Exemple #1
0
        private void btnPlayerFriendProtectorCond_Click(object sender, EventArgs e)
        {
            var frm = new FrmDynamicRequirements(mEditorItem.PlayerFriendConditions, RequirementType.NpcFriend);

            frm.TopMost = true;
            frm.ShowDialog();
        }
Exemple #2
0
        private void btnPlayerCanAttackCond_Click(object sender, EventArgs e)
        {
            var frm = new FrmDynamicRequirements(
                mEditorItem.PlayerCanAttackConditions, RequirementType.NpcCanBeAttacked
                );

            frm.TopMost = true;
            frm.ShowDialog();
        }
Exemple #3
0
        private void btnAttackOnSightCond_Click(object sender, EventArgs e)
        {
            if (chkAggressive.Checked)
            {
                var frm = new FrmDynamicRequirements(
                    mEditorItem.AttackOnSightConditions, RequirementType.NpcDontAttackOnSight
                    );

                frm.TopMost = true;
                frm.ShowDialog();
            }
            else
            {
                var frm = new FrmDynamicRequirements(
                    mEditorItem.AttackOnSightConditions, RequirementType.NpcAttackOnSight
                    );

                frm.TopMost = true;
                frm.ShowDialog();
            }
        }
Exemple #4
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        private void btnRequirements_Click(object sender, EventArgs e)
        {
            var frm = new FrmDynamicRequirements(mEditorItem.HarvestingRequirements, RequirementType.Resource);

            frm.ShowDialog();
        }
Exemple #5
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        private void btnEditRequirements_Click(object sender, EventArgs e)
        {
            var frm = new FrmDynamicRequirements(mEditorItem.UsageRequirements, RequirementType.Item);

            frm.ShowDialog();
        }
Exemple #6
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        private void btnDynamicRequirements_Click(object sender, EventArgs e)
        {
            var frm = new FrmDynamicRequirements(mEditorItem.CastingRequirements, RequirementType.Spell);

            frm.ShowDialog();
        }