ChangeWelcome() public méthode

public ChangeWelcome ( JabbR.Models.ChatUser user, JabbR.Models.ChatRoom room, string newWelcome ) : void
user JabbR.Models.ChatUser
room JabbR.Models.ChatRoom
newWelcome string
Résultat void
            public void SetsRoomWelcome()
            {
                var repository = new InMemoryRepository();
                var admin = new ChatUser
                {
                    Name = "foo",
                    IsAdmin = true
                };
                var room = new ChatRoom();
                var welcome = "bar";

                repository.Add(admin);
                repository.Add(room);

                var service = new ChatService(new Mock<ICache>().Object, repository);

                service.ChangeWelcome(admin, room, welcome);

                Assert.Equal(welcome, room.Welcome);
            }
            public void ThrowsIfActingUserIsNotAdmin()
            {
                var repository = new InMemoryRepository();
                var nonAdmin = new ChatUser
                {
                    Name = "foo",
                    IsAdmin = false
                };
                var room = new ChatRoom();

                repository.Add(nonAdmin);
                repository.Add(room);

                var service = new ChatService(new Mock<ICache>().Object, repository);

                Assert.Throws<HubException>(() => service.ChangeWelcome(nonAdmin, room, null));
            }
            public void ClearsRoomWelcome()
            {
                var repository = new InMemoryRepository();
                var admin = new ChatUser
                {
                    Name = "foo",
                    IsAdmin = true
                };
                var room = new ChatRoom { Welcome = "bar" };

                repository.Add(admin);
                repository.Add(room);

                var service = new ChatService(new Mock<ICache>().Object, repository);

                service.ChangeWelcome(admin, room, "");

                Assert.True(String.IsNullOrEmpty(room.Welcome));
            }