public static Innova.Common.Quaternion cnv(UnityEngine.Quaternion q) { Innova.Common.Quaternion ret = new Innova.Common.Quaternion(); ret.I = q.x; ret.J = q.y; ret.K = q.z; ret.S = q.w; return(ret); }
public static UnityEngine.Quaternion cnv(Innova.Common.Quaternion q) { return(new UnityEngine.Quaternion(q.I, q.J, q.K, q.S)); }