static void Main(string[] args)
        {
            Collection collection = new Collection();

            collection[0] = new Item("Item 0");
            collection[1] = new Item("Item 1");
            collection[2] = new Item("Item 2");
            collection[3] = new Item("Item 3");
            collection[4] = new Item("Item 4");
            collection[5] = new Item("Item 5");
            collection[6] = new Item("Item 6");
            collection[7] = new Item("Item 7");
            collection[8] = new Item("Item 8");

            // Create iterator

            Iterator iterator = collection.CreateIterator();

            // Skip every other item

            iterator.Step = 2;

            Console.WriteLine("Iterating over collection:");

            for (Item item = iterator.First();
                 !iterator.IsDone; item = iterator.Next())
            {
                Console.WriteLine(item.Name);
            }

            // Wait for user

            Console.ReadKey();
        }
Exemple #2
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        static void Main(string[] args)
        {
            Collection collection = new Collection();

            collection[0] = new Item("Item 0");
            collection[1] = new Item("Item 1");
            collection[2] = new Item("Item 2");
            collection[3] = new Item("Item 3");
            collection[4] = new Item("Item 4");
            collection[5] = new Item("Item 5");
            collection[6] = new Item("Item 6");
            collection[7] = new Item("Item 7");
            collection[8] = new Item("Item 8");

            IIterator iterator = collection.CreateIterator();

            iterator.Step = 2;

            Console.WriteLine("Iterating over collection:");

            for (Item item = iterator.First(); !iterator.HasNext; item = iterator.Next())
            {
                Console.WriteLine(item.Name);
            }

            Console.ReadKey();
        }
        static void Main(string[] args)
        {
            //Construir coleccion
            Collection collection = new Collection();

            collection[0] = new Item("Item 0");
            collection[1] = new Item("Item 1");
            collection[2] = new Item("Item 2");
            collection[3] = new Item("Item 3");
            collection[4] = new Item("Item 4");
            collection[5] = new Item("Item 5");
            collection[6] = new Item("Item 6");
            collection[7] = new Item("Item 7");
            collection[8] = new Item("Item 8");

            // Crear iterador
            Iterator iterator = collection.CreateIterator();

            // Omitir cualquier otro elemento
            iterator.Step = 2;

            Console.WriteLine("Iterating over collection:");

            for (Item item = iterator.First();
                 !iterator.IsDone; item = iterator.Next())
            {
                Console.WriteLine(item.Name);
            }
            // Espera al usuario
            Console.ReadKey();
        }
        public static void Main()
        {
            var collection = new Collection();

            collection[0] = new Item("Item 1");
            collection[1] = new Item("Item 2");
            collection[2] = new Item("Item 3");
            collection[3] = new Item("Item 4");
            collection[4] = new Item("Item 5");

            var iterator = collection.CreateIterator();

            iterator.Step = 2;

            for (var item = iterator.First(); !iterator.IsDone; item = iterator.Next())
            {
                Console.WriteLine(item.Name);
            }
        }
Exemple #5
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        public static void Run()
        {
            Console.Write("Iterator Real World Practice");
            Collection collection = new Collection();

            collection[0] = new Item("Item 0");
            collection[1] = new Item("Item 1");
            collection[2] = new Item("Item 2");
            collection[3] = new Item("Item 3");
            collection[4] = new Item("Item 4");
            collection[5] = new Item("Item 5");
            collection[6] = new Item("Item 6");
            collection[7] = new Item("Item 7");
            collection[8] = new Item("Item 8");

            Iterator iterator = collection.CreateIterator();

            iterator.Step = 2;
            Console.WriteLine("\nIterating over collection");
            for (Item item1 = iterator.First(); !iterator.IsDone; item1 = iterator.Next())
            {
                Console.WriteLine(item1.Name);
            }
        }
        public static void Run()
        {
            Console.WriteLine("This real-world code demonstrates the Iterator pattern which is used to iterate over a collection of items and skip a specific number of items each iteration.");
            Collection collection = new Collection();

            collection[0] = new Item("Item 0");
            collection[1] = new Item("Item 1");
            collection[2] = new Item("Item 2");
            collection[3] = new Item("Item 3");
            collection[4] = new Item("Item 4");
            collection[5] = new Item("Item 5");
            collection[6] = new Item("Item 6");
            collection[7] = new Item("Item 7");
            collection[8] = new Item("Item 8");

            Iterator iterator = collection.CreateIterator();

            iterator.Step = 2;

            Console.WriteLine("Iterating over collection");

            for (Item item1 = iterator.First();
                 !iterator.IsDone; item1 = iterator.Next())
            {
                Console.WriteLine(item1.Name);
            }

            /*
             * Iterating over collection:
             * Item 0
             * Item 2
             * Item 4
             * Item 6
             * Item 8
             */
        }