/// <summary> /// This method is used for the insert/Update Role Master details. /// </summary> /// <param name="i_sConnectionString">Connection string</param> /// <param name="i_objUserInfoDTO">Role master Object</param> /// <returns></returns> public RoleMasterDTO InsertUpdateRoleMasterDetails(string i_sConnectionString, RoleMasterDTO i_objRoleMasterDTO, int i_nLoggedInUserID) { RoleMasterDTO objRoleMasterDTO = null; try { //InsiderTradingDAL.RoleMasterDAL objRoleMasterDAL = new InsiderTradingDAL.RoleMasterDAL(); using (var objRoleMasterDAL = new InsiderTradingDAL.RoleMasterDAL()) { objRoleMasterDTO = objRoleMasterDAL.InsertUpdateRoleMasterDetails(i_sConnectionString, i_objRoleMasterDTO, i_nLoggedInUserID); } } catch (Exception exp) { throw exp; } return(objRoleMasterDTO); }
/// <summary> /// /// </summary> /// <param name="i_sConnectionString"></param> /// <param name="i_nUserInfoId"></param> /// <param name="o_nReturnValue"></param> /// <param name="o_nErroCode"></param> /// <param name="o_sErrorMessage"></param> /// <returns></returns> public InsiderTradingDAL.RoleMasterDTO GetRoleMasterDetails(string i_sConnectionString, int i_nRoleId) { InsiderTradingDAL.RoleMasterDTO res = null; try { //InsiderTradingDAL.RoleMasterDAL objRoleMaterDAL = new InsiderTradingDAL.RoleMasterDAL(); using (var objRoleMasterDAL = new InsiderTradingDAL.RoleMasterDAL()) { res = objRoleMasterDAL.GetDetails(i_sConnectionString, i_nRoleId); } } catch (Exception exp) { throw exp; } return(res); }
/// <summary> /// /// </summary> /// <param name="i_sConnectionString"></param> /// <param name="i_objUserInfoDTO"></param> /// <returns></returns> public bool DeleteRoleMasterDetails(string i_sConnectionString, int i_nRoleId, int i_nLoggedInUserID) { bool bReturn = false; try { //InsiderTradingDAL.RoleMasterDAL objRoleMasterDAL = new InsiderTradingDAL.RoleMasterDAL(); using (var objRoleMasterDAL = new InsiderTradingDAL.RoleMasterDAL()) { bReturn = objRoleMasterDAL.DeleteRoleMasterDetails(i_sConnectionString, i_nRoleId, i_nLoggedInUserID); } } catch (Exception exp) { bReturn = false; throw exp; } return(bReturn); }