GenerateGet() public méthode

Pushes the value of the reference onto the stack.
public GenerateGet ( ILGenerator generator, OptimizationInfo optimizationInfo, bool throwIfUnresolvable ) : void
generator ILGenerator The generator to output the CIL to.
optimizationInfo OptimizationInfo Information about any optimizations that should be performed.
throwIfUnresolvable bool true to throw a ReferenceError exception if /// the name is unresolvable; false to output null instead.
Résultat void
Exemple #1
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        /// <summary>
        /// Generates CIL for the statement.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        public override void GenerateCode(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Generate code for the start of the statement.
            var statementLocals = new StatementLocals()
            {
                NonDefaultBreakStatementBehavior = true, NonDefaultDebugInfoBehavior = true
            };

            GenerateStartOfStatement(generator, optimizationInfo, statementLocals);

            // <initializer>
            // if (<condition>)
            // {
            //   <loop body>
            //   <increment>
            //   while (true) {
            //     if (<condition> == false)
            //       break;
            //
            //     <body statements>
            //
            //     continue-target:
            //     <increment>
            //   }
            // }
            // break-target:

            // Set up some labels.
            var continueTarget = generator.CreateLabel();
            var breakTarget1   = generator.CreateLabel();
            var breakTarget2   = generator.CreateLabel();

            // Emit the initialization statement.
            if (this.InitStatement != null)
            {
                this.InitStatement.GenerateCode(generator, optimizationInfo);
            }

            // Check the condition and jump to the end if it is false.
            if (this.CheckConditionAtEnd == false && this.ConditionStatement != null)
            {
#if !XBOX
                if (optimizationInfo.DebugDocument != null)
                {
                    generator.MarkSequencePoint(optimizationInfo.DebugDocument, this.ConditionStatement.DebugInfo);
                }
#endif
                this.Condition.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToBool(generator, this.Condition.ResultType);
                generator.BranchIfFalse(breakTarget1);
            }

            // Emit the loop body.
            optimizationInfo.PushBreakOrContinueInfo(this.Labels, breakTarget1, continueTarget, false);
            this.Body.GenerateCode(generator, optimizationInfo);
            optimizationInfo.PopBreakOrContinueInfo();

            // Increment the loop variable.
            if (this.IncrementStatement != null)
            {
                this.IncrementStatement.GenerateCode(generator, optimizationInfo);
            }

            // Strengthen the variable types.
            List <KeyValuePair <Scope.DeclaredVariable, RevertInfo> > previousVariableTypes = null;
            var previousInsideTryCatchOrFinally = optimizationInfo.InsideTryCatchOrFinally;
            if (optimizationInfo.OptimizeInferredTypes == true)
            {
                // Keep a record of the variable types before strengthening.
                previousVariableTypes = new List <KeyValuePair <Scope.DeclaredVariable, RevertInfo> >();

                var typedVariables = FindTypedVariables();
                foreach (var variableAndType in typedVariables)
                {
                    var variable     = variableAndType.Key;
                    var variableInfo = variableAndType.Value;
                    if (variableInfo.Conditional == false && variableInfo.Type != variable.Type)
                    {
                        // Save the previous type so we can restore it later.
                        var previousType = variable.Type;
                        previousVariableTypes.Add(new KeyValuePair <Scope.DeclaredVariable, RevertInfo>(variable, new RevertInfo()
                        {
                            Type = previousType, Variable = variable.Store
                        }));

                        // Load the existing value.
                        var nameExpression = new NameExpression(variable.Scope, variable.Name);
                        nameExpression.GenerateGet(generator, optimizationInfo, false);

                        // Store the typed value.
                        variable.Store = generator.DeclareVariable(variableInfo.Type);
                        variable.Type  = variableInfo.Type;
                        nameExpression.GenerateSet(generator, optimizationInfo, previousType, false);
                    }
                }

                // The variables must be reverted even in the presence of exceptions.
                if (previousVariableTypes.Count > 0)
                {
                    generator.BeginExceptionBlock();

                    // Setting the InsideTryCatchOrFinally flag converts BR instructions into LEAVE
                    // instructions so that the finally block is executed correctly.
                    optimizationInfo.InsideTryCatchOrFinally = true;
                }
            }

            // The inner loop starts here.
            var startOfLoop = generator.DefineLabelPosition();

            // Check the condition and jump to the end if it is false.
            if (this.ConditionStatement != null)
            {
#if !XBOX
                if (optimizationInfo.DebugDocument != null)
                {
                    generator.MarkSequencePoint(optimizationInfo.DebugDocument, this.ConditionStatement.DebugInfo);
                }
#endif
                this.Condition.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToBool(generator, this.Condition.ResultType);
                generator.BranchIfFalse(breakTarget2);
            }

            // Emit the loop body.
            optimizationInfo.PushBreakOrContinueInfo(this.Labels, breakTarget2, continueTarget, labelledOnly: false);
            this.Body.GenerateCode(generator, optimizationInfo);
            optimizationInfo.PopBreakOrContinueInfo();

            // The continue statement jumps here.
            generator.DefineLabelPosition(continueTarget);

            // Increment the loop variable.
            if (this.IncrementStatement != null)
            {
                this.IncrementStatement.GenerateCode(generator, optimizationInfo);
            }

            // Unconditionally branch back to the start of the loop.
            generator.Branch(startOfLoop);

            // Define the end of the loop (actually just after).
            generator.DefineLabelPosition(breakTarget2);

            // Revert the variable types.
            if (previousVariableTypes != null && previousVariableTypes.Count > 0)
            {
                // Revert the InsideTryCatchOrFinally flag.
                optimizationInfo.InsideTryCatchOrFinally = previousInsideTryCatchOrFinally;

                // Revert the variable types within a finally block.
                generator.BeginFinallyBlock();

                foreach (var previousVariableAndType in previousVariableTypes)
                {
                    var variable           = previousVariableAndType.Key;
                    var variableRevertInfo = previousVariableAndType.Value;

                    // Load the existing value.
                    var nameExpression = new NameExpression(variable.Scope, variable.Name);
                    nameExpression.GenerateGet(generator, optimizationInfo, false);

                    // Store the typed value.
                    var previousType = variable.Type;
                    variable.Store = variableRevertInfo.Variable;
                    variable.Type  = variableRevertInfo.Type;
                    nameExpression.GenerateSet(generator, optimizationInfo, previousType, false);
                }

                // End the exception block.
                generator.EndExceptionBlock();
            }

            // Define the end of the loop (actually just after).
            generator.DefineLabelPosition(breakTarget1);

            // Generate code for the end of the statement.
            GenerateEndOfStatement(generator, optimizationInfo, statementLocals);
        }
        /// <summary>
        /// Generates CIL for the statement.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        public override void GenerateCode(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Generate code for the start of the statement.
            var statementLocals = new StatementLocals() { NonDefaultBreakStatementBehavior = true, NonDefaultSourceSpanBehavior = true };
            GenerateStartOfStatement(generator, optimizationInfo, statementLocals);

            // <initializer>
            // if (<condition>)
            // {
            // 	 <loop body>
            //   <increment>
            //   while (true) {
            //     if (<condition> == false)
            //       break;
            //
            //     <body statements>
            //
            //     continue-target:
            //     <increment>
            //   }
            // }
            // break-target:

            // Set up some labels.
            var continueTarget = generator.CreateLabel();
            var breakTarget1 = generator.CreateLabel();
            var breakTarget2 = generator.CreateLabel();

            // Emit the initialization statement.
            if (this.InitStatement != null)
                this.InitStatement.GenerateCode(generator, optimizationInfo);

            // Check the condition and jump to the end if it is false.
            if (this.CheckConditionAtEnd == false && this.ConditionStatement != null)
            {
                optimizationInfo.MarkSequencePoint(generator, this.ConditionStatement.SourceSpan);
                this.Condition.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToBool(generator, this.Condition.ResultType);
                generator.BranchIfFalse(breakTarget1);
            }

            // Emit the loop body.
            optimizationInfo.PushBreakOrContinueInfo(this.Labels, breakTarget1, continueTarget, false);
            this.Body.GenerateCode(generator, optimizationInfo);
            optimizationInfo.PopBreakOrContinueInfo();

            // Increment the loop variable.
            if (this.IncrementStatement != null)
                this.IncrementStatement.GenerateCode(generator, optimizationInfo);

            // Strengthen the variable types.
            List<KeyValuePair<Scope.DeclaredVariable, RevertInfo>> previousVariableTypes = null;
            var previousInsideTryCatchOrFinally = optimizationInfo.InsideTryCatchOrFinally;
            if (optimizationInfo.OptimizeInferredTypes == true)
            {
                // Keep a record of the variable types before strengthening.
                previousVariableTypes = new List<KeyValuePair<Scope.DeclaredVariable, RevertInfo>>();

                var typedVariables = FindTypedVariables();
                foreach (var variableAndType in typedVariables)
                {
                    var variable = variableAndType.Key;
                    var variableInfo = variableAndType.Value;
                    if (variableInfo.Conditional == false && variableInfo.Type != variable.Type)
                    {
                        // Save the previous type so we can restore it later.
                        var previousType = variable.Type;
                        previousVariableTypes.Add(new KeyValuePair<Scope.DeclaredVariable, RevertInfo>(variable, new RevertInfo() { Type = previousType, Variable = variable.Store }));

                        // Load the existing value.
                        var nameExpression = new NameExpression(variable.Scope, variable.Name);
                        nameExpression.GenerateGet(generator, optimizationInfo, false);

                        // Store the typed value.
                        variable.Store = generator.DeclareVariable(variableInfo.Type);
                        variable.Type = variableInfo.Type;
                        nameExpression.GenerateSet(generator, optimizationInfo, previousType, false);
                    }
                }

                // The variables must be reverted even in the presence of exceptions.
                if (previousVariableTypes.Count > 0)
                {
                    generator.BeginExceptionBlock();

                    // Setting the InsideTryCatchOrFinally flag converts BR instructions into LEAVE
                    // instructions so that the finally block is executed correctly.
                    optimizationInfo.InsideTryCatchOrFinally = true;
                }
            }

            // The inner loop starts here.
            var startOfLoop = generator.DefineLabelPosition();

            // Check the condition and jump to the end if it is false.
            if (this.ConditionStatement != null)
            {
                optimizationInfo.MarkSequencePoint(generator, this.ConditionStatement.SourceSpan);
                this.Condition.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToBool(generator, this.Condition.ResultType);
                generator.BranchIfFalse(breakTarget2);
            }

            // Emit the loop body.
            optimizationInfo.PushBreakOrContinueInfo(this.Labels, breakTarget2, continueTarget, labelledOnly: false);
            this.Body.GenerateCode(generator, optimizationInfo);
            optimizationInfo.PopBreakOrContinueInfo();

            // The continue statement jumps here.
            generator.DefineLabelPosition(continueTarget);

            // Increment the loop variable.
            if (this.IncrementStatement != null)
                this.IncrementStatement.GenerateCode(generator, optimizationInfo);

            // Unconditionally branch back to the start of the loop.
            generator.Branch(startOfLoop);

            // Define the end of the loop (actually just after).
            generator.DefineLabelPosition(breakTarget2);

            // Revert the variable types.
            if (previousVariableTypes != null && previousVariableTypes.Count > 0)
            {
                // Revert the InsideTryCatchOrFinally flag.
                optimizationInfo.InsideTryCatchOrFinally = previousInsideTryCatchOrFinally;

                // Revert the variable types within a finally block.
                generator.BeginFinallyBlock();

                foreach (var previousVariableAndType in previousVariableTypes)
                {
                    var variable = previousVariableAndType.Key;
                    var variableRevertInfo = previousVariableAndType.Value;

                    // Load the existing value.
                    var nameExpression = new NameExpression(variable.Scope, variable.Name);
                    nameExpression.GenerateGet(generator, optimizationInfo, false);

                    // Store the typed value.
                    var previousType = variable.Type;
                    variable.Store = variableRevertInfo.Variable;
                    variable.Type = variableRevertInfo.Type;
                    nameExpression.GenerateSet(generator, optimizationInfo, previousType, false);
                }

                // End the exception block.
                generator.EndExceptionBlock();
            }

            // Define the end of the loop (actually just after).
            generator.DefineLabelPosition(breakTarget1);

            // Generate code for the end of the statement.
            GenerateEndOfStatement(generator, optimizationInfo, statementLocals);
        }