private void pbPlanete2_Click(object sender, EventArgs e) { DeplacementPlanete(false); ChoixArmeCombat(); m_Niveau2 = new Monde_2(PersoComplet, ArmeChoisi, Planete3, Rune1, Rune2); m_Niveau2.ShowDialog(); #region Planete 3 Permise ? et pour aller au menu direct ? if (m_Niveau2.PourAllerAuMenuDirect() == true) { DeplacementPlanete(false); MiseEnPlace_Argent_Exp(2); VérificationGrilleNiveau(); this.Close(); return; } if (m_Niveau2.PLanete3Permise == true) { pbPlanete3.Visible = true; Planete3 = true; } #endregion DeplacementPlanete(true); MiseEnPlace_Argent_Exp(2); VérificationGrilleNiveau(); sp.PlayLooping(); }
private void pbPlanete2_Click(object sender, EventArgs e) { m_Niveau2 = new Monde_2(Perso, Argent, ArmeenMain); Rotation.Stop(); RotationP2.Stop(); m_Niveau2.ShowDialog(); if (m_Niveau2.PourAllerAuMenuDirect() == true) { Argent = m_Niveau2.m_Argent; this.Close(); return; } Argent = m_Niveau2.m_Argent; Rotation.Start(); RotationP2.Start(); sp.PlayLooping(); }