Exemple #1
0
        public void CleanAllUsing()
        {
            if (_usingAsset == null)
            {
                return;
            }
            for (int i = _usingAsset.Count - 1; i >= 0; i--)
            {
                BaseAsset ba = _usingAsset[i];
                if (!AssetProcessor.ProcessDestroy(ba))
                {
                    continue;
                }

                if (ba.Resource != null)
                {
                    ResService.UnloadResource(ba.Resource);
                    ba.Resource = null;
                }

                ba.BaseData.Factory.DestroyObject(ba);
                //
                _usingAsset.RemoveAt(i);
            }
        }
Exemple #2
0
        /// <summary>
        /// 添加资产
        /// </summary>
        /// <param name="ba">资产</param>
        public void AddAsset(BaseAsset ba)
        {
            if (ba == null || string.IsNullOrEmpty(ba.BaseData.Name))
            {
                JW.Common.Log.LogE("AssetCache.AddAsset : invalid parameter");
                return;
            }

            JWArrayList <BaseAsset> ast;

            if (!_assets.TryGetValue(ba.BaseData.Name, out ast))
            {
                ast = new JWArrayList <BaseAsset>();
                _assets.Add(ba.BaseData.Name, ast);
            }

            AssetProcessor.ProcessRestore(ba);

            if (ba.RootGo != null)
            {
                ba.RootGo.ExtSetActive(false);
            }

            if (ba.RootTf != null)
            {
                ba.RootTf.SetParent(_parentTf, false);
            }

            ast.Add(ba);
        }
Exemple #3
0
        /// <summary>
        /// 销毁
        /// </summary>
        public void Destroy()
        {
            foreach (KeyValuePair <string, JWArrayList <BaseAsset> > ast in _assets)
            {
                for (int i = 0; i < ast.Value.Count; i++)
                {
                    BaseAsset ba = ast.Value[i];

                    UIFormAsset oa = ba as UIFormAsset;
                    if (oa != null)
                    {
                        oa.OnFormAssetDestroy();
                    }

                    if (ba.RootGo != null)
                    {
                        ba.RootGo.ExtDestroy();
                    }

                    if (ba.Resource != null)
                    {
                        ResService.UnloadResource(ba.Resource);
                    }
                }
            }

            _assets = null;
            _parentTf.gameObject.ExtDestroy();
            _parentTf = null;
        }
        /// <summary>
        /// 卸载
        /// </summary>
        /// <param name="ba">资源</param>
        public void Unload(BaseAsset ba)
        {
            if (ba == null)
            {
                return;
            }

            if (_assetManager != null)
            {
                _assetManager.Unload(ba, SingletonState == SingletonStateEnum.Destroying);
            }
            else
            {
                if (!AssetProcessor.ProcessDestroy(ba))
                {
                    return;
                }

                if (ba.Resource != null)
                {
                    ResService.UnloadResource(ba.Resource);
                    ba.Resource = null;
                }

                ba.BaseData.Factory.DestroyObject(ba);
            }
        }
        /// <summary>
        /// 装载具体窗口对象
        /// </summary>
        /// <typeparam name="T">对象类型</typeparam>
        /// <param name="life">生命周期</param>
        /// <returns>对象</returns>
        public UIFormAsset LoadFormAsset <T>(int life = LifeType.Immediate) where T : UIFormAsset, new()
        {
            //创建
            T    instance = new T();
            Type t        = typeof(T);

            AssetData data;

            data.Priority = LoadPriority.Wait;
            data.Callback = null;

            data.Type     = AssetType.UIForm;
            data.Name     = t.Name;
            data.Filename = instance.GetPath();

            data.Factory = AssetClassFactory.GetUIFormAssetClassFactory(instance);

            data.Life      = life;
            data.StateName = string.Empty;

            data.Count = 1;
            //
            BaseAsset ba = _assetManager.Load(ref data, false);

            if (ba == null)
            {
                JW.Common.Log.LogE("AssetService.LoadAsset : failed to load asset - {0}", t.Name);
                return(null);
            }
            //
            AdjustAssetLife(ba, life);

            return((UIFormAsset)ba);
        }
Exemple #6
0
        /// <summary>
        /// 获取所有的UI状态名
        /// </summary>
        /// <param name="uiStateName">返回UI状态名</param>
        public void GetUIState(ref JWArrayList <string> uiStateName)
        {
            Dictionary <string, JWArrayList <BaseAsset> > .Enumerator enumerator = _assets.GetEnumerator();
            while (enumerator.MoveNext())
            {
                JWArrayList <BaseAsset> val = enumerator.Current.Value;
                if (val == null)
                {
                    continue;
                }

                for (int i = 0; i < val.Count; i++)
                {
                    BaseAsset ba = val[i];
                    if (ba == null || ba.BaseData.Life != LifeType.UIState || string.IsNullOrEmpty(ba.BaseData.StateName))
                    {
                        continue;
                    }

                    if (uiStateName.IndexOf(ba.BaseData.StateName, StringComparer.OrdinalIgnoreCase) == -1)
                    {
                        uiStateName.Add(ba.BaseData.StateName);
                    }
                }
            }
        }
 /// <summary>
 /// 关联资源
 /// </summary>
 /// <param name="ba"></param>
 public static void ProcessAssociateResource(BaseAsset ba)
 {
     if (ba == null)
     {
         JW.Common.Log.LogE("AssetProcessor.ProcessAssociateResource : invalid parameter");
         return;
     }
 }
        private void AdjustAssetLife(BaseAsset ba, int life)
        {
            if (life >= ba.BaseData.Life)
            {
                return;
            }

            ba.BaseData.Life      = life;
            ba.BaseData.StateName = GetLifeStateName(life);
        }
Exemple #9
0
        /// <summary>
        /// 添加缓存
        /// </summary>
        /// <param name="data">资产数据</param>
        /// <param name="resource">资源</param>
        /// <returns>添加到缓存的资产(null标识添加失败)</returns>
        public BaseAsset AddCache(AssetData data, ResObj resource)
        {
            BaseAsset ba = CreateAsset(data, resource);

            if (ba == null)
            {
                return(null);
            }

            _cache.AddAsset(ba);

            return(ba);
        }
        /// <summary>
        /// 销毁
        /// </summary>
        /// <param name="ba"></param>
        private static void DestroyAsset(BaseAsset ba)
        {
            if (ba.RootGo != null)
            {
                ba.RootGo.ExtSetActive(false);

                ba.RootGo.ExtDestroy();
            }

            ba.RootGo    = null;
            ba.RootTf    = null;
            ba.RootTf    = null;
            ba.RootPLink = null;
        }
Exemple #11
0
        /// <summary>
        /// 清理
        /// </summary>
        /// <param name="uiState">保留的UI状态名</param>
        public void Clear(JWArrayList <string> uiState)
        {
            if (uiState == null)
            {
                JW.Common.Log.LogE("AssetCache.ClearCache : invalid parameter");
                return;
            }

            Dictionary <string, JWArrayList <BaseAsset> > .Enumerator enumerator = _assets.GetEnumerator();
            while (enumerator.MoveNext())
            {
                JWArrayList <BaseAsset> val = enumerator.Current.Value;
                if (val == null)
                {
                    continue;
                }

                for (int i = val.Count - 1; i >= 0; i--)
                {
                    BaseAsset ba = val[i];
                    if (ba == null)
                    {
                        val.RemoveAt(i);
                        continue;
                    }

                    if (!AssetAssistor.IsAssetDead(ref ba.BaseData, uiState))
                    {
                        continue;
                    }

                    if (AssetProcessor.ProcessDestroy(ba))
                    {
                        if (ba.Resource != null)
                        {
                            ResService.UnloadResource(ba.Resource);
                            ba.Resource = null;
                        }

                        ba.BaseData.Factory.DestroyObject(ba);
                    }
                    else
                    {
                        JW.Common.Log.LogE("AssetCache.ClearCache : failed to process Destroy - {0}", ba.BaseData.Name);
                    }

                    val.RemoveAt(i);
                }
            }
        }
Exemple #12
0
        public BaseAsset GetClass(int type)
        {
            if (type < 0 || type >= _cache.Length)
            {
                JW.Common.Log.LogE("ResourceClassCache.GetClass : invalid parameter - {0}", type);
                return(null);
            }

            if (_cache[type] == null || _cache[type].Count <= 0)
            {
                return(null);
            }

            BaseAsset ba = _cache[type][_cache[type].Count - 1];

            _cache[type].RemoveAt(_cache[type].Count - 1);
            return(ba);
        }
Exemple #13
0
        /// <summary>
        /// 获取资产
        /// </summary>
        /// <param name="name">资产名</param>
        /// <returns>资产</returns>
        public BaseAsset GetAsset(string name)
        {
            if (string.IsNullOrEmpty(name))
            {
                JW.Common.Log.LogE("AssetCache.GetAsset : invalid parameter");
                return(null);
            }

            JWArrayList <BaseAsset> ast;

            if (!_assets.TryGetValue(name, out ast) || ast.Count <= 0)
            {
                return(null);
            }

            BaseAsset ba = ast[ast.Count - 1];

            ast.RemoveAt(ast.Count - 1);
            return(ba);
        }
        /// <summary>
        /// 处理回收
        /// </summary>
        /// <param name="ba"></param>
        public static void ProcessRestore(BaseAsset ba)
        {
            if (ba == null)
            {
                JW.Common.Log.LogE("AssetProcessor.ProcessRestore : invalid parameter");
                return;
            }
            //基础重置
            if (ba.RootTf != null)
            {
                ba.RootTf.localPosition = ba.OrignalPosition;
                ba.RootTf.localRotation = ba.OrignalRotate;
                ba.RootTf.localScale    = ba.OrignalScale;
            }
            //
            switch (ba.BaseData.Type)
            {
            case AssetType.Model:
            {
                //ModelAsset ma = ba as ModelAsset;
                //回收处理
            }
            break;

            case AssetType.UIForm:
            {
                //回收处理
            }
            break;

            case AssetType.UI:
            {
                //回收处理
                UIAsset aa = ba as UIAsset;
                aa.FormCom   = null;
                aa.RootPLink = null;
            }
            break;
            }
        }
        /// <summary>
        /// 实例化资产
        /// </summary>
        /// <param name="ba"></param>
        /// <returns></returns>
        private static bool InstantiateAsset(BaseAsset ba)
        {
            if (ba.RootGo == null)
            {
                ba.RootGo = (GameObject)ba.Resource.Content.ExtInstantiate();
            }

            if (ba.RootGo == null)
            {
                JW.Common.Log.LogE("AssetProcessor.Instantiate : failed to instantiate - {0}", ba.BaseData.Name);
                return(false);
            }

            ba.RootGo.ExtSetActive(false);
            ba.RootTf          = ba.RootGo.transform;
            ba.OrignalPosition = ba.RootTf.localPosition;
            ba.OrignalRotate   = ba.RootTf.localRotation;
            ba.OrignalScale    = ba.RootTf.localScale;
            ba.RootPLink       = ba.RootGo.GetComponent <PrefabLink>();
            //
            return(true);
        }
Exemple #16
0
        /// <summary>
        /// 卸载
        /// </summary>
        /// <param name="ba">待卸载的资产</param>
        /// <param name="forceDestroy">是否强制销毁</param>
        public void Unload(BaseAsset ba, bool forceDestroy = false)
        {
            if (ba == null)
            {
                JW.Common.Log.LogE("AssetManager.Unload : invalid parameter");
                return;
            }

            int found = _usingAsset.IndexOf(ba);

            if (found == -1)
            {
                JW.Common.Log.LogE("AssetManager.Unload : can't find asset - {0}", ba.BaseData.Name);
                return;
            }

            _usingAsset.RemoveAt(found);

            //销毁手动和Imediate
            if (forceDestroy || ba.BaseData.Life == LifeType.Immediate || ba.BaseData.Life == LifeType.Manual)
            {
                if (!AssetProcessor.ProcessDestroy(ba))
                {
                    return;
                }

                if (ba.Resource != null)
                {
                    ResService.UnloadResource(ba.Resource);
                    ba.Resource = null;
                }

                ba.BaseData.Factory.DestroyObject(ba);
            }
            else
            {
                _cache.AddAsset(ba);
            }
        }
Exemple #17
0
        public bool AddClass(BaseAsset ba)
        {
            if (ba == null)
            {
                JW.Common.Log.LogE("ResourceClassCache.ReleaseClass : invalid parameter");
                return(false);
            }

            if (ba.BaseData.Type < 0 || ba.BaseData.Type >= _cache.Length)
            {
                return(false);
            }

            if (_cache[ba.BaseData.Type] == null)
            {
                _cache[ba.BaseData.Type] = new JWArrayList <BaseAsset>();
            }

            _cache[ba.BaseData.Type].Add(ba);

            return(true);
        }
        /// 加载
        private BaseAsset LoadAsset(int type, string filename, int life, bool clone = false)
        {
            AssetData data;

            data.Priority = LoadPriority.Wait;
            data.Callback = null;

            data.Type = type;

            data.Name = filename;
            //data.Filename = todo Lod FileName
            data.Filename = filename;

            data.Factory = AssetClassFactory.GetFactory(type);

            data.Life      = life;
            data.StateName = GetLifeStateName(life);

            data.Count = 1;

            BaseAsset ba = _assetManager.Load(ref data, clone);

            if (ba == null)
            {
                JW.Common.Log.LogE("AssetService.LoadAsset : failed to load asset - {0}", data.Filename);
                return(null);
            }

            if (ba.BaseData.Type != type)
            {
                JW.Common.Log.LogE("AssetService.LoadAsset : type mismatch - {0}, type - {1};{2}", data.Filename, ba.BaseData.Type, type);
                Unload(ba);
                return(null);
            }

            AdjustAssetLife(ba, life);

            return(ba);
        }
Exemple #19
0
        private BaseAsset CreateAsset(AssetData data, ResObj resource)
        {
            if (resource == null || resource.Content == null)
            {
                JW.Common.Log.LogE("AssetManager.CreateAsset : invalid parameter - {0}", data.Name);
                return(null);
            }

            data.Callback = null;

            BaseAsset ba = data.Factory.CreateObject();

            if (ba == null)
            {
                JW.Common.Log.LogE("AssetManager.CreateAsset : failed to create asset - {0}", data.Name);
                return(null);
            }

            ba.BaseData = data;
            ba.Resource = resource;

            if (!AssetProcessor.ProcessCreate(ba))
            {
                JW.Common.Log.LogE("AssetManager.CreateAsset : failed to process create - {0}", data.Name);

                ba.BaseData.Callback = null;
                ba.BaseData.Factory  = null;
                ba.Resource          = null;
                data.Factory.DestroyObject(ba);
                return(null);
            }

            //AssetProcessor.ProcessAssociateResource(ba);

            return(ba);
        }
Exemple #20
0
        /// <summary>
        /// 装载
        /// </summary>
        /// <param name="data">资产数据</param>
        /// <param name="clone">是否Clone一个副本</param>
        /// <returns>资产</returns>
        public BaseAsset Load(ref AssetData data, bool clone)
        {
            if (string.IsNullOrEmpty(data.Filename))
            {
                JW.Common.Log.LogE("AssetManager.Load : invalid parameter");
                return(null);
            }

            //缓存找
            BaseAsset ba = _cache.GetAsset(data.Name);

            if (ba != null)
            {
                //缓存复制
                if (clone)
                {
                    BaseAsset cloneBa = AssetProcessor.ProcessClone(ba);
                    _cache.AddAsset(ba);
                    ba = cloneBa;
                }

                if (ba != null)
                {
                    if (!AssetProcessor.ProcessCreate(ba))
                    {
                        JW.Common.Log.LogE("AssetManager.CreateAsset : failed to process create - {0}", data.Name);
                        ba.BaseData.Callback = null;
                        ba.BaseData.Factory  = null;
                        ba.Resource          = null;
                        data.Factory.DestroyObject(ba);
                        return(null);
                    }
                    _usingAsset.Add(ba);
                }
                return(ba);
            }

            //没在缓存 同步创建
            ResObj resource = ResService.GetResource(data.Filename);

            if (resource == null)
            {
                JW.Common.Log.LogE("AssetManager.Load : failed to load resource - {0}", data.Filename);
                return(null);
            }

            if (resource.Content == null)
            {
                JW.Common.Log.LogE("AssetManager.Load : failed to load resource - {0}", data.Filename);

                ResService.UnloadResource(resource);
                return(null);
            }

            ba = CreateAsset(data, resource);
            if (ba == null)
            {
                ResService.UnloadResource(resource);
                return(null);
            }

            if (clone)
            {
                BaseAsset cloneBa = AssetProcessor.ProcessClone(ba);
                _cache.AddAsset(ba);
                ba = cloneBa;
            }

            if (ba != null)
            {
                _usingAsset.Add(ba);
            }

            return(ba);
        }
Exemple #21
0
 public void DestroyObject(BaseAsset o)
 {
 }
        /// <summary>
        /// 资产创建预处理
        /// </summary>
        /// <param name="ba"></param>
        /// <returns></returns>
        public static bool ProcessCreate(BaseAsset ba)
        {
            if (ba == null || ba.Resource == null || ba.Resource.Content == null)
            {
                JW.Common.Log.LogE("AssetProcessor.ProcessCreate : invalid parameter");
                return(false);
            }

            switch (ba.BaseData.Type)
            {
            case AssetType.UIForm:
            {
                UIFormAsset ast = ba as UIFormAsset;
                if (ast == null)
                {
                    JW.Common.Log.LogE("AssetProcessor.ProcessCreate : type is not object - {0}", ba.BaseData.Name);
                    return(false);
                }

                if (!InstantiateAsset(ast))
                {
                    return(false);
                }
                //逻辑处理
                ast.OnFormAssetCreate();
            }
            break;

            case AssetType.Model:
            {
                ModelAsset ast = ba as ModelAsset;
                if (ast == null)
                {
                    JW.Common.Log.LogE("AssetProcessor.ProcessCreate : type is not model - {0}", ba.BaseData.Name);
                    return(false);
                }

                if (!InstantiateAsset(ast))
                {
                    return(false);
                }

                ast.Render       = ast.RootGo.ExtGetComponentsInChildren <Renderer>(true);
                ast.AnimationCpt = ast.RootGo.ExtGetComponentInChildren <Animation>();
                ast.AnimatorCtrl = ast.RootGo.ExtGetComponentInChildren <Animator>();
            }
            break;

            case AssetType.UI:
            {
                UIAsset ast = ba as UIAsset;
                if (ast == null)
                {
                    JW.Common.Log.LogE("AssetProcessor.ProcessCreate : type is not uiasset - {0}", ba.BaseData.Name);
                    return(false);
                }

                if (!InstantiateAsset(ba))
                {
                    return(false);
                }
                ast.FormCom  = ast.RootGo.ExtGetComponent <UIForm>();
                ast.PLinkCom = ast.RootGo.ExtGetComponent <PrefabLink>();
            }
            break;

            //基础实例
            case AssetType.Instantiate:
            {
                if (!InstantiateAsset(ba))
                {
                    return(false);
                }
            }
            break;

            case AssetType.Audio:
            {
                AudioAsset ast = ba as AudioAsset;
                if (ast == null)
                {
                    JW.Common.Log.LogE("AssetProcessor.ProcessCreate : type is not audioclip - {0}", ba.BaseData.Name);
                    return(false);
                }

                ast.Clip = ba.Resource.Content as AudioClip;
                if (ast.Clip == null)
                {
                    JW.Common.Log.LogE("AssetProcessor.ProcessCreate : resource is not audioclip - {0}", ba.BaseData.Name);
                    return(false);
                }
            }
            break;

            case AssetType.Sprite:
            {
                SpriteAsset ast = ba as SpriteAsset;
                if (ast == null)
                {
                    JW.Common.Log.LogE("AssetProcessor.ProcessCreate : type is not SpriteAsset - {0}", ba.BaseData.Name);
                    return(false);
                }

#if UNITY_EDITOR || !USE_PACK_RES
                Texture2D tt = ba.Resource.Content as Texture2D;
                ast.SpriteObj = Sprite.Create(tt, new Rect(0, 0, tt.width, tt.height), new Vector2(0.5f, 0.5f));
#else
                Sprite ss = ba.Resource.Content as Sprite;
                if (ss == null)
                {
                    JW.Common.Log.LogD("SpriteAsset Load From AB Is Texture2D Type");
                    Texture2D tt1 = ba.Resource.Content as Texture2D;
                    ast.SpriteObj = Sprite.Create(tt1, new Rect(0, 0, tt1.width, tt1.height), new Vector2(0.5f, 0.5f));
                }
                else
                {
                    ast.SpriteObj = ss;
                }
#endif
                if (ast.SpriteObj == null)
                {
                    JW.Common.Log.LogE("AssetProcessor.ProcessCreate : resource is not Sprite - {0}", ba.BaseData.Name);
                    return(false);
                }
            }
            break;
            }

            return(true);
        }
        /// <summary>
        /// 处理销毁
        /// </summary>
        /// <param name="ba"></param>
        /// <returns></returns>
        public static bool ProcessDestroy(BaseAsset ba)
        {
            if (ba == null)
            {
                JW.Common.Log.LogE("AssetProcessor.ProcessDestroy : invalid parameter");
                return(false);
            }

            switch (ba.BaseData.Type)
            {
            case AssetType.UIForm:
            {
                UIFormAsset ast = ba as UIFormAsset;
                if (ast == null)
                {
                    JW.Common.Log.LogE("AssetProcessor.ProcessDestroy : type is not object - {0}", ba.BaseData.Name);
                    return(false);
                }

                ast.OnFormAssetDestroy();
                DestroyAsset(ast);
            }
            break;

            case AssetType.Model:
            {
                ModelAsset ast = ba as ModelAsset;
                if (ast == null)
                {
                    JW.Common.Log.LogE("AssetProcessor.ProcessDestroy : type is not model - {0}", ba.BaseData.Name);
                    return(false);
                }

                ast.AnimationCpt = null;
                ast.AnimatorCtrl = null;
                DestroyAsset(ast);
            }
            break;

            case AssetType.UI:
            {
                UIAsset ast = ba as UIAsset;
                if (ast == null)
                {
                    JW.Common.Log.LogE("AssetProcessor.ProcessDestroy : type is not ui - {0}", ba.BaseData.Name);
                    return(false);
                }

                ast.FormCom  = null;
                ast.PLinkCom = null;
                DestroyAsset(ast);
            }
            break;

            case AssetType.Instantiate:
            {
                DestroyAsset(ba);
            }
            break;

            case AssetType.Audio:
            {
                AudioAsset ast = ba as AudioAsset;
                if (ast == null)
                {
                    JW.Common.Log.LogE("AssetProcessor.ProcessDestroy : type is not audio - {0}", ba.BaseData.Name);
                    return(false);
                }
                ast.Clip = null;
            }

            break;

            case AssetType.Sprite:
            {
                SpriteAsset ast = ba as SpriteAsset;
                if (ast == null)
                {
                    JW.Common.Log.LogE("AssetProcessor.ProcessDestroy : type is not SpriteAsset - {0}", ba.BaseData.Name);
                    return(false);
                }
                ast.SpriteObj = null;
            }
            break;
            }
            return(true);
        }
        /// <summary>
        /// clone处理
        /// </summary>
        /// <param name="s"></param>
        /// <returns></returns>
        public static BaseAsset ProcessClone(BaseAsset s)
        {
            //todo 上层逻辑 池化 这里禁止clone
            return(null);

            /*
             * if (s == null)
             * {
             *  JW.Common.Log.LogE("ProcessClone Error Param");
             *  return null;
             * }
             * BaseAsset ba =s.BaseData.Factory.CreateObject();
             * if (ba == null)
             * {
             *  JW.Common.Log.LogE("ProcessClone : failed to create asset - {0}", s.BaseData.Name);
             *  return null;
             * }
             * //
             * ba.BaseData = s.BaseData;
             * ba.Resource = s.Resource;
             * //资源对象引用++
             * ba.Resource.RefCnt++;
             * //
             * if (ba == null || ba.Resource == null || ba.Resource.Content == null)
             * {
             *  JW.Common.Log.LogE("AssetProcessor.ProcessCreate : invalid parameter");
             *  return null;
             * }
             * //
             * switch (ba.BaseData.Type)
             * {
             *  case AssetType.UIForm:
             *      {
             *          //窗口禁止clone
             *          return null;
             *      }
             *  case AssetType.Model:
             *      {
             *          ModelAsset ast = ba as ModelAsset;
             *          if (ast == null)
             *          {
             *              JW.Common.Log.LogE("AssetProcessor.ProcessCreate : type is not model - {0}", ba.BaseData.Name);
             *              return null;
             *          }
             *          if (!InstantiateAsset(ast))
             *          {
             *              return null;
             *          }
             *          ast.Render = ast.RootGo.ExtGetComponentsInChildren<Renderer>(true);
             *          ast.AnimationCpt = ast.RootGo.ExtGetComponentInChildren<Animation>();
             *          ast.AnimatorCtrl = ast.RootGo.ExtGetComponentInChildren<Animator>();
             *      }
             *      break;
             *  //基础实例
             *  case AssetType.Instantiate:
             *      {
             *          if (!InstantiateAsset(ba))
             *          {
             *              return null;
             *          }
             *      }
             *      break;
             * }
             * return ba;
             */
        }