Exemple #1
0
        private void Sell()
        {
            List <SpaceBody> _spaceBodies = PlayerSingleton.GetSpaceBodies();

            if (_spaceBodies.Count == 0)
            {
                Console.WriteLine("You got nothing to sell\n");
                return;
            }
            ;
            Console.WriteLine("Player's Spacebodies: ");
            for (int i = 0; i < _spaceBodies.Count; i++)
            {
                Console.WriteLine("[{0}] {1}", i,
                                  string.Format("Name: {0}, Price: {1} $", _spaceBodies[i].getName(), _spaceBodies[i].getPrice()));
            }
            Console.WriteLine("\nWhat Spacebody do you want to sell? (Write with number)");
            input = Console.ReadLine();
            if (int.TryParse(input, out int option))
            {
                if (_spaceBodies.Count < option)
                {
                    Console.WriteLine("Doesn't exist");
                    return;
                }
                else
                {
                    SpaceBody soldItem = _spaceBodies[option];
                    PlayerSingleton.RemoveSpaceBody(option);
                    double sellingPrice = Math.Round((soldItem.getPrice() * 0.80), 2);
                    PlayerSingleton.AddMoney(sellingPrice);
                    Console.WriteLine("Sold {0} for {1} $", soldItem.getName(), sellingPrice);
                }
            }
        }
 public static void AddSpaceBody(SpaceBody spaceBody)
 {
     spaceBodies.Add(spaceBody);
 }