public void RegisterConstant(string constantName, double value, bool isOverWritable)
        {
            if (string.IsNullOrEmpty(constantName))
            {
                throw new ArgumentNullException("constantName");
            }

            constantName = ConvertConstantName(constantName);

            if (constants.ContainsKey(constantName) && !constants[constantName].IsOverWritable)
            {
                string message = string.Format("The constant \"{0}\" cannot be overwriten.", constantName);
                throw new Exception(message);
            }

            ConstantInfo constantInfo = new ConstantInfo(constantName, value, isOverWritable);

            if (constants.ContainsKey(constantName))
            {
                constants[constantName] = constantInfo;
            }
            else
            {
                constants.Add(constantName, constantInfo);
            }
        }
        public ConstantInfo GetConstantInfo(string constantName)
        {
            if (string.IsNullOrEmpty(constantName))
            {
                throw new ArgumentNullException("constantName");
            }

            ConstantInfo constantInfo = null;

            return(constants.TryGetValue(ConvertConstantName(constantName), out constantInfo) ? constantInfo : null);
        }
        public void RegisterConstant(string constantName, double value, bool isOverWritable)
        {
            if(string.IsNullOrEmpty(constantName))
                throw new ArgumentNullException("constantName");

            constantName = ConvertConstantName(constantName);

            if (constants.ContainsKey(constantName) && !constants[constantName].IsOverWritable)
            {
                string message = string.Format("The constant \"{0}\" cannot be overwriten.", constantName);
                throw new Exception(message);
            }

            ConstantInfo constantInfo = new ConstantInfo(constantName, value, isOverWritable);

            if (constants.ContainsKey(constantName))
                constants[constantName] = constantInfo;
            else
                constants.Add(constantName, constantInfo);
        }