public override bool Walk(ContinueStatement node)
 {
     if (loopCount == 0) {
         found = true;
         foundLoopControl = true;
     }
     return true;
 }
        public override bool Walk(ContinueStatement node)
        {
            CommonWalk(node);

            Content("continue");

            return false;
        }
 public override void PostWalk(ContinueStatement node)
 {
     CommonPostWalk(node);
 }
 public void PostWalk(ContinueStatement node)
 {
     PostProcess(node);
 }
 // ContinueStatement
 public bool Walk(ContinueStatement node)
 {
     return Process(node);
 }
 public override bool Walk(ContinueStatement node)
 {
     Emit(node); return false;
 }
Exemple #7
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 // ContinueStmt
 public override bool Walk(ContinueStatement node) { return true; }
 public virtual void PostWalk(ContinueStatement node)
 {
 }
 // ContinueStatement
 public virtual bool Walk(ContinueStatement node)
 {
     return true;
 }
 public void Visit(PyAst.ContinueStatement node) => AppendLineWithIndentation("continue");
Exemple #11
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		public override bool Walk(ContinueStatement node)
		{
			writer.WriteLine("Continue");
			return base.Walk(node);
		}
Exemple #12
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 // ContinueStmt
 public override bool Walk(ContinueStatement node)
 {
     return(true);
 }