Exemple #1
0
 public void EnableStorage() =>
 packetStorage.Enable(streamType);
Exemple #2
0
 /// <summary>
 /// Enables packet queue input. New packets can be appended to packet queue.
 /// to be pushed to the player.
 /// </summary>
 public void EnableInput()
 {
     logger.Info($"{streamType}:");
     packetStorage.Enable(streamType);
 }