Exemple #1
0
 protected void AbandonStartedUnits()
 {
     if (IsBusy)
     {
         AsciiProtocolUnit.FireFinished(_currentUnit);
     }
     while (_unitQueue.Count > 0)
     {
         AsciiProtocolUnit.FireFinished((AsciiProtocolUnit)_unitQueue.Pop());
     }
 }
Exemple #2
0
 protected internal static void FireFinished(AsciiProtocolUnit unit)
 {
     unit.FireFinished();
 }