Exemple #1
0
        private void Start()
        {
            dialogueWindow.SetActive(true);
            rightCharacter.SetActive(false);
            leftUI = leftCharacter.GetComponent<DialogueUIDisplay>();
            rightUI = rightCharacter.GetComponent<DialogueUIDisplay>();

            leftUI.ActiveCharacter = conversation.individualLeft;
            rightUI.ActiveCharacter = conversation.individualRight;
        }
Exemple #2
0
 /// <summary>
 /// This function displays the dialogue in an order of active and inactive.
 /// </summary>
 public void SelectDialogue(DialogueUIDisplay active, DialogueUIDisplay inactive, string dialogue)
 {
     active.Dialogue = dialogue;
     active.DisplayDialogue();
     inactive.HideDialogue();
 }