public static void LoadCategories() { loadedCategories.Clear(); EditorExtensions.LoadAssetsToList(loadedCategories, "t:productioncategory"); loadedDatasCount = loadedCategories.Count; }
static void LoadUnitDatas() { loadedUnitDatas.Clear(); EditorExtensions.LoadAssetsToList(loadedUnitDatas, "t:unitdata"); loadedDatasCount = loadedUnitDatas.Count; }
static void Load() { var storages = new List <Storage>(); EditorExtensions.LoadAssetsToList(storages, "t:storage"); if (storages.Count > 0) { loadedStorage = storages[0]; } storageDatasFoundCount = storages.Count; }
public static void Reload() { var bgColor = EditorGUIUtility.isProSkin ? new Color(0.35f, 0.35f, 0.35f, 1f) : new Color(0.85f, 0.85f, 0.85f, 1f); paddedBoxStyle = new GUIStyle(); paddedBoxStyle.padding = new RectOffset(5, 5, 5, 5); paddedBoxStyle.normal.background = EditorExtensions.MakeTex(2, 2, bgColor); headerTextStyle = new GUIStyle(); headerTextStyle.fontSize = 16; headerTextStyle.padding = new RectOffset(3, 3, 5, 5); smallHeaderTextStyle = new GUIStyle(); smallHeaderTextStyle.fontSize = 14; smallHeaderTextStyle.padding = new RectOffset(3, 3, 5, 5); smallHeaderTextStyle.fontStyle = FontStyle.Bold; }