public void RunStructFldScenario(GenericUnaryOpTest__BroadcastScalarToVector256UInt32 testClass) { var result = Avx2.BroadcastScalarToVector256 <UInt32>(_fld); Unsafe.Write(testClass._dataTable.outArrayPtr, result); testClass.ValidateResult(_fld, testClass._dataTable.outArrayPtr); }
public void RunClassLclFldScenario() { var test = new GenericUnaryOpTest__BroadcastScalarToVector256UInt32(); var result = Avx2.BroadcastScalarToVector256 <UInt32>(test._fld); Unsafe.Write(_dataTable.outArrayPtr, result); ValidateResult(test._fld, _dataTable.outArrayPtr); }
private static void BroadcastScalarToVector256UInt32() { var test = new GenericUnaryOpTest__BroadcastScalarToVector256UInt32(); if (test.IsSupported) { // Validates basic functionality works, using Unsafe.Read test.RunBasicScenario_UnsafeRead(); if (Sse2.IsSupported) { // Validates basic functionality works, using Load test.RunBasicScenario_Load(); // Validates basic functionality works, using LoadAligned test.RunBasicScenario_LoadAligned(); } // Validates calling via reflection works, using Unsafe.Read test.RunReflectionScenario_UnsafeRead(); if (Sse2.IsSupported) { // Validates calling via reflection works, using Load test.RunReflectionScenario_Load(); // Validates calling via reflection works, using LoadAligned test.RunReflectionScenario_LoadAligned(); } // Validates passing a static member works test.RunClsVarScenario(); // Validates passing a local works, using Unsafe.Read test.RunLclVarScenario_UnsafeRead(); if (Sse2.IsSupported) { // Validates passing a local works, using Load test.RunLclVarScenario_Load(); // Validates passing a local works, using LoadAligned test.RunLclVarScenario_LoadAligned(); } // Validates passing the field of a local class works test.RunClassLclFldScenario(); // Validates passing an instance member of a class works test.RunClassFldScenario(); // Validates passing the field of a local struct works test.RunStructLclFldScenario(); // Validates passing an instance member of a struct works test.RunStructFldScenario(); } else { // Validates we throw on unsupported hardware test.RunUnsupportedScenario(); } if (!test.Succeeded) { throw new Exception("One or more scenarios did not complete as expected."); } }