Exemple #1
0
        // ============================================================================================================
        // SetHtml, Render, Reset
        // ============================================================================================================

        public void SetHtml(string html, int width, bool collapseContent = false)
        {
            if (html == m_CachedHtml && m_MaxWidth == width && m_CollapseToContent == collapseContent)
            {
                return;
            }
            m_CachedHtml        = html;
            m_MaxWidth          = width;
            m_CollapseToContent = collapseContent;
            Reset();
            if (string.IsNullOrEmpty(html))
            {
                m_Root = null;
            }
            else
            {
                m_Root = ParseHtmlToBlocks(html);
                GetAllImages(m_Root);
                m_Links = GetAllHrefRegionsInBlock(m_Root);
                DoLayout(m_Root, width);
                if (Ascender != 0)
                {
                    m_Root.Height -= Ascender; // ascender should always be negative.
                }
            }
        }
Exemple #2
0
        /// <summary>
        /// Renders all the elements in the root branch. At the same time, also sets areas for regions and href links.
        /// TODO: code for setting areas for regions / hrefs belongs in layout code in HtmlDocument.
        /// </summary>
        public Texture2D Render(BlockElement root, int ascender, HtmlLinkList links)
        {
            SpriteBatchUI  sb       = Service.Get <SpriteBatchUI>();
            GraphicsDevice graphics = sb.GraphicsDevice;

            if (root == null || root.Width == 0 || root.Height == 0) // empty text string
            {
                return(new Texture2D(graphics, 1, 1));
            }
            uint[] pixels = new uint[root.Width * root.Height];

            if (root.Err_Cant_Fit_Children)
            {
                for (int i = 0; i < pixels.Length; i++)
                {
                    pixels[i] = 0xffffff00;
                }
                Tracer.Error("Err: Block can't fit children.");
            }
            else
            {
                unsafe
                {
                    fixed(uint *ptr = pixels)
                    {
                        DoRenderBlock(root, ascender, links, ptr, root.Width, root.Height);
                    }
                }
            }

            Texture2D texture = new Texture2D(graphics, root.Width, root.Height, false, SurfaceFormat.Color);

            texture.SetData(pixels);
            return(texture);
        }
Exemple #3
0
 unsafe void DoRenderBlock(BlockElement root, int ascender, HtmlLinkList links, uint *ptr, int width, int height)
 {
     foreach (AElement e in root.Children)
     {
         int        x     = e.Layout_X;
         int        y     = e.Layout_Y - ascender; // ascender is always negative.
         StyleState style = e.Style;
         if (e is CharacterElement)
         {
             IFont      font      = style.Font;
             ICharacter character = font.GetCharacter((e as CharacterElement).Character);
             // HREF links should be colored white, because we will hue them at runtime.
             uint color = style.IsHREF ? 0xFFFFFFFF : Utility.UintFromColor(style.Color);
             character.WriteToBuffer(ptr, x, y, width, height, font.Baseline, style.IsBold, style.IsItalic, style.IsUnderlined, style.DrawOutline, color, 0xFF000008);
             // offset y by ascender for links...
             if (character.YOffset < 0)
             {
                 y      += character.YOffset;
                 height -= character.YOffset;
             }
         }
         else if (e is ImageElement)
         {
             ImageElement image = (e as ImageElement);
             image.AssociatedImage.Area = new Rectangle(x, y, image.Width, image.Height);
             if (style.IsHREF)
             {
                 links.AddLink(style, new Rectangle(x, y, e.Width, e.Height));
                 image.AssociatedImage.LinkIndex = links.Count;
             }
         }
         else if (e is BlockElement)
         {
             DoRenderBlock(e as BlockElement, ascender, links, ptr, width, height);
         }
         // set href link regions
         if (style.IsHREF)
         {
             links.AddLink(style, new Rectangle(x, y, e.Width, e.Height));
         }
     }
 }