Exemple #1
0
        public void SendPacket(SendPacketBase packet)
        {
            if (!_socket.Connected)
            {
                _conStatus = ConnStatus.Closed;
                return;
            }
            MemoryStream ms = new MemoryStream();
            BinaryWriter bw = new BinaryWriter(ms);

            packet.Write(_sequence++, bw);
            byte[] data = ms.ToArray();

            LogInterface.Log(string.Format("Sent Packet to client ({0}) {1}: {2}", AccountID, packet.ToString(), data.Length), LogInterface.LogMessageType.Debug);
            LogInterface.Log(Utils.PrintBinaryData(data), LogInterface.LogMessageType.Debug);

            _scSec.EncryptInPlace(data);

            ms = new MemoryStream();
            bw = new BinaryWriter(ms);
            bw.Write((ushort)data.Length);
            bw.Write(data);
            _socket.Send(ms.ToArray());
            bw.Close();
        }
Exemple #2
0
        public void SendPacket(SendPacketBase packet)
        {
            if (!_socket.Connected)
            {
                _conStatus = ConnStatus.Closed;
                return;
            }
            MemoryStream ms = new MemoryStream();
            BinaryWriter bw = new BinaryWriter(ms);

            packet.Write(_sequence++, bw);
            byte[] data = ms.ToArray();

            LogInterface.Log(string.Format("Sent Packet to client ({0}) {1}: {2}", AccountID, packet.ToString(), data.Length), LogInterface.LogMessageType.Debug);
            LogInterface.Log(Utils.PrintBinaryData(data), LogInterface.LogMessageType.Debug);

            _scSec.EncryptInPlace(data);

            ms = new MemoryStream();
            bw = new BinaryWriter(ms);
            bw.Write((ushort)data.Length);
            bw.Write(data);
            _socket.Send(ms.ToArray());
            bw.Close();
        }