void Start()
        {
            keyInput  = GetComponent <IP_KeyboardHeli_Input>();
            xboxInput = GetComponent <IP_XboxHeli_Input>();

            if (keyInput && xboxInput)
            {
                SetInputType(inputType);
            }
        }
 private void OnEnable()
 {
     targetInput = (IP_KeyboardHeli_Input)target;
 }