public AssetMINF(Section_AHDR AHDR, Game game, Endianness endianness) : base(AHDR, game, endianness) { using (var reader = new EndianBinaryReader(AHDR.data, endianness)) { reader.ReadInt32(); int amountOfReferences = reader.ReadInt32(); ATBL_AssetID = reader.ReadUInt32(); if (game != Game.Scooby) { CombatID = reader.ReadUInt32(); BrainID = reader.ReadUInt32(); } MinfReferences = new MinfReference[amountOfReferences]; for (int i = 0; i < MinfReferences.Length; i++) { MinfReferences[i] = new MinfReference(reader); } var mParams = new List <MinfParam>(); while (!reader.EndOfStream) { mParams.Add(new MinfParam(reader)); } MinfParams = mParams.ToArray(); if (MinfReferences.Length > 0) { _modelAssetID = MinfReferences[0].Model_AssetID; } else { _modelAssetID = 0; } if (_modelAssetID != 0) { AddToRenderingDictionary(AHDR.assetID, this); if (game == Game.Incredibles) { AddToRenderingDictionary(Functions.BKDRHash(newName), this); AddToNameDictionary(Functions.BKDRHash(newName), newName); } } } }
public AssetMINF(string assetName) : base(assetName, AssetType.MINF) { MinfReferences = new MinfReference[0]; MinfParams = new MinfParam[0]; }