Exemple #1
0
        public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
        {
            if (property.propertyType == SerializedPropertyType.ObjectReference &&
                (property.objectReferenceValue as Sprite) != null)
            {
                PreviewSpriteAttribute attr = attribute as PreviewSpriteAttribute;
                int height = attr.height;

                return(EditorGUI.GetPropertyHeight(property, label, true) + height + 10);
            }
            return(EditorGUI.GetPropertyHeight(property, label, true));
        }
Exemple #2
0
        public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
        {
            // draw the normal property field
            EditorGUI.PropertyField(position, property, label, true);

            // draw the sprite
            if (property.propertyType == SerializedPropertyType.ObjectReference)
            {
                var sprite = property.objectReferenceValue as Sprite;
                if (sprite != null)
                {
                    PreviewSpriteAttribute attr = attribute as PreviewSpriteAttribute;
                    int height = attr.height;

                    position.y     += EditorGUI.GetPropertyHeight(property, label, true) + 5;
                    position.height = height;

                    DrawTexturePreview(position, sprite);
                }
            }
        }