public void CloseShop() { _openingShop?.StopInteract(); _openingShop = null; Close(); ResetWindow(); TEntity.Player.References.EntityBody.StopEquipPreview(); }
public void OpenShop(ClothesShop openingShop) { _openingShop = openingShop; Open(); ResetWindow(); InitializeWindow(); TEntity.Player.References.EntityBody.StartEquipPreview(); }