/// <summary> /// You can't actually set anything on NoneType, we just override this to get the correct error. /// </summary> public override void SetAttr(ICallerContext context, object self, SymbolId name, object value) { for (int i = 0; i < noneAttrs.Length; i++) { if (noneAttrs[i] == name) { throw Ops.AttributeError("'NoneType' object attribute '{0}' is read-only", SymbolTable.IdToString(name)); } } throw Ops.AttributeError("'NoneType' object has no attribute '{0}'", SymbolTable.IdToString(name)); }
public virtual object GetAttr(ICallerContext context, object self, SymbolId name) { object ret; if (TryGetAttr(context, self, name, out ret)) { return(ret); } throw Ops.AttributeError("'{0}' object has no attribute '{1}'", this.__name__, SymbolTable.IdToString(name)); }
public virtual void SetAttr(ICallerContext context, object self, SymbolId name, object value) { throw Ops.AttributeError("'{0}' object has no attribute '{1}'", this.__name__, SymbolTable.IdToString(name)); }
public override void SetValue(object component, object value) { Ops.SetAttr(DefaultContext.Default, component, SymbolTable.StringToId(_name), value); }
public override object GetValue(object component) { return(Ops.GetAttr(DefaultContext.Default, component, SymbolTable.StringToId(_name))); }
bool IAttributesCollection.Remove(SymbolId name) { return(((IDictionary <object, object>) this).Remove(SymbolTable.IdToString(name))); }
bool IAttributesCollection.ContainsKey(SymbolId name) { return(__contains__(SymbolTable.IdToString(name))); }
/* IAttributesDictionary is implemented on our built-in * dictionaries to allow users to assign dictionaries into * classes. These dictionaries will resolve their key via * the field table, but only get used when the user does * explicit dictionary assignment. * */ #region IAttributesCollection Members void IAttributesCollection.Add(SymbolId name, object value) { this[SymbolTable.IdToString(name)] = value; }