static void Main() { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); MainForm main = new MainForm(); //Application.Idle += delegate { main.MapView.mapViewRender1.Invalidate(); }; Application.Run(main); }
public static void Init(MainForm main_form) { IndieCivEditorApp.mainForm = main_form; IndieCivCore.IndieCivCoreApp.Init(EExecutionEnvironment.EExecutionEnvironment_Editor); IndieCivEditorApp.SelectedTerrain = ResourceInterface.TerrainData[3]; IndieCivEditorApp.SelectedResource = null; IndieCivEditorApp.SelectedRelief = ResourceInterface.ReliefData[0]; //IndieCivCore.Map.MapCiv3 worldMap = new IndieCivCore.Map.MapCiv3(); //worldMap.Init(100, 100); //worldMap.RegisterTerrainArt(Art); //IndieCivCore.MapManager.Add(worldMap); }