private void picFace_Click(object sender, EventArgs e)
        {
            if (Editor.Instance.curGame.AM.MyActor.Count == 0)
                return;

            ChooseFace cf = new ChooseFace(Editor.Instance.curGame.AM.MyActor[lstActor.SelectedIndex]);
            cf.ShowDialog();

            RefreshDatabase();
        }
Exemple #2
0
 private void picFace_Click(object sender, EventArgs e)
 {
     ChooseFace cf = new ChooseFace(_actor);
     cf.ShowDialog();
 }