/// <summary>
 /// Returns true if this position has stops.
 /// </summary>
 public static bool HasStops(this RoutePosition position)
 {
     return(position.Route.Stops != null &&
            position.Route.Stops.Count > position.StopIndex &&
            position.Route.Stops[position.StopIndex].Shape == position.Shape);
 }
 /// <summary>
 /// Returns the stops at this position.
 /// </summary>
 public static IEnumerable <Route.Stop> Stops(this RoutePosition position)
 {
     throw new NotImplementedException();
 }
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 /// <summary>
 /// Gets the relative direction at this position.
 /// </summary>
 public static RelativeDirection RelativeDirection(this RoutePosition position)
 {
     return(position.Route.RelativeDirectionAt(position.Shape));
 }
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 /// <summary>
 /// Gets the direction at this position.
 /// </summary>
 public static DirectionEnum Direction(this RoutePosition position)
 {
     return(DirectionCalculator.Calculate(position.Location(), position.NextLocation()));
 }
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 /// <summary>
 /// Gets the location.
 /// </summary>
 public static Coordinate Location(this RoutePosition position)
 {
     return(position.Route.Shape[position.Shape]);
 }
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 /// <summary>
 /// Returns true if this position is the last position.
 /// </summary>
 public static bool IsLast(this RoutePosition position)
 {
     return(position.Route.Shape.Length - 1 == position.Shape);
 }
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 /// <summary>
 /// Returns true if this position is the first position.
 /// </summary>
 public static bool IsFirst(this RoutePosition position)
 {
     return(position.Shape == 0);
 }
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 /// <summary>
 /// Returns true if this position has current meta.
 /// </summary>
 public static bool HasCurrentMeta(this RoutePosition position)
 {
     return(position.Route.ShapeMeta != null &&
            position.Route.ShapeMeta.Length > position.MetaIndex &&
            position.Route.ShapeMeta[position.MetaIndex].Shape == position.Shape);
 }
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 /// <summary>
 /// Returns true if this position has branches.
 /// </summary>
 public static bool HasBranches(this RoutePosition position)
 {
     return(position.Route.Branches != null &&
            position.Route.Branches.Length > position.BranchIndex &&
            position.Route.Branches[position.BranchIndex].Shape == position.Shape);
 }