Exemple #1
0
        /// <summary>
        /// Uses Infer3DExactLMS to infer a random world point from a number of different projections of the point.
        /// It writes out the squared errors corresponding to different number of projections into a file.
        /// </summary>
        /// <param name="numProjections">the max number of projections to use.</param>
        /// <param name="gaussianNoiseSigma">the standard deviation of the gaussian noise to be added to the projected points.</param>
        public static void ShowErrorInfer3DExactLMS(int numProjections, double gaussianNoiseSigma, string fileName)
        {
            ContinuousUniform dist = new ContinuousUniform(0, 1);
            Normal gaussianNoise = new Normal(0, gaussianNoiseSigma);
            DenseMatrix worldPoint = new DenseMatrix(4,1);
            worldPoint = (DenseMatrix) worldPoint.Random(4,1, dist);
            ProjectedPoint[] projections = new ProjectedPoint[numProjections];

            for (int i = 0; i < projections.Length; i++)
            {
                projections[i] = new ProjectedPoint();
                projections[i].worldToImage = new DenseMatrix(3, 4);
                projections[i].worldToImage = (DenseMatrix)projections[i].worldToImage.Random(3, 4, dist);
                projections[i].projectedPoint = (projections[i].worldToImage * worldPoint);
                projections[i].projectedPoint += (DenseMatrix)projections[i].projectedPoint.Random(3, 1, gaussianNoise);
            }

            File.WriteAllLines(fileName,
                Enumerable.Range(2, numProjections)
                    .Select(i => String.Format("{0}\t{1}", i, (worldPoint - Infer3DExactLMS(projections.Take(i))).L2Norm())));
        }
Exemple #2
0
        /// <summary>
        /// Uses Infer3DExactLMS to infer a random world point from a number of different projections of the point.
        /// It writes out the squared errors corresponding to different number of projections into a file.
        /// </summary>
        /// <param name="numProjections">the max number of projections to use.</param>
        /// <param name="gaussianNoiseSigma">the standard deviation of the gaussian noise to be added to the projected points.</param>
        public static void ShowErrorInfer3DExactLMS(int numProjections, double gaussianNoiseSigma, string fileName)
        {
            ContinuousUniform dist          = new ContinuousUniform(0, 1);
            Normal            gaussianNoise = new Normal(0, gaussianNoiseSigma);
            DenseMatrix       worldPoint    = new DenseMatrix(4, 1);

            worldPoint = (DenseMatrix)worldPoint.Random(4, 1, dist);
            ProjectedPoint[] projections = new ProjectedPoint[numProjections];

            for (int i = 0; i < projections.Length; i++)
            {
                projections[i] = new ProjectedPoint();
                projections[i].worldToImage    = new DenseMatrix(3, 4);
                projections[i].worldToImage    = (DenseMatrix)projections[i].worldToImage.Random(3, 4, dist);
                projections[i].projectedPoint  = (projections[i].worldToImage * worldPoint);
                projections[i].projectedPoint += (DenseMatrix)projections[i].projectedPoint.Random(3, 1, gaussianNoise);
            }

            File.WriteAllLines(fileName,
                               Enumerable.Range(2, numProjections)
                               .Select(i => String.Format("{0}\t{1}", i, (worldPoint - Infer3DExactLMS(projections.Take(i))).L2Norm())));
        }