public void reset() { if(valid()) { _socket.Close(0); } _socket = null; _packetReceiver = null; _packetSender = null; }
public bool send(byte[] datas) { if(!valid()) { throw new ArgumentException ("invalid socket!"); } if(_packetSender == null) _packetSender = new PacketSender(this); try { return _packetSender.send(datas); } catch (SocketException err) { Dbg.ERROR_MSG(string.Format("NetworkInterface::send(): socket error(" + err.ErrorCode + ")!")); close(); } return false; }
public bool send(MemoryStream stream) { if (!valid()) { throw new ArgumentException("invalid socket!"); } if (_packetSender == null) _packetSender = new PacketSender(this); return _packetSender.send(stream); }
public void reset() { if(valid()) { Dbg.DEBUG_MSG(string.Format("NetworkInterface::reset(), close socket from '{0}'", _socket.RemoteEndPoint.ToString())); _socket.Close(0); } _socket = null; _packetReceiver = null; _packetSender = null; }