public static void DeleteObjectFromStore(iObject mObject) { if (dataStore.Contains(mObject)) { dataStore.Remove(mObject); } }
public void RelativePosition(iRelativePosition relative, iWindow mWindow, float space = 8) { iObject obj = new iObject(); obj.size = mWindow.maxSize; RelativePosition(relative, obj, space); }
public void RelativePosition(iRelativePosition relative, Rect rect, float space = 8) { iObject obj = new iObject(); obj.size = rect.size; obj.position = rect.position; RelativePosition(relative, obj, space); }
// Data Store public static void SaveObjectToStore(iObject mObject) { if (dataStore.Contains(mObject)) { return; } dataStore.Add(mObject); }
public void AddChild(iObject mObject) { if (children.Contains(mObject)) { return; } mObject.parent = this; children.Add(mObject); }
public void AddChild(iObject child) { }
public void RelativePosition(iRelativePosition relative, iObject mObject, float space = 8) { switch (relative) { case iRelativePosition.RIGHT_OF: { position = new Vector2() { x = mObject.position.x + mObject.size.x + space, y = position.y }; break; } case iRelativePosition.LEFT_OF: { position = new Vector2() { x = mObject.position.x - size.x - space, y = position.y }; break; } case iRelativePosition.TOP_OF: { position = new Vector2() { x = position.x, y = mObject.position.y - size.y - space }; break; } case iRelativePosition.BOTTOM_OF: { position = new Vector2() { x = position.x, y = mObject.position.y + mObject.size.y + space }; break; } case iRelativePosition.LEFT_IN: { position = new Vector2() { x = mObject.position.x + space, y = position.y }; break; } case iRelativePosition.RIGHT_IN: { position = new Vector2() { x = mObject.position.x + mObject.size.x - size.x - space, y = position.y }; break; } case iRelativePosition.TOP_IN: { position = new Vector2() { x = position.x, y = mObject.position.y + space }; break; } case iRelativePosition.BOTTOM_IN: { position = new Vector2() { x = position.x, y = mObject.position.y + mObject.size.y - size.y - space }; break; } case iRelativePosition.CENTER_Y_OF: { position = new Vector2() { x = position.x, y = mObject.position.y + mObject.size.y / 2f - size.y / 2f }; break; } case iRelativePosition.CENTER_X_OF: { position = new Vector2() { x = mObject.position.x + mObject.size.x / 2f - size.x / 2f, y = position.y }; break; } } }
public override void Render() { if (children.Count == 0) { return; } if (!active) { return; } float count = children.Count; float currentPosition = position.y + padding.top; float maxHorizontal = 0; float maxVertical = 0; // Sorting Object for (int i = 0; i < count; ++i) { iObject obj = children[i]; if (!obj.active) { continue; } currentPosition += (i == 0 ? 0 : padding.space); switch (autoSizeMode) { case iScrollViewAutoSize.HORIZONTAL: { obj.size.x = size.x - padding.left - padding.right; break; } case iScrollViewAutoSize.VERTICAL: { obj.size.y = size.y - padding.top - padding.bottom; break; } } switch (direction) { case iScrollViewDirection.VERTICAL: { obj.position.x = position.x + padding.left; obj.position.y = currentPosition; currentPosition += obj.size.y; break; } case iScrollViewDirection.HORIZONTAL: { obj.position.x = currentPosition; obj.position.y = position.y + padding.top; currentPosition += obj.size.x; break; } } if (obj.right > maxHorizontal) { maxHorizontal = obj.right; } if (obj.bottom > maxVertical) { maxVertical = obj.bottom; } } containSize = new Rect(); containSize.x = position.x; containSize.y = position.y; containSize.width = maxHorizontal; containSize.height = maxVertical; GUI.enabled = enabled; scrollPosition = GUI.BeginScrollView(rect, scrollPosition, containSize); for (int i = 0; i < children.Count; ++i) { children[i].Render(); } GUI.EndScrollView(); GUI.enabled = true; }
public void RemoveChild(iObject mObject) { children.Remove(mObject); }
public void RemoveChild(iObject obj) { objects.Remove(obj); }
public void AddChild(iObject obj) { objects.Add(obj); }