { if (inited && !inWorld) { onModelIDChanged(oldval_modelID); } } else { if (inWorld) { if (prop_modelID.isOwnerOnly() && !isPlayer()) { } else { onModelIDChanged(oldval_modelID); } } } float oldval_modelScale = modelScale; Property prop_modelScale = pdatas[5]; if (prop_modelScale.isBase()) { if (inited && !inWorld) { onModelScaleChanged(oldval_modelScale); } } else { if (inWorld) { if (prop_modelScale.isOwnerOnly() && !isPlayer()) { } else { onModelScaleChanged(oldval_modelScale); } } } Vector3 oldval_position = position; Property prop_position = pdatas[1]; if (prop_position.isBase()) { if (inited && !inWorld) { onPositionChanged(oldval_position); } } else { if (inWorld) { if (prop_position.isOwnerOnly() && !isPlayer()) { } else { onPositionChanged(oldval_position); } } } }
public override void callPropertysSetMethods() { ScriptModule sm = EntityDef.moduledefs["Weapon"]; Dictionary <UInt16, Property> pdatas = sm.idpropertys; UInt16 oldval_CD = CD; Property prop_CD = pdatas[4]; if (prop_CD.isBase()) { if (inited && !inWorld) { onCDChanged(oldval_CD); } } else { if (inWorld) { if (prop_CD.isOwnerOnly() && !isPlayer()) { } else { onCDChanged(oldval_CD); } } } UInt16 oldval_attackerID = attackerID; Property prop_attackerID = pdatas[5]; if (prop_attackerID.isBase()) { if (inited && !inWorld) { onAttackerIDChanged(oldval_attackerID); } } else { if (inWorld) { if (prop_attackerID.isOwnerOnly() && !isPlayer()) { } else { onAttackerIDChanged(oldval_attackerID); } } } UInt16 oldval_cruiseSpeed = cruiseSpeed; Property prop_cruiseSpeed = pdatas[6]; if (prop_cruiseSpeed.isBase()) { if (inited && !inWorld) { onCruiseSpeedChanged(oldval_cruiseSpeed); } } else { if (inWorld) { if (prop_cruiseSpeed.isOwnerOnly() && !isPlayer()) { } else { onCruiseSpeedChanged(oldval_cruiseSpeed); } } } Vector3 oldval_destForward = destForward; Property prop_destForward = pdatas[7]; if (prop_destForward.isBase()) { if (inited && !inWorld) { onDestForwardChanged(oldval_destForward); } } else { if (inWorld) { if (prop_destForward.isOwnerOnly() && !isPlayer()) { } else { onDestForwardChanged(oldval_destForward); } } } Vector3 oldval_direction = direction; Property prop_direction = pdatas[2]; if (prop_direction.isBase()) { if (inited && !inWorld) { onDirectionChanged(oldval_direction); } } else { if (inWorld) { if (prop_direction.isOwnerOnly() && !isPlayer()) { } else { onDirectionChanged(oldval_direction); } } } UInt32 oldval_modelID = modelID; Property prop_modelID = pdatas[8]; if (prop_modelID.isBase()) { if (inited && !inWorld) { onModelIDChanged(oldval_modelID); } } else { if (inWorld) { if (prop_modelID.isOwnerOnly() && !isPlayer()) { } else { onModelIDChanged(oldval_modelID); } } } Byte oldval_modelScale = modelScale; Property prop_modelScale = pdatas[9]; if (prop_modelScale.isBase()) { if (inited && !inWorld) { onModelScaleChanged(oldval_modelScale); } } else { if (inWorld) { if (prop_modelScale.isOwnerOnly() && !isPlayer()) { } else { onModelScaleChanged(oldval_modelScale); } } } UInt16 oldval_moveSpeed = moveSpeed; Property prop_moveSpeed = pdatas[10]; if (prop_moveSpeed.isBase()) { if (inited && !inWorld) { onMoveSpeedChanged(oldval_moveSpeed); } } else { if (inWorld) { if (prop_moveSpeed.isOwnerOnly() && !isPlayer()) { } else { onMoveSpeedChanged(oldval_moveSpeed); } } } string oldval_name = name; Property prop_name = pdatas[11]; if (prop_name.isBase()) { if (inited && !inWorld) { onNameChanged(oldval_name); } } else { if (inWorld) { if (prop_name.isOwnerOnly() && !isPlayer()) { } else { onNameChanged(oldval_name); } } } UInt16 oldval_ownerID = ownerID; Property prop_ownerID = pdatas[12]; if (prop_ownerID.isBase()) { if (inited && !inWorld) { onOwnerIDChanged(oldval_ownerID); } } else { if (inWorld) { if (prop_ownerID.isOwnerOnly() && !isPlayer()) { } else { onOwnerIDChanged(oldval_ownerID); } } } Vector3 oldval_position = position; Property prop_position = pdatas[1]; if (prop_position.isBase()) { if (inited && !inWorld) { onPositionChanged(oldval_position); } } else { if (inWorld) { if (prop_position.isOwnerOnly() && !isPlayer()) { } else { onPositionChanged(oldval_position); } } } UInt32 oldval_spaceUType = spaceUType; Property prop_spaceUType = pdatas[13]; if (prop_spaceUType.isBase()) { if (inited && !inWorld) { onSpaceUTypeChanged(oldval_spaceUType); } } else { if (inWorld) { if (prop_spaceUType.isOwnerOnly() && !isPlayer()) { } else { onSpaceUTypeChanged(oldval_spaceUType); } } } SByte oldval_state = state; Property prop_state = pdatas[14]; if (prop_state.isBase()) { if (inited && !inWorld) { onStateChanged(oldval_state); } } else { if (inWorld) { if (prop_state.isOwnerOnly() && !isPlayer()) { } else { onStateChanged(oldval_state); } } } UInt32 oldval_uid = uid; Property prop_uid = pdatas[15]; if (prop_uid.isBase()) { if (inited && !inWorld) { onUidChanged(oldval_uid); } } else { if (inWorld) { if (prop_uid.isOwnerOnly() && !isPlayer()) { } else { onUidChanged(oldval_uid); } } } UInt32 oldval_utype = utype; Property prop_utype = pdatas[16]; if (prop_utype.isBase()) { if (inited && !inWorld) { onUtypeChanged(oldval_utype); } } else { if (inWorld) { if (prop_utype.isOwnerOnly() && !isPlayer()) { } else { onUtypeChanged(oldval_utype); } } } }
public override void callPropertysSetMethods() { ScriptModule sm = EntityDef.moduledefs["Account"]; Dictionary <UInt16, Property> pdatas = sm.idpropertys; Vector3 oldval_direction = direction; Property prop_direction = pdatas[2]; if (prop_direction.isBase()) { if (inited && !inWorld) { onDirectionChanged(oldval_direction); } } else { if (inWorld) { if (prop_direction.isOwnerOnly() && !isPlayer()) { } else { onDirectionChanged(oldval_direction); } } } FRIENDLIST oldval_friendList = friendList; Property prop_friendList = pdatas[4]; if (prop_friendList.isBase()) { if (inited && !inWorld) { onFriendListChanged(oldval_friendList); } } else { if (inWorld) { if (prop_friendList.isOwnerOnly() && !isPlayer()) { } else { onFriendListChanged(oldval_friendList); } } } Int32 oldval_playerBean = playerBean; Property prop_playerBean = pdatas[5]; if (prop_playerBean.isBase()) { if (inited && !inWorld) { onPlayerBeanChanged(oldval_playerBean); } } else { if (inWorld) { if (prop_playerBean.isOwnerOnly() && !isPlayer()) { } else { onPlayerBeanChanged(oldval_playerBean); } } } ENTITYDATA oldval_playerData = playerData; Property prop_playerData = pdatas[6]; if (prop_playerData.isBase()) { if (inited && !inWorld) { onPlayerDataChanged(oldval_playerData); } } else { if (inWorld) { if (prop_playerData.isOwnerOnly() && !isPlayer()) { } else { onPlayerDataChanged(oldval_playerData); } } } UInt16 oldval_playerId = playerId; Property prop_playerId = pdatas[7]; if (prop_playerId.isBase()) { if (inited && !inWorld) { onPlayerIdChanged(oldval_playerId); } } else { if (inWorld) { if (prop_playerId.isOwnerOnly() && !isPlayer()) { } else { onPlayerIdChanged(oldval_playerId); } } } string oldval_playerName = playerName; Property prop_playerName = pdatas[8]; if (prop_playerName.isBase()) { if (inited && !inWorld) { onPlayerNameChanged(oldval_playerName); } } else { if (inWorld) { if (prop_playerName.isOwnerOnly() && !isPlayer()) { } else { onPlayerNameChanged(oldval_playerName); } } } Byte oldval_playerNew = playerNew; Property prop_playerNew = pdatas[9]; if (prop_playerNew.isBase()) { if (inited && !inWorld) { onPlayerNewChanged(oldval_playerNew); } } else { if (inWorld) { if (prop_playerNew.isOwnerOnly() && !isPlayer()) { } else { onPlayerNewChanged(oldval_playerNew); } } } POKERLIST oldval_playerPoker = playerPoker; Property prop_playerPoker = pdatas[10]; if (prop_playerPoker.isBase()) { if (inited && !inWorld) { onPlayerPokerChanged(oldval_playerPoker); } } else { if (inWorld) { if (prop_playerPoker.isOwnerOnly() && !isPlayer()) { } else { onPlayerPokerChanged(oldval_playerPoker); } } } Vector3 oldval_position = position; Property prop_position = pdatas[1]; if (prop_position.isBase()) { if (inited && !inWorld) { onPositionChanged(oldval_position); } } else { if (inWorld) { if (prop_position.isOwnerOnly() && !isPlayer()) { } else { onPositionChanged(oldval_position); } } } Byte oldval_roomIndex = roomIndex; Property prop_roomIndex = pdatas[11]; if (prop_roomIndex.isBase()) { if (inited && !inWorld) { onRoomIndexChanged(oldval_roomIndex); } } else { if (inWorld) { if (prop_roomIndex.isOwnerOnly() && !isPlayer()) { } else { onRoomIndexChanged(oldval_roomIndex); } } } }
public override void callPropertysSetMethods() { ScriptModule sm = EntityDef.moduledefs["Room"]; Dictionary <UInt16, Property> pdatas = sm.idpropertys; Byte oldval_RoomType = RoomType; Property prop_RoomType = pdatas[4]; if (prop_RoomType.isBase()) { if (inited && !inWorld) { onRoomTypeChanged(oldval_RoomType); } } else { if (inWorld) { if (prop_RoomType.isOwnerOnly() && !isPlayer()) { } else { onRoomTypeChanged(oldval_RoomType); } } } Vector3 oldval_direction = direction; Property prop_direction = pdatas[2]; if (prop_direction.isBase()) { if (inited && !inWorld) { onDirectionChanged(oldval_direction); } } else { if (inWorld) { if (prop_direction.isOwnerOnly() && !isPlayer()) { } else { onDirectionChanged(oldval_direction); } } } Byte oldval_playerMaxCount = playerMaxCount; Property prop_playerMaxCount = pdatas[5]; if (prop_playerMaxCount.isBase()) { if (inited && !inWorld) { onPlayerMaxCountChanged(oldval_playerMaxCount); } } else { if (inWorld) { if (prop_playerMaxCount.isOwnerOnly() && !isPlayer()) { } else { onPlayerMaxCountChanged(oldval_playerMaxCount); } } } Vector3 oldval_position = position; Property prop_position = pdatas[1]; if (prop_position.isBase()) { if (inited && !inWorld) { onPositionChanged(oldval_position); } } else { if (inWorld) { if (prop_position.isOwnerOnly() && !isPlayer()) { } else { onPositionChanged(oldval_position); } } } UInt64 oldval_roomKey = roomKey; Property prop_roomKey = pdatas[6]; if (prop_roomKey.isBase()) { if (inited && !inWorld) { onRoomKeyChanged(oldval_roomKey); } } else { if (inWorld) { if (prop_roomKey.isOwnerOnly() && !isPlayer()) { } else { onRoomKeyChanged(oldval_roomKey); } } } }