public static Props Props(string name, MonoBehaviourActor unity)
 {
     return(Akka.Actor.Props.Create(() => new InternalActor(name, unity)));
 }
 public InternalActor(string name, MonoBehaviourActor unity)
 {
     UnityEngine.Debug.Log("Starting Actor " + name);
     _name  = name;
     _unity = unity;
 }